Saints Row IV walkthrough

Power, women, the White House and, of course, weaponry and almost unlimited strippers budget. Your happiness is almost total if only Zinyak, an intergalactic despot, had not decided to spoil your party destroying your beautiful home and capturing all your friends before making fart the whole planet. Bad Ass!

Fortunately, DTGReviews is there to assist you in the trials that await you. With our complete walkthrough of Saints Row IV, complete all main and side missions fingers in the nose, with style. Better yet, our complete solution Saints Row IV will reveal the locations of all the hidden objects game such as newspapers, pages of text adventure, statues Zinyak and more. It's good to be the Champion!

Table of Contents

Main missions of Saints Row IV
Secondary missions of Saints Row IV
Secrets of Saints Row IV

Main missions of Saints Row IV

This section of the complete solution of Saints Row IV includes all elements relating to the main quests in the game

01. Purple Ops
02. Chief
03. Leave it to Saints
04. Learn rules
05. Escape
06. Break law
07. New friend activated
08. Pas Cool
09. Abnormal Mesures
10. Back by popular demand
11. Direction Washington for the Boss
12. King Stillwater
13. From Asha with love
14. Emergency Situation
15. The next day ....
16. The gambit Kinzie
17. The girl who hates the 50s
18. The master key
19. Hit shark

01.Purple Ops
Arriving in the tunnel, follow Asha then quietly get rid of terrorists near the body. Mind then the second happens in the background before you continue your journey by crossing the large door.

On the other side of it, eliminate all the enemies then head of communications room. When you reach the second large room, get rid of troublemakers and step onto the catwalk upstairs. You then approach the door and press it with the help of Keith.

On the other side of the door, make idle to eliminate all the enemies and go in pursuit of Cyrus. When you have found, explode her head on the floor and shoot him coldly. The next step is to get to the missile silo in fourth gear.

On the missile rapidly progress to the top while avoiding metal pieces which fall regularly. It will then be open all panels and detach cables to disable the warhead and thus complete the mission.

02. Chief
Proceed through the corridors of the White House and talk to the people who resonate with you. Take the opportunity to make decisions that affect the world in a totally thoughtless, like a true Saint. Keep doing your road to the conference room to begin your speech.

After the attack Zinyak, get rid of your bodyguards then head to the Oval Office. Once there, get weapons and then hung on the wall Unleash hell on the invaders. Back in the conference room, continue your way through the corridor of the background and get rid of the regiment of aliens waiting for you a little further.

When you finally reach outside the White House, go to the right and take control of the DCA. It will then push all alien spaceships to Zinyak out of hiding. Then follows a fight against it, then accomplish the QTE displayed on the screen to bring down your opponent.

03. Leave it to Saints
Get out of your room and down the stairs to find your wife in the kitchen. There, eat your pancakes then exit to the house to retrieve mail.

Now climb into the car and head towards the Diner, once you reach your destination, and greet your fans do take pictures before entering the restaurant.

Coming out, get a car and you were fleeing, he will then get rid of all the cops waiting for you in the park. This is done, go grab the rocket launcher in the center of the park and Unleash hell on the city. There then remains is to eliminate the Sheriff to put an end to the mission.

04. Learn Rules
Start by stealing a car in the street then head to the Friendly Fire indicated on the map. There, buy yourself a gun and then improve it, you will then get rid of the cops who surround you.

After this fight, head to the area of action indicated by Kinzie and eliminate all enemies in it, you can then head to the den of Saints. Unfortunately, the den is empty, however, Kinzie an idea that could get you out of pap.

See you in the area indicated by your friend and look for the first Cluster data. After downloading, go in search of the other two who are close. When you reach the fourth cluster, you can unlock your first two powers since the corresponding menu tab.

After you learned how to use Sprint and Super-jump, you need to practice your learning and successfully given by Kinzie race. This makes the young woman asks you to go to a hotspot.

There, disable the two generators then have you the hotspot. At this point, a guard will appear in the vicinity. To defeat him, use your weapons and powers then pass the QTE for you seep into his body and explode.

Under the clash, you get a new power, the explosion. After a short learning this new capability, the mission ends.

05. Escape
Head to the exit point indicated by Kinzie and try to break down the door located on the roof of the building. Once out of the simulation, go down the hall to the back door and get rid of the warning by passing the QTE. then continue your progress in the base and eliminate the two Zins discussing a little further.

It will thereafter you force a passage through the hallways until you reach the platform off. Once there, defend your position as long as you join Kinzie with a vessel. Then follows a phase space Shoot where you will get rid of enemy vehicles while avoiding the many obstacles.

06. Break Law
Head to the Planet Zin indicated by Kinzie and start hacking, once it is finished, remove the cops who gradually arrived on the scene. After a certain point of teleportation portals will appear in the area, destroy them so to prevent Zins arriving on the scene force.

After this fight, you Kinzie asked to leave in pursuit of the CID control, so you run and destroy the strange golden orb that seeks to distance yourself. This part of the mission is complete, Kinzie will ask you to visit the Rift through an opening that will tell you. Inside this virtual reality, you should use the super jump to go from platform to platform, landing in the center of the circle you more relevant.

Under this test, you return to your simulation and need to go to a restaurant indicated by Kinzie. There, you will receive a new authority and will test it in a rapid phase of training.

07. New Friend Activated
First, go to your old home, then head to the point indicated by Kinzie to clean up. Once quieter, grab the rifle bouncing in the trunk and go activate a CID.

