Terraria 1.4.5 Weapon Tier List: All New Gear, Whips & Crossover Weapons (2026)

Terraria’s “Bigger & Boulder” 1.4.5 update has completely reshaped combat with over 650 new items, including nine new whips, Dead Cells weapons, and Palworld Pals. Choosing the right weapon isn’t just about raw damage — it’s about synergy, progression, and mobility. This guide ranks all major new weapons, shows where to get them, and explains the best way to integrate them into your class builds.


1. Understanding the New 1.4.5 Arsenal

  1. Whips (Summoner Focus) – Nine new whips smooth out Summoner progression and add crowd control via damage tags.

  2. Dead Cells Weapons – Agile melee, ranged, and utility options that fit multiple classes.

  3. Palworld Pals – Summon or utility companions like Digtoise (mining) and Foxparks (sentry) that assist combat indirectly.

  4. Utility & Mobility Items – Mounts, roller skates, and ranged-support accessories drastically affect boss fight strategies.

Pro Tip: Don’t just chase S-tier numbers — pairing weapons with mobility, buffs, and synergistic accessories defines their real power.


2. Weapon Progression by Game Stage

Terraria 1.4.5 Weapon Tier List

To maximize efficiency, pursue weapons based on game stage rather than raw tier alone.

StageWeaponClassHow to GetNotes / Synergy
Early GameSlime WhipSummonerCraft: Gel + basic materialsApplies slime debuff to boost fire damage, early crowd control
Slime SpearMeleeCraft: Gel + basic materialsBouncy melee attacks, versatile in Skyblock & tight spaces
Acorn SlingshotRangedCraft: Early-game materialsEssential for survival on small islands or scarce biomes
Cobweb WhipSummonerCraft: Loom + CobwebsEarly whip, complements minion attacks
Mid GameStar Crash WhipSummonerCraft: Meteorite BarsHigh damage & crowd control for pre-Hardmode and early bosses
Dead Cells SwordMeleeDrop / chestFast, agile attack pattern, great for mobile melee builds
Dead Cells BowRangedDrop / chestSpecial projectile effects; pairs with high-velocity ammo
Late Game / EndgameVulgar Display of FlowerSummonerPlantera dropHoming petal projectiles, excellent crowd control
Electric Eel WhipSummonerDuke Fishron dropGreat for ocean/arena battles, tags enemies for minion bonus
Constellation WhipSummonerLunar craftingMid-to-late game utility & damage spread
Possession WhipSummonerMoon Lord dropTop-tier DPS, scales with minions and accessories
Flint (Dead Cells)MeleeDrop / chestAgile sword for hit-and-run combat
Barrel Launcher (Dead Cells)RangedDrop / chestMulti-shot with unique projectiles, synergizes with mounts & arena setups

3. Synergy & Mechanics

Some weapons shine because of unique mechanics, not just raw damage:

WeaponMechanicSynergy
Slime WhipSlime debuffBoosts fire damage from other weapons; increases minion damage via tagging
Star Crash WhipHigh AoEExcels in meteor biomes & crowd-control scenarios
Electric Eel WhipHits multiple targetsPerfect with minion-heavy setups
Dead Cells SwordAgile rapid attacksGreat with mobility mounts (Velociraptor, Bat) for hit-and-run
Barrel LauncherProjectile spreadWorks with elevated platforms for arena combat

Pro Tip: Use mounts, roller skates, and mobility accessories with fast weapons to maximize uptime on bosses and minimize damage taken.


4. Integrating Palworld Pals in Combat

Palworld Pals are not direct weapons but act as auxiliary tools:

Pal        TypeFunctionBest Use
DigtoiseSummon/UtilityMines blocks automaticallyPrepares arenas & collects ores mid-battle
FoxparksSentryRanged attack turretBase defense & boss support
CattivaPet/SummonCosmetic + minor assistFun early-game companion, slightly distracts enemies

Tip: Combine Palworld Pals with Whips or Dead Cells weapons to automate damage or resource collection during boss fights or farming runs.


5. Stage-Based Build Recommendations

Early Game

  • Summoner: Slime Whip + Cobweb Whip → tag enemies for minion damage

  • Melee: Slime Spear → high bounce in limited-space areas

  • Ranged: Acorn Slingshot → versatile ammo, good for Skyblock or small biomes

Mid Game

  • Summoner: Star Crash Whip → crowd control, meteorite farming

  • Melee: Dead Cells Sword → agile melee, pairs with Shield of Cthulhu

  • Ranged: Dead Cells Bow → use with Chlorophyte or high-velocity ammo

Endgame

  • Summoner: Possession Whip + Electric Eel + minion buffs

  • Melee: Influx Waver / Flint + mobility mounts

  • Ranged: Barrel Launcher / Dead Cells Bow + arena platforms for multi-projectile control


6. Tips for Maximizing 1.4.5 Weapons

  1. Buff Always – Use Ironskin, Regeneration, food buffs, and class-specific potions.

  2. Mobility Matters – Wings, roller skates, and mounts are crucial in Hardmode and Moon Lord fights.

  3. Build Combat Arenas – Platforms, heart lanterns, campfires, and Bast Statues improve survivability.

  4. Synergize Whips with Minions – Always “tag” enemies to increase minion damage.

  5. Use Crossovers Wisely – Dead Cells weapons excel in agile melee/ranged combos; Palworld Pals automate repetitive tasks.


7. Honorable Mentions & Fun Gear

  • Shimmer Gun – Creative utility; useful for unconventional battlefield manipulation

  • Transformation Mounts – Velociraptor for speed, Bat for vertical mobility

  • Prospector Armor – Safety while mining; increases survival early-game

  • Vanity & Decorative Gear – Dead Cells Beheaded vanity set and furniture for immersive base setups


8. Conclusion

Terraria 1.4.5 is the largest combat update in years, and mastering new weapons is about strategy, progression, and synergy — not just DPS numbers. From early Slime Whip combos to Moon Lord’s Possession Whip, Dead Cells weapons, and Palworld Pals, the update gives players more tools than ever to create unique, powerful builds.

Whether you want agile hit-and-run melee, crowd-controlling summoner setups, or arena-dominating ranged builds, the right weapon choices — combined with mobility, buffs, and companions — make all the difference. 

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