If you have some more playing games, you start to develop that you can determine whether a game is good or not. Relatively quick instinct even before we took off our fighter, we got a bad feeling about the cumbersome menu of Air Conflicts: Vietnam. Large blocks provide different options, while not very impressive aircraft carrier bobbing in the background in the sea. With our fingers crossed we started the story mode.

Pixel count
Through a short introduction video we get an idea of where we are in the timeline of the Vietnam War. Thanks to the old-time effect depends on the images, we still have no idea what lies ahead. The soldiers move a bit stiff, but that could also be because the 'band' falters in which this so-called promotional video is included. Yet?

Once we are in the tutorial, we understand perfectly well why developer 3Division Entertainment for this exciting effect chosen. Air Conflicts: Vietnam looks pretty terrible. The detail on your own jet or helicopter is still to be seen, but everything else conjured up on your screen from your PS4, seems to come out before PS2 era.

Trees consist of two-dimensional flat plates that rotate with your movements. The straw huts where we seem totally disproportionate to our plane, fly over and in proportion as we zoom in, we can count the pixels on the ground.


Until the bomb drops
The game also does not do its best to hide it. Graphical unevenness indeed, there is a special button on your controller aside to follow. Every rocket with a camera from a first-person, this allows you to see your just unloaded bomb attack while your plane remains dangling. Moving freely in the air at a pixel soup it is not possible to change the trajectory of your rockets or bombs this gimmick lacks a bit in our goal.

If we attack foot soldiers in a later mission, it is not the bomb but our mandibles that fall to the ground. The 'fearless men' who we are pelting fact no more than a stationary figurines male. Doodstil they are in the middle of a rice field, waiting for us to get it done to drop a bomb.

This sounds easier than it is in practice, but because our enemies nailed to the ground, they are sooner or later hit once by our power of bullets and missiles. Mission Passed, there happily on the screen, but we feel not proud and rather bored.

Even when we close our eyes to the outdated graphics, Air Conflicts: Vietnam is not convinced. Our gun sounds like a pea shooter and if we drop a bomb, we hear a sound effect that we know more of a cartoon than a bloodcurdling war simulator. They also do not have the feeling of flying in a powerful jet or chopper tough because the sound does not convey that feeling.

And we have not even talked about the game constantly provoking music pumping through your speakers. It is a known fact that troops in Vietnam listening to music to keep morale high, but the numbers that we hear we would spontaneously betrayed the homeland and return home.

What happens next is difficult to describe in words. After each mission, you will be sent a letter from your family in America, which of course proud that you are fighting for the land in Vietnam. The embarrassing way in which the text is read to you is laughable, and let every ounce of emotion that was present before even disappear like snow in the sun.

Return to sender
Thanks to this kind of thing we experienced a lot of fun to Vietnam Conflicts, but for the wrong reasons. It is hard to imagine how anyone here full price for counts down and after a mission, not screaming runs back to the store with the receipt in his hand.

It's not that there are no other good aircraft sims are present on the PS4. For zero dollars you can use the free-to-play title War Thunder, a game in all areas Air Conflicts: Vietnam whizzes past. The offer on next gen consoles is currently might not gigantic, but big enough for this game very hard to skip.

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