ZZZ 3.1 does not have a universal best pull. Remielle is the stronger choice for accounts that already have an Anomaly foundation, while Sigrid is the safer option for players who need a reliable Ice DPS. Your roster decides the winner.
Quick Answer
Pull Remielle if:
You already have Anomaly teammates (Jane, Velina, Burnice, Piper, or Promeia)
You want long-term team expansion
You like future-proof support/hybrid units
Pull Sigrid if:
You need an Ice DPS
You want a simpler, immediate damage dealer
Your account lacks a main carry
You're F2P and need a character that works with modest investment
The 10 Second Decision
| Your Account | Pick |
|---|---|
| Jane + Velina/Yuzuha owner | Remielle |
| No premium DPS | Sigrid |
| No Anomaly team | Sigrid |
| Building Anomaly long-term | Remielle |
| Already have Ellen | Remielle (less urgent) |
| F2P with limited resources | Depends on missing role |
Remielle vs Sigrid: At a Glance
Remielle
Role: Anomaly hybrid / team multiplier
Best For: Accounts with established Anomaly foundations
Team Requirement: Higher — needs two other Anomaly units
F2P Value: Long-term investment
Main Risk: Cannot maximize kit without correct team
Pull Feeling: Investment
Sigrid
Role: Ice Attack on-field DPS
Best For: Accounts missing a carry or Ice coverage
Team Requirement: Lower — fits standard carry-stunner-support
F2P Value: Immediate value
Main Risk: Future DPS powercreep
Pull Feeling: Upgrade
The 30-Day Account Test
Need immediate endgame clears?
➡️ Sigrid
Already own Anomaly units?
➡️ Remielle
Returning after quitting in 2.x?
➡️ Sigrid
Building future Anomaly teams?
➡️ Remielle
Already have Ellen?
➡️ Remielle becomes more attractive.
Have Jane/Velina but no third Anomaly?
➡️ Remielle
The Real Difference: Team Enabler vs Damage Dealer
Remielle — The Team Multiplier
Role: Anomaly hybrid / off-field sub-DPS / team buffer
Remielle is a Lumiflux Anomaly Agent who works primarily from off-field, applying damage and buffs while your main DPS stays active. Her kit revolves around a mechanic called Refringed, which triggers when an ally applies an Anomaly to an enemy already affected by her Lumiflux Buildup.
Best for: Developed accounts with existing Anomaly cores
Weakness: She demands a specific team structure. Her Additional Ability requires two other Anomaly characters in the squad to reach full power. Without that, she loses a massive 1,600 flat ATK buff and 16% Anomaly Buildup Rate.
Sigrid — The Straightforward Carry
Role: Ice Attack on-field DPS
Sigrid is a traditional hypercarry built around sustained field presence. Her kit centers on the Aerial Patrol Spear Form — landing Unbridled Spear triggers the form, and holding Basic Attack unleashes enhanced attacks.
Strength: Easier immediate value. Her Core Passive grants 66% CRIT Rate during Sky Patrol Gunstance, freeing players from grinding for CRIT Rate substats. She fits the simple carry-stunner-support shell most accounts already run.
The Remielle Trap: Strong Character, Wrong Account
This is the mistake many players make when looking only at tier lists. Most guides tell you Remielle is amazing — and they're right, but only for certain accounts.
New players with no Anomaly roster → Hesitate. Without a developed Anomaly core, Remielle loses a large portion of her intended value.
Existing Jane + Velina/Yuzuha owners → Huge value. This is where Remielle shines.
Players with completed teams → Maybe a luxury pull. If you already have strong coverage, Remielle is an upgrade, not a necessity.
Don't Pull Remielle If:
You have zero Anomaly investment
You need your first serious DPS
Your account struggles to clear current content
You dislike building around specific team archetypes
The Remielle Checklist
Before pulling Remielle, ask yourself:
✅ Do you have two Anomaly teammates?