This fact, driving CID rooftop stand nearby and defend it while connected. The next step is to drive your robotic friend until a new connection point. There, eliminate all enemy resistance and activate the download.

It will then protect CID then get the points indicated by Kinzie to accelerate the download. When you return to the second point download, Kinzie will inform you that CID is being overheat, so quickly return to the machine and use your power of ice to cool. You will then protect Cid the time it finishes downloading his personality.

Companion when voting is finished, a Guardian will appear and attack you. To defeat him, use your powers to disable his shield and then attack him with everything you have. At the end of the fight, you will receive the power of telekinesis and can test during a training session. Once your training is complete, CID will ask you to the point indicated on the map in order to introduce a new activity: The Mind Over Murder. In this game, it is to use telekinesis to move people or objects in order to launch the corresponding rings. So you need to run vehicles on the blue rings, people on the greens and finally heads of cats on the roses.

08. Pas cool
Go to Broken Shillelagh shown on the map then move into this new simulation. During this first phase of the game, it will push the enemies in top view. After the confrontation and return to some normality, continue driving until the first gate and destroy.

Then continue your breakthrough and will destroy the second door, once this is done, go to the third door and start attacking. After a few moments, Zinyak will send new soldiers, push the time so that you kind of Kinzie panade.

Once quiet, get the bike that just appear in front of you and go down the slope to start the countdown. Warning, this part of the mission is likely to grow, at least on PC. To prevent Windows back, lower the level of detail of the game and advance to at least not in the area just after the second slope of the course. This small inconvenience behind you, continue your journey to the end of the runway and enter the tower.

Inside Zinyak asked to choose between two doors: If you choose red, you will die and be immediately transported to the end credits, you will also get success "Very bad choice". Once recharged your part, go through the blue door to enter the simulation Matt. This takes the form of a text adventure Old-School, here are the answers to give to get out of this hell come thou the computer; I'm a slave (2x); Fly to the star violet; Wooden wine; Awake; Fabrique 2 martini glasses with coconut; Offer a drink to the architect; Your mother is a slave; Sorry; I said sorry; I want to save Matt Miller; And who is it?; So where is Matt; We go; I know you can beat Matt; Hitting Killbane; Hitting Killbane again (x2); Matt must go; Pick up the phone.

Back in the real world, will discuss with Kinzie to start following the transaction, then it will be to familiarize yourself with the controls of the robot then continue destroying crates. A little further on, smash the door and then use the booster to fly robot. At the top, smash the door again and then jump towards the enemies you can see a little further.

After the destruction of another door, fight your way through the enemies and fly to cross the vast storage cylinder. At the end of it, enter the cell to release Matt then follow the objective indicator to start your flight. Moments later, Matt will ask you to cover while seeking new weapons, so eliminate the enemies that appear everywhere.

Now that you're fully equipped, go to the docks and then defend yourself. You can then escape when the ship Kinzie will appear. Then follows a phase of shoot at the rear of the ship, so shoot the enemy planes attacking you then, when you are stuck facing the UFO protected by a shield, pull the panels left and right to lock the door and complete the mission.

09. Abnormal Mesures
Enter the simulation and then confront the goalkeeper waiting for you there, after your victory, you must train yourself to use your new crushing power. Once done, go to the point indicated on the map to participate in a fight in the club fight. It will be there to eliminate all enemies to win and finish the mission.

10. Back by Popular Demand
Go to Broken Shillelagh indicated on the map and get rid of enemies that you block the road in this new simulation. Once at the end of the flight, remove the last guard then through the door to find Shaundi.

From there, the world will look a little strange, it will be for you to return to the back of the plane and avoid falling into the abyss of light. Once out of the woods, you respawn in a seedy bar, so get off the ground floor to find Shaundi in trouble. Here, you will first of all use the Taser on Veteran Child to force it to release your friend, then you can kick his ass as he deserves.

However, the fight does not stop because the other Veteran Child will appear. Eliminate the time a new weapon appears in the room and then use it to get rid of troublemakers permanently.

11. Direction Washington for the Boss
Go to Broken Shillelagh to enter the simulation Pierce, then help your friend get rid of his worst nightmare. After this first encounter, it will be for you to browse the apartment in search of different weapons. After they all recovered, a giant can of Saints Flow will appear on the roof, so use your rocket launcher to weaken.

Once on the roof of the building opposite, use your last rocket and wait until you launch Paul crates to get ammo. After sufficiently weakened monster, Pierce will pick you up in a helicopter, get in gear and enjoy the way to snipe the giant can. Back on land, enter the building indicated by Kinzie, then it will use the giant statue of Paul to get rid once and for all.

12. King Stillwater
Appointment once more Broken Shillelagh then advance in the simulation of Ben King. After a few meters, enemies will appear, remove them all and then head to the church on the left. Before it, other enemies will attack you, defend yourself for a few minutes and then enter the building.

Inside, see all the locations indicated by the objective marker to find Ben King. Once it with you, remove the Vice Kings coming around and exit the building. Outside, eliminate enemies and then retrieve the latest gift from Kinzie in the cemetery.

You will then join Ben and revive him before facing Big Tony and the rest of the Vice Kings. Once it sent Ad Patres, return to the main street and will face Tanya to end this mission.

