There’s a ton of hype around Warzone Season 4 Update. The new update has brought several additions and changes, including new weapons like the MG 82, C58, Nail Gun, OTs 9 and Mace. However, it’s also brought some issues.

 

Now, some of you might remember back to the Season 2 update in Warzone they ended up breaking a bunch of things many of the Modern Warfare weapon perks just stopped working like sleight of hand for instance as well as a bunch of others. They just no longer worked after that update and then at that same time the FiNN LMG, the adverse barrels weren't working so you wouldn't get a boosted fire rate at all. Which is basically necessary to make the FiNN LMG even viable in warzone and the Chainsaw attachment was also completely misaligned and it was unusable after that update. Now, when that initially happened they managed to get that fixed within a couple weeks. However, it looks like some of those issues have returned with the Season 4 update.

 

The primary issue I found in the Warzone Season 4 Update is just with the FiNN LMG, this broke again. The adverse barrels are currently not boosting the fire rate like they're supposed to.

 

Also we have that exact same issue, where if you use the ChainSAW stock the camera position is just completely misaligned and your hand is covering up the center of the screen, which makes it essentially unusable. Since this happened, I did also want to test the other things that broke with the season 2 update to see if they're all linked but it does turn out the Modern Warfare weapon perks do appear to be working properly at least the ones I tested so far. So those aren't broken as far as I can tell. Also the Scope Glint does appear to be working for variable zoom optics.

 

New Bugs, CoD, Warzone, Season 4 Update
So as far as I can tell right now at least it's just the FiNN LMG with the adverse barrels as well as that stock attachment. They're currently not working. So if you are planning on using those I would just say stay away from them until they get fixed.


Also just wanted to mention with this update they tried to bring another vehicle with a turret back into the game again. This time it was the cargo truck with the gun mounted on it and every time they add a vehicle with a turret it seems like an invisibility glitch pops up. They have now removed that cargo truck at least temporarily in order to avoid that invisibility glitch.

 

Personally, I'm really confused as to how that issue can keep popping up over and over again. It really seems like every single time they add a vehicle with a turret in it whether that be that helicopter that has a mounted mini gun or the cargo truck, it seems like they're just unable to get on top of whatever is causing this invisibility glitch which is unfortunate because it's completely game breaking and therefore they have to take that vehicle at a rotation but it would be nice to actually play with these items that they want to be in the game and I really hope they manage to figure out why this is happening and how to counteract this. So that we can have vehicles with turrets without having an invisibility glitch.

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It’s not often that Windows generates huge buzz among the content creators and consumers but Windows 11 has certainly sparked a fire of interest. And the reason for that is the entire build of the operating system has been leaked well before the official announcement date from Microsoft which falls on June 24th. This means you can install Windows 11 right now by downloading the build, but that doesn’t mean you should because it's still unofficial and could have some bugs.

 

But as you can see, Microsoft has made some big changes. The first thing to notice is the centered Start Menu and taskbar icons, looking similar to Apple's macOS. Honestly, when I first saw that I absolutely hated it because it looks more like Windows 95, but quickly changed my mind when I saw the dark mode. It looks good, I won't say it's the best-looking operating system out there but looks miles better than the light mode.

 

There's also a setting that moves the Start Menu and icons to the left where they've always been, if you don't really like the change.

 

Also, Microsoft has dropped live tiles for icons and grid layout and replaced it with more simplistic transparent icons. Some of you may like this decision and some of you may not but there's a good reason why they did it. You see the majority of people use smartphones these days whether it's an iPhone or an Android phone and if they are using the desktop for the first time they expect it to look familiar to what they are used to.

 

Upgrading, Windows 11, Is it Worth It?


This holds especially true for kids who grow up using an iPad, when they grow up and need a computer they need something that's a little more intuitive that they're used to.  

 

Anyway, the Start Menu has been generally simplified and also holds pinned apps, recent files and quicker access to the restart and shut down buttons.

 

Interestingly quite a bit of design choices has translated from the unreleased Windows 10X. The 10X was designed specifically for dual-screen foldable devices and was meant to compete with Google's Chrome OS but they canceled it for some reason.

 

Also, one of the new features of Windows 11 includes snap controls that one can access from the maximize button on all apps.

 

The feature allows the user to quickly snap Windows side by side, or arrange them in sections on your desktop.

 

Microsoft has also changed the startup tune.

 

I really don't know how to feel about Windows 11 because it seems different but it's basically the same.


Quite disappointed that this is being named "Windows 11". Especially being that this is nothing more than the UI elements of "Windows 10X" being integrated into the current Windows 10 OS.

