Teamfight Tactics is packed with Mighty Mech and Soul Fighter Viego players, but Patch 15.4b quietly opened the door for off-meta strategies.
If you’re tired of fighting for the same contested units, these underrated comps can rack up LP fast.
This guide breaks down two sleeper builds—“Give ’em the Chair” Dr. Mundo and Sorcerer Karma—with itemization, augments, and stage-by-stage tips.
Insights are drawn from TFT Academy, BunnyMuffins, and TFT Flow, so you can climb with confidence.
📊 Why Underrated Comps Work in Patch 15.4b
Recent nerfs to Kai’Sa and Jhin created breathing room for niche strategies.
Key reasons to pivot off-meta:
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Low Contestation – Fewer players = easier 3★ upgrades and trait caps.
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Surprise Factor – Opponents rarely scout or position for these comps.
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Augment High-Rolls – When the right augments show up, these comps become unstoppable.
🥇 Top Underrated Comps
1️⃣ “Give ’em the Chair” Dr. Mundo
Strengths
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Built around Mundo’s hero augment that executes low-HP targets.
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Uses Juggernaut + Luchador traits for insane sustain and burst.
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Very low pick rate, so hitting 3★ Mundo is realistic.
Conditions for Success
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Must-Have Augment: Give ’em the Chair!—without it, the comp drops to B-tier.
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BIS Items: Guinsoo’s Rageblade, Infinity Edge, Striker’s Flail (or Giant Slayer / Hand of Justice).
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Artifacts: Talisman of Ascension or Sniper’s Focus push it to S+.
Playstyle
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Early (Stage 2): Slam Mundo items, run 4 Juggernaut (Mundo, Vi, Aatrox, Naafiri) to save HP.
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Mid (Stage 3): Level 6 by 3-2, slow-roll for Mundo 3★ and Vi 3★. Add 2 Luchador (Sett, Udyr).
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Late (Stage 4+): Level 8 for 6 Juggernaut or splash 5-costs like Gwen/Volibear.
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Positioning: Second row to avoid first-hit aggro but reach the enemy backline.
Itemization
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Mundo – Guinsoo’s Rageblade (core), Infinity Edge, Striker’s Flail.
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Vi – Sterak’s Gage or Titan’s Resolve.
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Braum – Protector’s Vow or Gargoyle Stoneplate.
Key Augments
Hero augment for Mundo, or econ tools like Tiny Team for faster rerolls.
2️⃣ Sorcerer Karma
Strengths
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6 Sorcerer synergy lets Karma one-shot enemy carries.
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Flexible with Sorcerer or Strategist emblems for S+ scaling.
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Late-game monster when perfectly itemized.
Conditions for Success
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BIS Items: Spear of Shojin or Blue Buff, Jeweled Gauntlet, Void Staff.
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Emblem Power: Sorcerer or Strategist emblems raise the ceiling.
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Frontline Need: Jarvan IV or Swain to protect the backline.
Playstyle
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Early (Stage 2): Win-streak with Mighty Mech opener—use Lucian to hold Karma’s AP items.
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Mid (Stage 3): Level 6 by 3-2, add Sorcerers (Ahri, Swain). Econ to 50 for a fast-8.
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Late (Stage 4+): Hit level 8 by 4-2, roll for Karma 2★ and Jarvan IV 2★. Push 9 for Gwen 2★ or Zyra for trait flex.
Itemization
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Karma – Shojin/Blue Buff, Jeweled Gauntlet, Void Staff.
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Gwen – Morellonomicon, Edge of Night.
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Jarvan IV – Protector’s Vow, Gargoyle Stoneplate.
Key Augments
Econ augments like I’ll Be the Legs or combat augments such as Glass Cannon.
💡 General Climbing Tips
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Scout & Adapt – Don’t force these comps if augments or item drops don’t align.
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Economy Management – Slow-roll for Mundo; fast-8 for Karma.
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Smart Positioning – Mundo in second row; Karma opposite the enemy carry.
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Artifact Utilization – Sniper’s Focus for Mundo or Radiant Blue Buff for Karma can decide fights.
📈 Community Insights
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TFT Academy – Confirms Mundo’s augment dependency but praises its uncontested top-four consistency.
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BunnyMuffins – Ranks Sorcerer Karma B-tier baseline, A/S-tier with emblems and BIS items.
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TFT Flow – Highlights best artifacts: Talisman of Ascension & Sniper’s Focus for Mundo, Radiant Nashor’s Tooth or Manazane for Karma.
✅ Conclusion
Underrated comps like “Give ’em the Chair” Dr. Mundo and Sorcerer Karma are your ticket to easy LP in Patch 15.4b.
Master their conditions, stay flexible, and scout relentlessly to capitalize on their low contest rate.
For deeper data and live meta shifts, check TFT Academy and BunnyMuffins before each session.
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