13. From Asha with love
Visit the new Broken Shillelagh and follow Asha dan its simulation. In the first room, destroy the two lights then continue your journey. A little further, you have to shoot the lamp then quickly get rid of the guard.

In the next section, wait a few moments in the back of the guard and open the vent to bypass. At the exit of the duct, then pull the lamp on the soldier. A few meters further, you will come across two guards. To get rid of quickly destroy the two lamps and kill the guards.

Move now to the warehouse, there, Asha and yourself will you hide in cardboard boxes, so Metal Gear Solid. Content yourself then follow the instructions of your friend to discreetly get rid of the guards while moving. On the other side of the warehouse, go to the deadly rays and then open the right leads to circumvent.
Move now before you in the hallways and eliminate the soldiers therein. Then go clean large room to finally do meet your villain you. To defeat, simply to snipe then, when his turn generators, destroy a to prevent regeneration.

14. Emergency Situation
Enter the simulation then head to the objective marker, there, type CID with Telekinesis and send it in the air. The next step is to go to the relay indicated by your pet robot and destroy. This fact, join Ping and start again Cid in the air to discover the location of a new relay. When you reach it, start CID in the protective beam to cut the shield and access the different devices.

Once cleaned area, repeat the previous step to find a new relay. There, start again CID in the beam then it will for his business, destroy the Marauder which appears nearby. You can then destroy the last relay and then you get to the signal source. There, run all the clones in the source then continue Retro clone.

After your victory over it, start it in the source to see two other clones out. Bottez them buttocks and then send them to turn in the Source. Once locked the gate, go to the origin of the signal and challenge the Guardian awaits you there. After the defeat of the monster, you will have the opportunity to familiarize yourself with a new power.

15 The next day....
Return to the ship to enter an entirely new simulation, that your best friend Johnny Gat famous. Here it will be for you to kick ass all the enemies you come across in a very pixelated 2D universe. When you reach the last level, you only have to get rid of Jyunichi to complete this part of the mission.

Back in the real world, use the Booster robot to reach the floor then go to the module of your friend. It is empty, continue on your way to the objective indicator and cross the storage cylinder.

At the end of it, enter the locked room and push the waves of enemies attacking you. When you are finished, enter the hallway from the bottom and then fight your way through the Zin finally find Johnny and put an end to the mission.

16.The Gambit Kinzie
Enter the simulation and then go in the stash Kinzie, once there, push the attack Zin then return to the outside. Destroy the tanks blocking your passage then cover your friends as they head to the roof. When they will be safe, join them and climb into the helicopter.

From there, it will be for you to clean the area and then cover the car of your friends below. Try to stay just above them and release them to pass and destroying various dams. After a few minutes, you will be forced to ask you, go then to the building indicated to regroup.

Inside, take control of a turret and fend off enemies coming below, then head to the dining rewards for leave. Now in the car Genki, protect your comrades by destroying dams that cross your path. Unfortunately, Zinyak attack you in person and remove Kinzie, then you will have no choice but to return to the real world.

Back on the ship, you will have a new attack Zin, so defend the main room and down the stairs to clean the lower deck. The next step is to go clean the bridge and then go to the bunker to save Shaundi. When the situation has calmed down, get the bombs then head to the lock to get into the enemy ship.

Inside it, fight your way to the first room and drop the bomb on the generator. Then up the stairs nearby and will place the second bomb on orders of vessel.

You will then return your device in fourth gear, so do not worry about enemies around and run!. Once the airlock, get rid of the soldier who grabs you and put you safely to complete this mission.


17. The Girl Who Hates the 50's
Enter the simulation and then go to meeting Keith, after the cutscene, get rid of the crowd and follow the traitor in the building. Inside, get rid of the enemies and enter the office to find the Vice-President. You will reappear in the simulation of Keith, so proceed through the alley to find it in combat with Roddy Piper.

Under the dialogue with it, get rid of the enemy gate and follow Keith in the building. Once on the roof, it will destroy all CID flitting around the shield to access the antenna.

Back in your simulation, join CID then follow it to the secret passage. In the crossing, you will find Kinzie in a simulation of the 50s. After the disappearance of the false Kinzie, grab a vehicle and continue the police car tries to run with another clone on board.

After a short discussion with the clone, remove the cops then go to the town hall. There, turn first speaker to reveal a weapon then go off a second. It will then destroy the propaganda truck bearing down on you at full speed.

Once rid of the nuisance, repeat for all speakers remaining before dancing at a meeting of Cyrus. Out of it, it will attack you and you will eliminate in single combat. After his defeat, join Kinzie to end the mission.

18.The Master key
Find Johnny Gat in the simulation then head to the armory. There, use Telekinesis to open the door and retrieve the containers processor. Once it in your possession, head to the objective indicator and destroy the Alien facilities to retrieve memory modules.

6 modules in your possession, go to the docks and destroy the device containing inhibitors of gravity. Having obtained 6, follow Johnny whose unit is in flames then help to hold the position as long as reinforcements you are helping.

Cool-down, join CID then check the indicated areas for finding a first battery. After recovered, go to the second signal and disable the shields to access the battery. Repeat for the third battery, but, as it will explode before you can recover, you will find another.

See you at the point indicated and battle Zin to disable all power generators. This done, climb into the tank and drive it to the point indicated to retrieve the latest battery and put an end to the mission.