 

Microsoft seems to be following Apple, considering that after nearly 2 decades they moved from version 10.x to version 11. Definitely not worthy of a version change.


Also, I never liked the look of macOS but now Windows 11 is starting to look like it and that's really frustrating.

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Call of Duty Black Ops Cold War and Warzone Season 4 will be available on June 17, and there are six confirmed weapons for this season, two of which will arrive immediately with the Battle Pass.


- MG 82

- C58

- Nail Gun

- OTs 9

- Mace

 

How to unlock MG 82:

 

The MG 82 is a full auto light machine gun with the highest fire rate in class with improved aiming speed. It also has moderate recoil and damage with increased ammo capacity. The new MG 82 lmg can be unlocked for free by reaching Tier 15 on the season 4 battle pass in Cold War and Warzone.

 

How to unlock C58:


The C58 is a full auto assault rifle with high damage at close range with a slower fire rate, fast bullet velocity and reliable recoil control with less ammo capacity. The C58 assault rifle can be obtained or unlocked by reaching Tier 31 of the season 4 battle pass.


How to Unlock, MG 82, C58, Nail Gun, OTs 9, Mace, New Weapons, CoD, Black Ops, Warzone, Season 4


How to unlock Nail Gun:


You can find the Nail Gun under Special Weapons. To unlock it you need to get 25 kills with special weapons in 12 different completed regions. So literally all you have to do is to get 25 kills in outbreak with either any of those special weapons in outbreak and complete 12 different regions. So essentially all it is 12 rounds with at least getting 25 kills in those regions. Another way that you can actually unlock the Nail Gun is going into the store and they have a bundle that's available where you can buy.

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The Borderlands creator Gearbox is making a Tiny Tina spin-off based on the Assault on Dragon Keep dlc from Borderlands 2 but this should actually be its own franchise with some familiar but also a lot of new characters. During E3 2021, we saw the reveal trailer, some screenshots and we also had a bunch of interviews revealing more about this single player or up to four player co-op game, that is coming in early 2022. So in this article I want to go over all the info that we know so far.

 

Tiny Tina's Wonderlands takes place in bunkers and badasses. Basically, the Dungeons and Dragons (D&D) equivalents in the Borderlands universe and we already got introduced to that. In the Borderlands 2 dlc the game also takes place after the ending of that dlc but gearbox does note that if you haven't played the dlc you can jump into this game just fine.

 

What is good to know is that just like in that Assault on Dragon Keep expansion the story of Wonderland is completely made up by Tiny Tina's imagination and can actually change on the fly as well. We saw that at the start of the dlc where you first fight the dragon that instantly wipes your party but because the Borderlands 2 characters who are playing the game are complaining about that Tiny Tina changes the boss to Mr Boney Pants Guy who is of course way easier to take out. There are many examples of this happening in the expansion and we should also expect that in Wonderlands including the skeleton enemies and we actually have a screenshot of how the skeletons look in this game with a throne in the background.

 

The graphics look great but still in that familiar Borderlands art style and this time we create our own multi-class hero and then loot, shoot, slash or cast our way to outlandish monsters and dungeons on a quest to stop the tyrannical Dragon Lord played by Will Arnett.

 

Going back to our character though because them saying that we create our own multi-class hero is of course huge. In Borderlands you always pick a pre-made character associated with a particular class. Now, we also have multi-class which is interesting in DnD. This means that every time you level up you pick which class you want to level up instead of having your character level up, which means that if you invest in multiple classes you can mix and match combinations of these classes and take attributes and perks from those classes to create your own. So I'm really curious with them saying multi-class heroes how deep the customization will be. In the trailer we see a character forge his own weapon, although we are not sure if that's in the game. What we do know is that weapon customization will not be in the game but we did learn about a ton of other things during a trailer breakdown with Matt Cox, the creative director on Wonderlands for example that there will be a lot of loot including melee weapons, which should be huge on twitter Randy Pitchford, the CEO from Gearbox hinted at bows and crossbows for the game as well and going back to Matt in the trailer breakdown. He namely notes that we can collect armor and amulets as well. There will be no grenades but we do have a lot of spells which Matt notes function a bit like skills because of their power and variety of behavior.


Dragonlord, Tiny Tina's Wonderlands, What is?

