Foreword

Guide Princess

Welcome to Capital Town
Three different types of tasks
First Battle
Siege
Skirmish

List of tasks

Central Kingdom

In Pursuit
The Dragon Nemesis
Serious Mock Battle
Raltz's First Battle
Grow Up Already!
The Weapon, Plumiere

Northeastern Kingdom

Wild Battle Princess
Here! There! Where !?
Rolling Down
Here Comes Despair
Dark Clouds Gather
Doubts Grow Larger

Southwestern Kingdom

Warm-Up Battle
Return of Jurkka
A Guest and a Runaway
Never a Wasted Fight
Sure Target
Wandering the Maze
Luise's Challenge

Northwestern Kingdom

Show 'Em What I Got!
From the Abyss
(Roast) Duck Hostage
I'm Not Done Yet!
A Girl's Prayer
Only Silence Is Left
So Much to Do!
Blackout Rock
A Storm Descends

Southestern Kingdom

Jurkka's Last Fight
In Search of Luise
Suddenly, the Usual
In the Dark
Our Water Is Sweet

Foreword

You are a young princess (or a prince disguised as a girl) and the heavy task to you to protect your kingdom seems too difficult? Do not worry, we're here to help you and to guide you in fulfilling your duty.

Thus, our solution will begin by presenting in detail the fundamentals of the game by explaining the importance of the City of Town and Capital decrypting each of the three types of fighting used all throughout the adventure. Thereafter, we will draw all the tasks classified by continent on which they take place: for each of them, a fact sheet directly from the game will be available for pictures and a video retrace their entire sequences, so that you can understand how to grasp movements in a boss or a particular wave of enemies. Courage young princess, the king of ducks counting on you to protect their white plumage!

Guide debutante princess

Welcome to Capital Town
Capital Town is the royal city that lies at the center of the main continent, Central Kingdom. This is the city to which you belong and which serves as headquarters for your team. It is of paramount importance in the sense that it will take it out between each mission, it will be taxed or not.

First Capital Town is a mandatory place in the sense that you will necessarily go to advance the game's storyline and thus to be able to unlock new main missions. The organization places is very simple: fully modeled in 2D, the city is composed of a street, an inlet of the palace and the throne room.

The street is the place where you can find all the shops needed to increase the capacity of your character. If the simple level up allows him to gain statistics itself, it will still go shopping to buy new weapons, then why not improve the blacksmith. Moreover, it is also here that you can lead your faction to lead during such skirmish missions (detailed in the eponymous part of our solution). Use the porch and select the faction you want to increase the level to do this.

The entrance of the palace is a meeting place, as the street beyond. There, many conversations are accessible from your main character and the various inhabitants of the city, some of whom will join your ranks throughout the adventure. The entrance to the palace also gives you access to your room and the balcony of the castle, adjacent locations where some secondary scenes can be played.

Finally, the throne room is simply a key place in the sense that this is qu'auront place every conversation with the king duck giving you orders and allowing access to the following missions adventure . So every time you see from the map of continents a question mark umbrella the capital, is that we all rush to the right to see his majesty Coin-Coin on his throne. If you ever need not waste time.


Three different types of tasks

There are so many missions in Battle Princess of Arcadias, which are classified into three different and distinct categories: Combat, Siege and Skirmish. Consider below the time to dissect in detail.

First Battle
Combat mission type is the most common type throughout the adventure Battle Princess of Arcadias. It is like a beat them all scrolling where you browse a huge area from left to right in which your goal is simply to survive and eliminate all the enemies you encounter. To do this, play your attacks, your combos and especially remember to protect yourself from enemy attacks so as not to take damage. At times, the scrolling stops: it is you need to kill all the enemies encountered so far to allow the continuation of the path. Some blocks are used as so-called "boss" areas, where enemies flock in numbers and represent a more significant threat, hence the assimilation to a boss that would end in the usual way the end of a level.

At the beginning of each mission Fighting type, you select three characters to include in your team. These three characters are interchangeable at any time of the mission, and this feature allows you to either call a fighter better suited to the current situation, is to protect the current incarnate avatar whose state of health is in bad shape. At the end of each mission, only characters still alive are awarded bonus points for health, experience etc. It is therefore important to manage the health of its people and not to succumb to enemy attacks. Of course, you can use items regenerating health via the inventory available at any time, even during the heat of the moment.


Siege
Siege mode is the closest traditional boss fights mission except that here you're not alone with the massive enemy you are accompanied by a whole army. But beware, even if it regenerates slowly, this army is fragile and every attack of the enemy is likely to make you lose a lot of units! To avoid this, you must organize in defense mode, which will order all your units to keep a constant guard somewhere that inflict bold meager damage to the enemy.

This is also what you need to do: take a strong warning to not pass away, and regularly attack the enemy when it is not on the offensive. Gauge shell will then gradually emptied and once it is full, you will be able to carry much more effective blows.