19. Hit Shark
Choose who will accompany you to the first part of the mission and enter the simulation. It will then protect the key all the way in the truck. After the destruction of your vehicle, pick up the key with Telekinesis and then bring it to the point indicated.

There, while defending CID opens the door and bring him the key, then you will enter a large protected area. Here, first escort CID then go destroy breakers using your power to crush. Escort again CID key and then go take care suppression devices.

After another escort phase, you have to destroy the three relays at the end of the room. Once this is done, CID insert the key into the machine and you return to the real world. Select once again the team to accompany you and start following the mission, then you will go to a portal and to eliminate any resistance. Once the cleaned area, defend the gate for a few minutes then head to the next.

There, repeat the above before you head to your personal portal operation. After it is enabled, get away on the building next door and observe the consequences of your actions. Now you need to escape from the simulation, go therefore to the nearest you to escape antechamber. Unfortunately for you, the passage is blocked, so continue to grow between the antechambers to finally leave the simulation.

Back in the real world, follow your companions in the vessel to reach the door of the armory. There, defend your acolytes time they open the door and go for equipping armor Zin Hi-Tech, then exit through the airlock close and throw yourself into the void.

From there, it will be for you to swoop while avoiding lasers that come out of the walls. When you reach the bottom floor, head to the door indicated by the objective marker then go destroy the supply lines. Then retrace your steps back to your descent but beware, you'll have to dodge a lot of debris if you want to survive.

Once arrived at the bottom, you will face the terrible Zinyak. To begin with, shoot at it with your integrated barrel. If it inflicts too much damage you, do not hesitate to conceal ground level while your health regenerates. In the second part of the fight, Zinyak will activate a protective shield for the undermine, swing him the CID he uses to hurt you. After a few well placed attacks, you need to direct you to generators to disable.

The operation is simply impossible to achieve alone, fortunately for you, your friends will support you after a few minutes of Calvary. So disable the shield and destroy the armor of Zinyak using your Blaster. You will then have to pass a series of QTE on the screen to defeat your nemesis and put an end to the adventure of Saints Row IV!.

Secondary missions of Saints Row IV

This section of the complete solution of Saints Row IV includes all elements of secondary quests in the game

Kinzie
Keith
CID
Matt Miller
Shaundi
Shaundi version of fun
Pierce
Ben King
Asha
Johnny Gat

Kinzie
This section of the complete solution of Saints Row IV includes all elements of secondary quests Kinzie.

01. Personalisation
02. Instruction simulated
03. Jeu powers
04. Antichambre
05.White Rabbit
06.White Light / White Heat
07.A Whiter Shade of Pale
08.White Wedding
09. Loyalty - The girl who beat Cyrus

01. Personnalisation
Condition: Enable the mission "Learn the rules"

Reward: The Violator

Follow the directions Kinzie and go to clothing store Planet Zin. There, buy new clothes then head to the store Rim Jobs. The next step is to customize his car to end the mission.

02.Instruction simulated
Condition: Finish the first part of the mission "Learn the rules"

Reward: Rifle semi-automatic pump

Appointment near the tower indicated by Kinzie and start climbing. During your progress, you can recover many clusters of data to avoid future inconvenience, try to recover all at once. Regularly, you will find new points of teleportation on the tower, be sure to turn them all for not having to take your ascent from the beginning in case of fall. Once at the top of the tower, enable to validate this part of the mission and receive XP.

Now go towards the activity of Fraud shown on the map, then this will use the buttons indicated on the screen to collapse on the floor. The principle is the following: Hold down and collide with vehicles or objects that are on your way to increase your score buttons.

When you're done with this activity, Kinzie will ask you to try Chaos Tank. The principle is again very simple as you only need to destroy all that is around you to make your score go up. When you're done with this objective, the mission will end.

03.Jeu powers
Condition: Finish the first part of the mission "Breaking the law" Reward: Explosion - Damage

Join Kinzie on the ship and then return to the simulation, once there, head to the church marked on your map and stake out the virus. It will then defend you against the waves of enemies as long as Kinzie completes its work Hacking.

This first mission is complete, Kinzie will ask you to accomplish different objectives in the city: First, you need to hack a Friendly Fire store and Rim Jobs.

You will then need to track malware and remove. Warning, these are very tough opponents, be sure to have enough firepower or a vehicle adapted to overcome.

The next step is to disrupt the system simulation, understand that it will have to unleash chaos all around you using the weapon that will be provided.

Kinzie ask you later to get rid of Zins troops gathered in a zone of action. Once done, you will do battle with guard equipped with a shield. Use your powers to disable it.

Finally, your girlfriend will send you to another area of the city to put a virus. So resist the assault troops Zinyak then return to the ship to put an end to the mission.

04.Antichambre
Condition: Complete the "activated New friends" Mission

Reward: Antichambre East Carver Island

Join Kinzie on the ship and then return to the simulation, there, you will not hack least 5 stores. Once this part of the mission accomplished, you'll still put a virus in the simulation before they can return to your friend.

05.White Rabbit
Condition: Complete the "Ante-Chamber" Mission

Reward: Antichambre East Stanfield

Just like the previous quest, this mission will ask firstly hack 5 stores before implanting a virus in the simulation. You can then join Kinzie on the ship to put an end to the quest.

06.White Light / White Heat
Condition: Complete mission "White Rabbit"

Reward: Antichambre Central Downtown

Again, Kinzie will ask you to hack 5 stores in the simulation, you will then need to implement a new virus and survive waves of enemies to stop the mission.

