Infinite Crisis (PC) Champion guide

Champions

In Infinite Crisis, there are 34 different champions, which you can buy with Merit or Crisis Coins. They all have different abilities and play accordingly different.

Skills

Every champion has:

- 3 active skills
- 1 active ultimate skill
- 1 passive skill
- 2 stolen superpowers between which you can choose

Active skills have a cooldown after use. Only when this is over, they can be used again.

The ultimate skill is recently released, is the strongest skill, and has by far the longest cooldown.

The passive skill has mostly to do with the auto-attack. It has no cooldown.

The stolen superpowers can apply any champion. Also it has a cooldown.

Class Overview

Each Champion is differentiated by ranged and melee damage and is assigned to a particular class:

- Blaster
- Killer
- Bat
- Executor
- Protect
- Controller

Blaster:

Are the class shooters similar. They use their power and skills in Ranged rely rarely on their base attack!

Representatives:

- Arcane Supergirl
- Catwoman
- Sinestro
- Star Sapphire
- Stargirl

Killer:

Killer put the Assassin is in Infinite Crisis. You should come out of nowhere, causing high damage quickly and then disappear again. Ongoing struggles represent their weakness!

Representatives:

- Atomic Wonder Woman
- Flash
- Gaslight Catwoman
- Nightmare Robin

Bat:

The skills of thugs related to the proximity to their enemies. They are adept to use basic attacks and skills. They are at a disadvantage in long-range combat!

Representatives:

- Aquaman
- Hawkgirl
- Katana
- Nightmare Batman
- Robin
- Supergirl
- Superman

Executor:

Make the "tank" in this Moba since. Executors are designed to insert a lot of damage. And you should too! Its real purpose is to draw the focus of their enemies upon themselves to protect their team members!

Representatives:

- Arcane Green Lantern
- Atomic Green Lantern
- Atomic Poison Ivy
- Atrocitus
- Gaslight Joker
- Mecha Superman
- Shazam
- Swamp Thing

Protect:

Sagittarians are often designed to take advantage of their base attack, so as to cause permanent damage same. This damage should be increased by attack speed and attack damage! They also provide a good support function!

Representatives:

- Atomic Joker
- Blue Beetle
- Cyborg
- Green Arrow
- Mecha Wonder Woman


Controller:

Set the "Support" and should not therefore suitable for direct combat. They'll be able to support team members well, heal them or give them a sign! A controller should never be alone on a main road (Lane) go!


Representatives:

- Krypto
- Nightmare Superman
- Poison Ivy
- Starro
- Zatanna

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