But beware, this does not mean that you can let your guard down, quite the contrary; this is the error that should not commit. When the shell of the enemy is broken, the same gauge rises gently as it regenerates its defense. There, a third KO gauge is also filling more you wear blows at the enemy when its shell is broken, the more it fills up fast and it is only when completely full the boss is stunned and that it falls completely harmless to the ground. And this is, there the perfect for the strategy of his group in attack mode, which has the effect of throwing a rain of blows on the enemy will come very quickly after its entire life bar . If, however, the enemy was able to get up and fight again, the procedure is simply to repeat carefully to victory.


Skirmish
The Skirmish mode is the mode most complicated to learn Battle Princess of Arcadias, in the sense that it is not very common and requires a little more explanation to be properly assimilated missions. First, it is the form of an armed struggle that you choose but do not control: you support them, give them orders and cheer. At the character selection screen, you start by choosing the armies that you will put in the field. Selected by your enemy armies are already visible on the right of the screen, as well as their level. If you do not have a level at least equal (five levels below are also possible), do not even try to rub.

Also, be sure to select your army based system strength-weakness visible in the center of the screen showing each type of faction if face it you are very strong, strong, equal, low or very low. Of course, choose according advantageous positions. The choice of commanders to embody is also strategic: each of them is an armed faction. Each army faction sees his moral and therefore its effectiveness enhanced combat if his appointed leader himself is in the process of battling the same time. It is important to choose its three avatars based on previous choice of factions.

Once on the ground, the only thing concrete you have to do is browse the small box from right to left in order to eliminate loop enemy units it contains. This does not reduce the number of beneficial units of enemy factions to eliminate, but declining morale, especially when you kill leaders who will consequently your priority targets. Also, be sure to give orders to your units, attack mode, and especially to swap your men well in case of adverse selection and always based on the strength-weakness report. And of course like Pokémon, it is possible to recall a unit of combat before its total eradication: it allows the shelter of an opponent making a weak position awaiting the next release face another opponent against which it would have the advantage this time guys. Action in the foreground and strategy behind so.


List of Missions

Central Kingdom

There are a total of six missions for the Kingdom Central continent.

In Pursuit
In Pursuit mission is a mission of Combat kind.


The Dragon Nemesis
The Dragon Nemesis mission is a mission of Siege kind.


Serious Mock Battle
Serious Mock Battle mission is a mission of Skirmish kind.


Raltz's First Battle
The mission Raltz's First Battle is a mission of Combat kind.


Grow Up Already!
Mission Grow Up Already! Siege is a mission-type.


The Weapon, Plumiere
The Weapon mission, a mission is Plumiere Combat kind.

Northeastern Kingdom

There are a total of six missions to the continent Northeastern Kingdom.

Here! There! Where !?
Here the mission! There! Where !? Skirmish is a mission types.


Rolling Down
Rolling Down The mission is one of Skirmish kind.


Here Comes Despair
Here Comes Despair mission is a mission of Combat kind.


Dark Clouds Gather
Dark Clouds Gather mission is a mission of Skirmish kind.


Doubts Grow Larger
Doubts Grow Larger mission is a mission of Siege kind.

Southwestern Kingdom

There are a total of seven missions to the continent Southwestern Kingdom.

Warm-Up Battle
Mission Warm-Up Battle is a Skirmish mission types.


Return of Jurkka
Return of the mission is a mission of Jurkka Skirmish kind.


A Guest and a Runaway
Mission A Guest and a Runaway is a mission of Combat kind.


Never a Wasted Fight
The Fight Never Wasted mission is a mission of Combat kind.

Sure Target
Sure Target Mission is a mission of Combat kind.

Wandering the Maze
Wandering the Maze mission is a mission of Combat kind.

Luise's Challenge
Luise's Challenge Mission is a mission-type seat.


Northwestern Kingdom

There are a total of nine missions to the continent Northwestern Kingdom.

Show 'Em What I Got!
The mission Show 'Em What I Got! Combat Mission is a kind.

From the Abyss
Mission From the Abyss is a Skirmish mission types.


(Roast) Duck Hostage
The mission (Roast) Duck Hostage is a Skirmish mission types.


I'm Not Done Yet!
The mission I'm Not Done Yet! Combat Mission is a kind.


A Girl's Prayer
The mission ☆ A Girl's Prayer is a mission-type Siege.

Only Silence Is Left
The mission Only Silence Is Left is a Skirmish mission types.

So Much to Do!
The mission So Much to Do! Combat Mission is a kind.


Blackout Rock
Blackout Mission Rock is a mission of Combat kind.

A Storm Descends
A Storm Descends mission is a mission of Combat kind.


Southestern Kingdom

There are a total of six missions to the continent southestern Kingdom.

Jurkka's Last Fight
The mission Jurkka's Last Fight Combat is mission-type


In Search of Luise
In Search of the mission is a mission of Luise Combat kind.


Suddenly, the Usual
Suddenly the mission is a mission the Usual Combat kind.


In the Dark
In the Dark mission is a mission of Combat kind.


Our Water Is Sweet
Mission Our Water Is Sweet is a mission of Combat kind.

Sinking Into Fate
Sinking Into The mission is a mission of Fate Combat kind.

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