07. A Whiter Shade of Pale

Condition: Complete the "Light White Heat / White» Mission

Reward: Antichambre North Downtown

Again, the aim here is to hack into many stores across the city then put a virus in the simulation. Then return from Kinzie to end the mission.

08.White Wedding

Condition: Complete Mission "A whiter shade of pale"

Reward: Antichambre East New Colvin

Once again, it will be here to hack 5 stores across the city then put a virus in the simulation. You can then join Kinzie to validate the mission and unlock a new hall.

9. Loyalty - The girl who beat Cyrus
Condition: Complete mission "The girl who hates the 50s" Reward: Super Pote - Kinzie

Join Kinzie the Broken Shillelagh indicated on the map then go steal a tank in the military base. With the latter, go around the owner and destroy all the enemy vehicles. It will then be down to the camera Cyrus, always using your tank.

After the destruction of the aircraft Cyrus, join point indicated to confront the military. Regularly, it will bring up reinforcements, destroy them so in order to hurt your opponent.

Keith
This section of the complete solution of Saints Row IV includes all elements of secondary quests Keith.

01. Campaign Trail of Destruction
02. Presidential Decrees
03. The Simulation Identifies
04. Supreme Justice

01. Campaign Trail of Destruction
Condition: Enable the mission "Breaking the law"

Reward: Dubstep Gun

First, visit Keith on the ship then head of the race located in the southwest of the antechamber. It will then succeed the course in the allotted time to validate this objective.

Second, Keith will ask you to use the singularity generator to unleash chaos around you. Be careful with this weapon because it is quite possible injury still in the scope of small black holes.

For your third objective, Keith will ask you to go to a zone of action and eliminate all Zins.

The next step is to climb a tall tower and activate.

Finally, the Vice President will tell you a target to shoot, when you're done, it will do more than return to the ship to put an end to this mission.

02. Presidential Decrees
Condition: Complete the "Campaign Trail of Destruction" Mission Reward: Unlimited Sprint

As for the previous mission, Keith asks you to accomplish various objectives throughout the city. You will kill malware, a clean zone of action, perform a Fraud reality and close a hotspot.

Once all these activities completed, it will be for you to get to the point indicated on the map and steal the vehicle is there. Once it in your possession, bring it back in one piece in the box provided for this purpose to validate your goal. This done, he will do more to unleash chaos one last time before returning to Keith to put an end to the mission.

03. The Simulation Identifies
Condition: Complete the "Presidential Decrees" Mission

Reward: Piracy - Period

Once again, Keith will offer you a very simple mission composed of various objectives. You need to clean a zone of action, implement a virus, steal a car and a successful race. Once these goals accomplished, go back to Keith to complete the mission.

04. Supreme Justice
Condition: Complete mission "The simulation identifies"

Reward: Costume Roddy

First, Keith will ask you to explore the Rift appointment so at the point indicated on the map and enter into the breach. Inside, it will simply be to win the race by collecting more data on the road to validate the objective. You will only have to clear an area of action and then climb a tower to complete the mission.

CID
This section of the complete solution of Saints Row IV includes all elements of secondary quests CID.

01. Obey
02. Obey (yet)
03. Obey (one more time)

01. Obey
Condition: Complete the "activated New friends" Mission

Reward: Telekinesis - Life Steal

Talk to Cid in the vessel and then return to the simulation, there, head to the point indicated and activate Mind Over Murder. As a reminder, the goal of this game is to send objects in colored circles scattered throughout the area. Vehicles on the blues, people on the greens and cat heads on roses. When you have completed this activity, you will still need to put a virus, clean an area of action and end a race before returning to CID to end the mission.

02. Obey (yet)
Condition: Complete the "Obey" Mission

Reward: Costume CID

Another easy mission from CID as you will simply clean an area of action, put a virus and disrupt the system. For the latter, you will get the idea to destroy all that is around you using only the telekinesis and balls at your disposal however. Anyway, back then with CID on the ship to complete the mission.

03. Obey (Once more)
Condition: Complete the "Obey (yet)" Mission

Reward: Telekinesis - Lightning Element

First, CID will ask you to go to the Rift to participate in a new activity. To achieve the latter, you will need to use telekinesis to send colored balls towards targets of the same color. Be careful because every ball sent a ball of the same color come back to you to inflict damage. Once this is accomplished, you will still need to clear an area of action and win a MOM session before returning to the ship CID.

Matt Miller
This section of the complete solution of Saints Row IV includes all elements of secondary quests Matt.

01. Loyalty - Nytefall
02. The Oath
03. The Turning
04. The Prestige

01. Loyalty - Nytefall
Condition: Complete the "Not cool" Mission

Reward: Super Pote - Matt Miller

Join Matt casino then help to repel the army of zombies that attack you. After the battle, head to the outside of the casino to meet Nyteblade then get in the car the hero.

Follow Nyteblade through the city and stop when you need to get rid of enemies that try to stop you. Then continue your journey to the church where, to your surprise Nyteblade will turn against you. You will then have to defeat the heroes to put an end to the mission.

02. The Oath
Condition: Complete the "Not cool" Mission

Reward: Help pick-ups

Join Matt on the ship and then return to the simulation, there, you will hack into a store and then return stolen at the place indicated on the map to end the mission vehicle.