The game was announced during summer game fest where we saw Ashly Burch who voices Tiny Tina talk about Wonderlands and behind her we see some characters namely a robot called Fred. I'm curious what a robot is doing in a fancy style world but I can't wait to find out voice by Wanda Sykes. By the way, we see Captain Valentine in the back here too played by Andy Samberg and on the left we see the main villain the Dragonlord which looks pretty cool and we got a screenshot of him as well. The sword that he holds likely be a drop, you would think right maybe we can get some armor pieces off this boss.

 

I'm sure that the gun that shoots, swords that explode into more swords that explodes will be back in this game, I at-least hope so. All the enemies we can expect are for example sharks with legs we saw in the trailer why not like they're really going crazy, why burns are confirmed I mean we saw a dragon like creature in the trailer too and going back to the lava area because it looks huge and I'm kind of getting mordor vibes from this in a way and overall the skill seems significantly improved over borderlands.


We of course had the trials which looking back kind of failed to provide meaningful rewards for the time you put into it. So I'm curious what their version of that will be in this game and I'm sure they will have like a good post launch too looking at how they handled borderlands 3.

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STALKER 2 Heart of Chernobyl is the sequel to 2007 Stalker Shadow of Chernobyl. It is set for release on April 28, 2022.

 

In the STALKER 2 Heart of Chernobyl, you are going to explore and discover the vast Chernobyl exclusion zone which is said to be full of enemies, deadly anomalies and powerful artifacts.

 

You are going to go through and unveil your story as you make your way to the heart of Chernobyl and you have to choose your paths wisely as they will determine the fate and the shape of the future of humankind in the end. So there are said to be several different endings depending on the decisions that you make.

 

You’re going to take the role of a lone Stalker and you’re going to be exploring a 64 square kilometer open world with radioactive zones, a variety of different environments that reveal post-apocalyptic atmospheres from different angles as well as making your way through these zones to find and define the destiny of humankind, as you choose those different paths that then branch out into the different endings for the storyline.

 

This is of course an fps open world survival horror game and there are going to be different factions that you get to decide who to befriend or who to take out and there is meant to be intense gunfights with a variety of different enemies that also follow different tactics to try and outsmart you.

 

STALKER 2, Heart of Chernobyl, Everything You Want to Know


There's an emphasis on advanced artificial intelligence systems that will keep the game engaging for even experienced and more hardcore players, which definitely sounds very interesting. We know there's over 30 different types of weapons with numerous modifications that allow you to create a total of hundreds of distinct different combinations and you should prepare to encounter horrifying mutated creatures that will also try to slaughter you and again have different behavioral models and each mutant can actually appear with different subtypes that makes their behavior less predictable. There are also extremely dangerous regions out in the open world that have layers that have numerous mutants in them hunting in large groups together. But there are also valuable artifacts to go out and find in the world and they are usually in the most dangerous places. So we have to be aware of different hazardous anomalies as well as those unique devastating arc anomalies that you will encounter as you hunt for those highly valuable artifacts scattered around the exclusion zone.

 

Interestingly, the game will have a dynamic day night cycle as well as different weather, which is always greatly appreciated in open world games like this. Especially, a horror survival world where you want to be very immersed.

 

The game will be available in April 2022 so that is next year. It's a console launch exclusive for Xbox and the platforms we saw at the end of the latest trailer were the Xbox Series X and S, Windows PC and Xbox Cloud Gaming. This is actually a Day One Xbox game pass title, which means it will be available on game pass on its release date and honestly it is one of many of the new game pass titles that they're adding on. It really is making the game pass looking like quite a sweet deal.

 

If you don't want to buy your games at full price you just buy the game pass and you get access to loads. I don't see a lot of people talking about game pass but honestly when they're adding in these new big games on their release date, it is looking like quite a sweet deal.

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In this short tutorial we’ll show you the best Ratchet and Clank Rift Apart graphic settings to boost your FPS on PS5.


So let's go to Settings:


Screen and Video: Screen - Resolution - here I'm using Automatic option. It's always using my 4k because I'm using a 4k monitor.

 

Transfer Rate - I recommend you to use Automatic

 

Deep Color Output - I recommend you to just stay at Automatic (if you're struggling with your HDR it’s really important go to your input, you have like different input on your TV or whatever monitor make sure that Deep Color Output is Activated.

 

How to Boost, Get 60 FPS, PS5, Ratchet and Clank, Rift Apart

I also recommend HDR to use the new feature On When Supported, before it was just Off or always On. So now you have this option that you can activate.

 

RGB Range - Automatic

 

Enable 120 Hz Output - Automatic

 

Now let's go inside of the game, in the game you have three different parameters

 

Graphics Mode:  I recommend you to use Performance RT (this will give you 60 fps and also you’ll get ray-tracing).

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