→ Yes: Higher value
→ No: Consider Sigrid first
✅ Do you already have an on-field Anomaly carry like Jane or Piper?
→ Yes: Better synergy
→ No: Lower priority
✅ Are you willing to build around this archetype?
→ Yes: Remielle can work
→ No: Sigrid may be easier
The bottom line: Remielle's power is tied directly to your existing Anomaly roster. A character you cannot build immediately is not a bad character — but it may not be your best pull today.
Sigrid Is the "Account Repair" Pick
Returning players often don't need another complicated future investment. They need a character that immediately makes their account playable again. That's where Sigrid has an advantage.
Sigrid Fixes Account Problems Immediately
Clears content with less setup — She functions in the standard carry-stunner-support shell
Doesn't require rebuilding an entire archetype — Unlike Remielle, who demands you shift into Anomaly-focused team-building
Easier for returning players — Many returning players want their account functional again, not a future investment
The Sigrid Advantage Nobody Talks About
Low Investment Friendly
Sigrid's self-supplied crit is the design choice that shapes her entire build. She effectively removes the need to chase CRIT Rate breakpoints, letting players pour every slot into CRIT DMG instead.
For F2P and newer players, this is massive. Even a modest disc collection can reach a strong CRIT DMG build without the painful CRIT Rate hunt most carries demand.
What Sigrid Solves
Immediate damage → No complex team-building required
Ice coverage → Strong premium Ice carry for accounts missing Ellen
Easier integration → Fits standard carry-stunner-support shells
Less resource investment → Can function with accessible teammates like Lycaon, Soukaku, or Anby
The Sigrid Reality Check
Lower ceiling than Remielle in optimal teams
Learning curve — maintaining Gunstance CRIT window takes practice
Needs Stun setup — weaker without a dedicated Stunner
Existing Ellen owners → She's a direct alternative, not a clear upgrade
What Players Are Actually Debating
Community discussion is not really about "who has bigger numbers?" The debate is more nuanced:
Remielle supporters argue:
Future-proof Anomaly investment
Better for veteran accounts
Stronger long-term value
Lumiflux attribute adds flexibility
Sigrid supporters argue:
Easier account improvement
Solves missing Ice DPS
Less roster dependency
Works with existing account infrastructure
Many players are treating Remielle as an account investment and Sigrid as an account repair option. This split is exactly why the "stronger" character isn't always the right pull for every account.
Skip Remielle for Sigrid If:
Choose Sigrid instead if:
You have no Anomaly characters
You need your first premium DPS
Your account struggles with current content
You dislike building around specific team restrictions
Pull Recommendation by Account Type
| Player Type | Recommendation |
|---|---|
| New player | Sigrid unless building Anomaly |
| Veteran Anomaly player | Remielle |
| Returning player | Fix your biggest weakness first |
| F2P | Pull the character you can immediately build |
Should You Pull Their Signature W-Engine?
For most players, secure the character before their signature W-Engine. A complete team usually gives more account value than a weapon upgrade without the right teammates.
Pull the W-Engine if:
You already have the character
You have a complete team built around them
You have extra resources after securing the character
Skip the W-Engine if:
You're still deciding between Remielle and Sigrid
You don't have the teammates to support them
You're F2P with limited Polychromes
Version 3.1 Pull Strategy
Remielle Banner:
July 29 – September 8 (Version 3.1)
Sigrid Banner:
August 19 – September 8 (Phase 2)
Don't rush your pulls. You can test Remielle, collect anniversary rewards, then decide on Sigrid later.
Phase 2 Advantage: Why Waiting for Sigrid Is Actually a Strategy
Remielle: Available from launch (July 29) through the entire version (September 8)
Sigrid: Launches in Phase 2 (August 19) and runs through September 8
This gap is the single most useful fact for planning. It means:
You can test Remielle's trial before committing
You can bank anniversary rewards through all of Phase 1
You do not have to choose between them in the same breath
You can commit to Phase 1, see how your account looks, then decide on Sigrid with information you didn't have on July 29
The 3-week delay is an advantage, not a drawback. A disciplined F2P account can bank those pulls and walk into Sigrid's banner with a real budget instead of a prayer.