03. The Turning
Condition: Complete mission "The Oath"

Reward: Keeping Matt Miller

Back in the simulation then head to the Rift shown a card to participate in the test CID. The next step is to clean up a share point in the city and then win a race before returning to the ship Matt.

04. The Prestige
Condition: Complete mission "The turning point"

Reward: element explosion - thought control

Visit the simulation will then close the sensitive point indicated, it will then hack a store, put a virus and eliminate Zin troops before returning to Matt for putting an end to the mission.

Shaundi
This section of the complete solution of Saints Row IV includes all elements of secondary quests Shaundi.

01. Loyalty - Output girls
02. Vengeance
03. Under pressure
04. Secret Admirer

01. Loyalty - Output girls
Condition: Complete mission "Back by popular demand" Reward: super Pote - Shaundi

Join the Thunder Pump Shaundi then go to the place of the deal, there, eliminate all the enemies and grab the dope on the dealer. The cam is not what it seemed, go to the scene of the second deal and repeat the previous step to get the real drug fight promised by the release Shaundi fun.

Once drugged, follow Shaundi through town until you back near the concert venue Veteran Child. From there, it will be for you to eliminate all the enemies around and then get rid of the Army Veteran Child. This is done, you will get rid of DJ once and for all and put an end to the mission.

02. Vengeance
Condition: Complete mission "Back by popular demand" Reward: SULFATEUSE robot assassin
Visit Shaundi on the ship and then return to the simulation, there, it will disrupt the system, to win a race, defeating troops Zin, to victory in the arena and eliminate a malware. You can then go back to Shaundi to validate the mission and receive your reward.

03. Under pressure
Condition: Complete the "Revenge" Mission

Reward: Vehicles - Cyberspace

For the umpteenth generic mission, you will explore a Rift remove troops Zin, murder malware and steal a car. You can then go back to Shaundi to complete the quest and receive your reward.

04. Secret Admirer
Condition: Complete mission "Under Pressure"

Reward: Lance-mining robot assassin

Once again, here you will explore a Rift steal a vehicle and eliminate the soldiers before they complete the quest to Shaundi.

Shaundi version of fun
This section of the complete solution of Saints Row IV includes all elements of secondary quests Shaundi version of fun.

01. Something to prove
02. The favor
03. The list Shaundi

01. Something to prove
Condition: Complete mission "Back by popular demand" Reward: Item Crush - Gravity

Join Shaundi fun version of the vessel (ie a computer) and then return to the simulation in order to win a race, eliminate the soldiers, and finally explore a Rift hack a store. You can then return to your virtual girlfriend to validate the mission.

02. The favor
Condition: Complete mission "Something to prove"

Reward: Keeping Shaundi version of fun

For this mission, nothing difficult, it will simply be removing soldiers, steal a car and then hack a store before returning to the ship for your reward.

03. The list Shaundi
Condition: Complete mission "Favor"

Reward: Item Crush - Narrowing

For this mission, you need to hack a store, put a virus, steal a car and finally eliminate soldiers. Then go back to Shaundi version of fun to complete the mission and receive your bonus.

Pierce
This section of the complete solution of Saints Row IV includes all elements of secondary quests Pierce.

01. Loyalty - Turn it up
02. The fun above all
03. Return bases
04. Accepts madness

01. Loyalty - Turn it up
Condition: Complete mission "Washington Branch for the Boss» Reward: Super Pote - Pierce

Join Pierce in the simulation then get in his car, he then will you go to the docks and to destroy all trucks. Your mission accomplished, go back in the car and head towards the nuclear power plant.

There, loot the first three boxes before you go into the small alley shown on the map to finally find the materials you need. From there, it will be for you to follow the car the target until it reaches its destination. You will then have to destroy the vehicle then kill Maero to end the mission.

02. The fun above all
Condition: Complete mission "Washington Branch for the Boss» Reward: Ray Inflator

To accomplish this generic quest, visit Pierce on the ship and go eliminate enemy troops defraud simulation and eliminate new soldiers. You can then return to Pierce on the ship for your reward.

03. Return bases
Condition: Complete mission "The fun above all"

Reward: Look for the pump beam

Visit the simulation in order to steal a vehicle data, climb a tower, remove troops and finally put a virus. Then return from Pierce to complete the mission.

04. Accepts madness
Condition: Complete mission "Back to basics"

Reward: Improved pump beam

It will this time go to the simulation in order to remove troops, kill malware and spread chaos. Then return from Pierce to reach your prime and finish the mission.

Ben King
This section of the complete solution of Saints Row IV includes all elements of secondary quests Ben King.

01. Loyalty - The King of Dance
02. Anonymous Author
03. Action climb
04. The Climax

01. Loyalty - The King of Dance
Condition: Complete the "King of Stillwater" Mission

Reward: Super Pote - Ben King

Enter the simulation of Ben King then head to the alley shown on the map. There, remove the two slaves and absorb the virus is inside the woman. This makes follow Ben through the city and eliminate Vice Kings that will attack you on the way. You can then remove a new virus of the second carrier.

Now go towards the Gothedral down there, remove the Vice Kings and discard the third carrier of the virus. The area will follow Ben and enter the bar Technically legal.

Inside, sign up for the dance session and then go through the scenes to get on the stage. It will then perform the QTE displayed on the screen to pass the test. The terms of your performance, stand on the roof and continue through the town Tanya.

After beaten and pursued a number of times, you will have the opportunity to send a stroll in a park below. You will then have to join his body to finish it once and for all and put an end to the mission.

