On the 6 different maps there are 6 different side quests that your team can bring great advantages in Heroes of the Storm. Of course, in addition to the tasks of the competition effect is included. Which tactical team preparing for the side quests and play well together has a great advantage in reach of the side quests.
On this map, there are 2 Temples, once on the top of the map, and one on the lower side. This must be taken. Kill the mobs that appear there. If you have taken the temple, this fire lashes a couple of seconds on the opponents’ tower.
These secondary tasks can determine much about the gameplay, as the towers to be very pissed if these flashes are after times on a team.
Garden of Terror
Always appear dark night flowers, kill and collect the seeds from them. Once the entire team collected 100 seeds a player from the team can be transformed into a plant monster that has a lot of HP and can make big damage against towers.
This secondary task is rather unreliable. Especially if a player turns into this monster, doing it for the first time or has problems with his internet, this can be a weak point of the secondary task.
Add to ghost mines in regular intervals, mobs are killed in the mine below. When the time is up, each team receives a golem. The more mobs killed each team is stronger more the respective Golem. The golem fights together with your team against your opponent for a certain period of time, or until he dies.
The secondary task provides both teams an advantage. Even if a team gets a weaker Golem than the other team, he is still a help for the team.
In Cursed Valley Tribute repeatedly appear on the map. This has to be a right-click and a slightly longer cast time to collect. Once a team has collected 3 Tribute, the Opposing team is cursed. This means that the vassals have all got an HP and your buildings will be more damage.
Grade for "pushing" a good secondary task. If a team has encountered this it is a great advantage because they are much faster progress. However, if you still do not give up and keep your opponents stood, this secondary task is no great help. For your heroes are not affected by this curse!
In the garden, there are 2 dragon shrines. If a team has taken both shrines receives a Dragon Knight, which inflicts massive damage and your heroes can throw on the map.
The Dragon Knight is a strong ally or enemy. According as the position in which you find yourself. However, if you introduce yourselves to 5 against the dragon he is falling fast!
However, he can really throw you on the map, it may throw you a couple of feet away using a spell. If you have bad luck, you fly behind a barrier and must first pass this around again. The preference provides the dragon knight course some time he spent on it to destroy your towers.
Here, each team must collect doubloons. If a team has collected enough doubloons and the pirate has paid it, this bombarded with the Opposing team.
If these bullets hit an opponent or a tower, they make a lot of damage. However, some bullets do not hit, but this is normal.