Because Remielle stays available through Version 3.1 while Sigrid arrives later, waiting is a legitimate strategy instead of rushing your pulls.
The Meta vs Fun Test
Community discussions show many players are debating pulling based on character preference rather than pure meta. Before committing, ask yourself:
Will I actually build this character?
Do I enjoy the gameplay?
Will they replace someone I already use and enjoy?
Pull for enjoyment if you have the resources. A character you love using is never wasted.
Mistakes To Avoid
Mistake 1: Pulling Before Testing
Use Remielle's trial. Test Sigrid's playstyle when she launches. A character you enjoy playing is worth more than meta rankings.
Mistake 2: Ignoring Shared Pity
Both banners share the same pity system. A lost 50/50 on Remielle carries over to Sigrid, and vice versa. Splitting resources without a plan is the biggest mistake players can make.
Mistake 3: Spending on W-Engine Before Teammates
A signature W-Engine on a carry with no stunner to support them is wasted power. Secure the core team first.
Mistake 4: "Don't Pull a Character You Cannot Build"
This is the strongest community lesson. Players often realize too late: "I got the character but not the team."
Mistake 5: Spending Everything in Phase 1
The anniversary rewards and Phase 2 information mean waiting is strategic. Don't burn all your resources on July 29.
Final Verdict: Who Should You Pull?
Pull Remielle If:
✅ You already own Anomaly units
✅ You want future team expansion
✅ You have Jane, Velina, Yuzuha, Burnice, or Piper
Pull Sigrid If:
✅ You need an Ice DPS
✅ Your account lacks a carry
✅ You want easier team building
✅ You're rebuilding after returning
Skip Both If:
✅ Your teams already clear content
✅ You're saving for a favorite character
✅ You can't afford to build either properly
FAQ
Is Remielle better than Sigrid?
Not universally. Remielle has a higher ceiling but demands a specific team structure. Sigrid has a lower entry requirement and delivers immediate value. The "better" choice depends entirely on your account.
Is Remielle worth pulling for new players without Anomaly teams?
Usually not as a first major pull. Remielle gains the most value when your account already has Anomaly teammates. She is harder to justify as a first major pull unless you already know you want to build Anomaly teams.
Should I pull Remielle or Sigrid first in ZZZ 3.1?
Pull Remielle first if your account already has Anomaly units. Save for Sigrid if you need an Ice DPS or a simpler carry.
Is Sigrid better than Ellen Joe?
Sigrid serves as a direct alternative Ice hypercarry. She is not a clear upgrade over Ellen — she's a different option. If your Ice team is complete, Sigrid's pull value drops significantly.
Can Remielle work without Jane?
Yes, but she needs a developed Anomaly core. Piper, Burnice, or other Anomaly units can fill the gap. Jane is the ideal partner, not the only partner.
Who should F2P players choose in ZZZ 3.1?
Choose the character that solves your biggest roster gap. If you lack a carry, Sigrid gives immediate value. If you have Anomaly units, Remielle opens a new team direction.
Can I get both Remielle and Sigrid as F2P?
It is highly unlikely unless you have extremely high luck. Most F2P players will usually need to choose carefully unless they have saved pulls beforehand.
Should I pull Remielle if I only have one Anomaly character?
Usually wait. Remielle gains the most value when your account already has multiple Anomaly teammates. Her Additional Ability requires two other Anomaly characters to reach full power.
Is Sigrid worth pulling if I already have Ellen?
Less so. Sigrid serves as a direct alternative Ice hypercarry. If your Ice team is complete, Sigrid's pull value drops significantly.
Should I pull their W-Engine instead of the character?
No. Prioritize the character first. A complete team gives more value than a weapon upgrade without proper teammates.

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