02. Anonymous Author
Condition: Complete the "Emergency Situation" Mission

Reward: Item Buff - Cold Snap

Join Ben on the ship and then return to the simulation, then this will go off a Hot Spot, remove troops, to hack into a store and finally put a virus. Then go back to Ben for your reward.

03. Action climb

Condition: Complete the "Author unknown" Mission

Reward: Costume Ben King

Visit the simulation to implement a virus, kill a target and then to implement another virus. Then return to Ben to complete the mission and receive your bonus.

04. The climax

Condition: Complete the "Action climb" Mission

Reward: Item Buff - Lightning

Visit the simulation to implant a virus, remove troops, disrupt the system and finally survive a round of fight club. You can then go back to Ben to put an end to this series of ridiculous tasks.

Asha
This section of the complete solution of Saints Row IV includes all the elements relating to secondary Asha quests.

01. Loyalty - Training Day
02. Casino 3 Count
03. Tue and left to die
04. Saintfinger

01. Loyalty - Training Day
Condition: Complete the "With Love From Asha" Mission

Reward: Super Pote - Asha

Visit Asha simulation then get in his car, then this will you go to the first stop and to escort the VIP. Inside the store, watch for suspicious man who comes to you but do not shoot.

Now get out of the store and take control of the car to get to your second destination. There, climb on the roof and wait for things to go wrong. At this time, neutralize the snipers then return the car. When it has been destroyed, get covered then push the enemies coming at you.

When Asha will need help, rush to her to revive then go to the emergency vehicle. Unfortunately, it was destroyed by a helicopter, so destroy the device and then join your teammate before getting into a car.

From there, cross the city to the terminus then battle the enemies that appear. The next step is to overcome Professor Genki and his supercharged version to end this mission.

02. Casino 3 Count
Condition: Complete the "With Love From Asha" Mission

Reward: Sword of energy
Talk with Asha on the ship and then return to the simulation, there, it will be to win a race, remove troops, put a virus and finally close a hotspot. You can then return to Asha for your reward.

03. Tue and left to die
Condition: Complete "3 Count Casino» Mission

Reward: Look for the energy sword

Visit the simulation in order to implant a virus, disrupting the system, steal a car, install a second virus and finally eliminate enemy troops there. You can then return to Asha to get your reward.

04. Saintfinger
Condition: Complete mission "Kill and let die"

Reward: Holy energy sword

Back in the simulation in order to remove troops, put a virus, Rift explore and finally finish a race. You can then return to Asha to stop this travesty Quest.

Johnny Gat
This section of the complete solution of Saints Row IV includes all elements related to side quests Johnny Gat.

01. Loyalty - Summary SR3
02. Que would Genki?
03. Plus near 250
04. Tue, kill, destroy and even kill

01. Loyalty - Summary SR3
Condition: Complete mission "... The next"

Reward: Super Buster - Johnny Gat

Join the simulation Johnny Gat in the Broken Shillelagh indicated on the map, then it will pass through the different areas of the game Genki eliminating enemies in there as quickly as possible. When you are able to earn enough points, go to the next section and repeat. When you reach the last section, you should still come to the end of a virtual version of an old enemy before ending the mission.

02. Que would Genki?
Condition: Complete mission "... The next"

Reward: Projector singularity

Visit Johnny on the ship and then return to the simulation in order to accomplish a set of objectives. This will close a sensitive issue, implement a virus, remove troops, disrupt the system and ultimately eliminate a second contingent of Zins. You can then go back to Johnny for your reward.

03. Plus near 250
Condition: Complete the mission "What would Genki? "

Reward: Enhanced projector singularity

Visit the simulation in order to disrupt the system, remove Zins, assassinate a target, put a virus and disrupt the system again. Then go back to Johnny to touch your premium.

04. Tue, kill, destroy and even kill
Condition: Complete the "Closer to 250" Mission

Reward: Enhanced projector singularity

Visit the simulation in order to implement a virus, remove troops, disrupt the system and ultimately eliminate malware. You can then go back to Johnny to put an end to this last side quest Saints Row IV. It's not too early!

Secrets of Saints Row IV

This section of the complete solution of Saints Row IV includes all elements relating to the secrets of Saints Row IV.
Statues Zinyak Part 1
Statues Zinyak Part 2
Textual Adventure
Newspapers Audio Part 1
Newspapers Audio Part 2
Grids piracy stores

Statues Zinyak Part 1
Note: Once the mission of Matt Miller "The Oath" is complete, it is possible to display hidden on the map of the city by selecting the "objects" of filter objects.

Burns Hill
1/36: At the top of a tunnel in the southwest area
2/36: On the roof of the cathedral in Northeast
3/36: On an electricity pylon in the center of Burns Hill
4/36: On the roof of a building north of the previous statue

Salander
5/36: On a tower north of the district

6-7/36: On the roof and inside the Planet Zin Salander

Arapice Island
8/36: On the roof of the cathedral

Yearwood
9-10/36: On the roof and inside the Planet Zin

New Baranec
11/36: On the roof of a building in the inner city

Bridgeport
12/36: On the roof of a building near the hotspot

Port Pryor
13/36: At the top of the sign of casino

Sunset Park
14-15/36: On the roof and inside the Planet Zin

Loren Square
16/36: On a tower on top of a tall building in southern district
17/36: On the balcony of a tall building in the inner city
18/36: On the roof of the cathedral
19/36: In a small park in the center of the neighborhood
20/36: At the top of the large building located south of the bridge
21-22/36: On the roof and inside the Planet Zin
23/36: Just under the bridge to the East
24/36: On a street corner in the Southeast

Statues Zinyak Part 2
Note: Once the mission of Matt Miller "The Oath" is complete, it is possible to display hidden on the map of the city by selecting the "objects" of filter objects.

Henry Steel Mills
25/36: At the top of the building at the center of the neighborhood

Wesley Cutter Intl
26/36: On the small island in the northern area
27/36: On a center of the roof area
28/36: On top of a silo south of the previous statue
29/36: In a park in southern district
30/36: On the roof of the airport
31/36: After the small wooden pier located at the south-western district

Espina
32/36: On top of a building in the West

Rosen Oaks
33/36: On the roof of a building in the West
34/36: On the bridge south
35-36/36: On the roof and inside the Planet Zin

Textual Adventure
Note: Once the mission of Matt Miller "The Oath" is complete, it is possible to display hidden on the map of the city by selecting the "objects" of filter objects.

1/8: On the roof of a factory building Burns Hill
2/8: On the stairs leading to the docks of Port Pryor
3/8: Between two buildings east of Loren Square
4/8: On the bridge between Ashwood and Henry Steel Mills
5/8: On the bridge between Ashwood and Henry Steel Mills
6/8: Between the trees to the east of the airport
7/8: On the roof of a building near the bridge at South Espina
8/8: In a dilapidated garden in the center of the neighborhood Espina

Newspapers Audio Part 1
Note: Once the mission of Matt Miller "The Oath" is complete, it is possible to display hidden on the map of the city by selecting the "objects" of filter objects.

Keith David
1/3: On the roof of the building in the center of Burns Hill
2/3: On top of the strip club Ashwood
3/3: Near the fountain in the park of Ashwood

Kinzie
1/3: Between two containers south of Sunset Park
2/3: At the end of the docks east of Sunset Park
3/3: On the middle floor of the building located on the island to the east of the city

Matt Miller
1/3: On the roof of a building to the west of Salander
2/3: At the entrance of a house in North Brickston
3/3: In an alley in South Brickston

Shaundi Version Fun
1/3: On the bridge connecting New Brickston Baranec
2/3: In front of the Cathedral Yearwood
3/3: On the roof of the service station Bridgeport

Shaundi
1/3: In the service station Loren Square
2/3: Under a bridge in eastern Loren Square
3/3: On top of the tower located Zin Henry Steel Mills

Pierce
1/3: On an old basketball court south of Sunset Park
2/3: At the entrance of a parking lot north of Sunset Park
3/3: In a Broken Shillelagh east of Loren Square

Newspapers Audio Part 2

Ben King
1/3: Under a bridge in northern Loren Square
2/3: In an alley south of the previous log
3/3: In an alley north of Loren Square

Tanya
1/3: On the roof of a building south of Henry Steel Mills
2/3: On the roof of a building north of Henry Steel Mills
3/3: After the rocky outcrop located north-west of Henry Steel Mills

Asha
1/3: In a wagon train north of The Grove
2/3: On the roof of a building in the South Island of Arapice
3/3: On the stairs to the docks at North Island Arapice

Johnny Gat
1/3: In the center of the airport Wesley Cutter
2/3: Behind a building to the east of the airport
3/3: On the tail of the plane crashed north of the airport

Maero (after removing the corresponding malware)
1/3: On an old wagon in the center of neighborhood Yearwood
2/3: In a driveway to the east of the previous log
3/3: On top of a tower in northern Yearwood

Julius (after removing the corresponding malware)
1/3: Near highway north of Espina
2/3: On an old building in the center of Camano Place
3/3: Near the road south-east of Espina

Cyrus
1/3: On the roof of a building to the east of Loren Square
2/3: West of the military base in the city
3/3: On the tower to the east of the military base

Grids piracy stores
1: Planet Zin, Yearwood
2: Friendly Fire, Brickston
3: Rim Jobs, Brickston
4: Friendly Fire, Bridgeport
5: Rim Jobs, Arapice Island
6: Rusty's Needle, New Baranec
7: Let's Pretend, New Baranec
8: Planet Zin Salander
9: Friendly Fire, The Grove
10: Image as Designed, Burns Hill
11: Nobody Loves Me, Ashwood
12: Rim Jobs, Ashwood
13: Friendly Fire, Salander
14: Rusty's Needle, Ashwood
15: Rim Jobs, Sunset Park
16: Planet Zin, Sunset Park
17: Rusty's Needle, Sunset Park
18: Friendly Fire, Loren Square
19: Image as Designed, Loren Square
20: Rim Jobs, Yearwood
21: Planet Zin, Loren Square
22: Image as Designed, Henry Steel Mills
23: Rusty's Needle, Henry Steel Mills
24: Rim Jobs, Henry Steel Mills
25: Friendly Fire, Henry Steel Mills
26: Image as Designed Bridgeport
27: Friendly Fire, Camano Place
28: Leather and Lace, Camano Place
29: Rim Jobs, Camano Place
30: Planet Zin, Rosen Oaks
31: Rusty's Needle, Espina
32: Image as Designed, Rosen Oaks
33: Friendly Fire, Rosen Oaks
34: Rim Jobs, Camano Place

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