Almost five months after the last installment and heavenly lightning fires explosive, Mark Evans and all his friends are back in Inazuma Eleven 3: The Ogre attack. Always developed by Level-5 and published by Nintendo title brings you back to conquer the world title.

This comprehensive guide to Inazuma 3 offers you the path of the ten chapters of the main story, and the location of the players released by the ''chain'' relations . For more details please visit our tips so that nothing escaped you. You will also find a list of locations "last notebooks Evans" . Come on, let's play football!

Table of Contents:

Prologue
Chapter 1: The Birth of Inazuma Japan
Chapter 2: Cursed Coach
Chapter 3: The Rise of tiger
Chapter 4: Passport to the World
Chapter 5: Paradise Football
Chapter 6: Manigances Mister D
Chapter 7: Collectors reunion
Chapter 8: White meteor ignites!
Chapter 9: Face-to-face with Zoolan
Chapter 10: Evans against Evans: showdown!
Chain Relations

Prologue
At the beginning of this album Inazuma 3: Ogres attack, you play Canon in "some city a future." Following several discussions you hear a noise of crowds, head to the noise and talk with the man on the stairs. Then you trigger several discussions and a small cutscene with Team Ogre. These events end the prologue and returns to the present.


Chapter 1: The Birth of Inazuma Japan

You start this chapter in the dream of Mark Evans, then you wake up in your house. Following numerous dialogues, you go out into the street to find your friends. Head to the corner of the map area and select'''' to view the location of shops. Following the discussion with Maddie, move a bit to find your friends and chat with them for the'' pristine'' spikes, which you can equip in your inventory.

Under the dialogue, continue down the street to help the boy who assaulted. It is time to confront you with your first challenge: score a goal in the first Nothing more simple, pass the ball to the player on the right and pull up your first goal.. After the confrontation, Austin Hobbes joined the team. You must join the Raimon Mr. Hillman College, for this, return to the top of the street to choose Raimon on the main board.

In college, talk with Silvia front of the gate at the end of the dialogue, discuss with all persons in and around the field. End, discussing again with Silvia to trigger the arrival of Mr. Hilman that will make you great revelations about your presence here and the FFI tournament.

Now discuss with the new manageress Camellia on the other side of the field, following the dialogues, the dormitory is available to you, so step into it to try out your new outfit. As Jude missing you decide to go the search Rai Rai noodle shop in the shopping street. Once there, cross the street to get to the arcades and come into the noodle.

We suggest you choose a team during these dialogues, whatever you choose, nothing will really change. Exit at this restaurant where a small new challenge awaits you. After you win, go to the main map and choose Raimon to return to college to train. Talk with Silvia in the middle to trigger a small practice match. Enjoy this game, to familiarize yourself with the controls, as the eleven players control is not necessarily obvious at first. To complete the training, still chatting with Silvia in the middle. A new mission is given you: spy team Jude the river. To do this, select river on the main map and go to the land east of the area.

At the end of the discussion, a new area is unlocked in southern Tokyo International Airport Tokyo. Out of the river and select on the main board. Cross the area to return to the airport and talk with Nelly on the right. At the end of the discussion back to Raimon college.

You're ready to play the game selection, chat with friends around the field several times before speaking with Silvia. In this game, do not hesitate to use your special techniques, especially with Mark to be sure to stop enemy fire. Check out the position of your players based on their fatigue and the game should not pose too many problems. After your victory, you wait for the announcement of the selection with some impatience. The final formation of your team close this first chapter.


Chapter 2: Cursed Coach

To whet your leg gently in this chapter, you should find the coach on the college grounds to begin training. Following the conversation, talk with Silvia to indicate that you are ready. Some players eclipse, follow them to the local football you overhear a conversation between Willy and Celia.

In terms of dialogue, leaving the college through the parking lot south of the area. On the main board go to the headquarters of the Football League. To gather information about Mr. Travis, go to the building just north of the area and in the lobby, rotate the camera to find a door on the side.

In the archives, go to the dot to start another discussion. This done, return to college where Raimon unknown await. This is the Australian team will demonstrate its technology. After several cut-scenes, you learn that your fan club awaits you at the secret hill. Appointment there through the main card and choose secret hill. In midfield, talk to girls, they then offer you a training match against their team: the'' good kids''.

After the game, talk again with Victoria before you go to the football league to attend the draw. After the scene, go back to talk with the coach Raimon college. Following this conversation, go back to the dorm to tell Camellia Are you ready to lead you and you do not need anything. You turn around, locked in the dormitory after a while go to the small group on the ground floor to trigger a new scene.

Following these events we will explain how to use specific training points . Then leaving the midfield college to discuss with Mr. Veteran you unlock Inazuma Caravan. Your new transportation will take you to football stadium frontier in the south of Tokyo. In the building, head to the locker room to the left of the screen to chat with your coach and Silvia. The match against Australia begins.

For this game, the you impose its vision on the team, so put on Stonewell Caleb and Austin Hobbes bench, but Hurley Kane take with you. Early in the first half you cash a goal, abuse your special techniques from the time where you can play to fill the gap. In the second half, made into Austin on the ground and persist up to pass him, it does not pull want anyway. Despite this little unexpected, your victory puts an end to Chapter 2 Inazuma: Ogres attack.

Chapter 3: The Rise of tiger

In this chapter you will discover the secrets of Austin Hobbes. To do this, go into the new area of southern Tokyo: In Hobbes duel for a band of thugs. Following this challenge, go into the restaurant to understand the concerns of Austin. Talk with him and his mother to help make deliveries. The first takes you into the street trade in North Tokyo, you will need to bring lunch to Mr.Builder to the sports shop arcades at the end of the street.

At the end of the discussion, Mr. Hillman and follow the old Archer Park. Turn around and turn into the alley to reach the park. But no trace of Mr. Hillman therefore speak with the old man at the entrance of the land to learn more. Now go back to Hobbes and discuss with his mother.

As you now play against Qatar, an unknown team, you decide to meet DIREM. This is also an opportunity to learn a little more about the industrial relations system . In the lobby of the dorm Raimon, interact with the machine to the left of Mr. Firewill to start the recruitment phase DIREM. The guy is next to the restaurant Hobbes, talk to him to trigger a challenge. When he joins your team, leave the dormitory chat with Camellia.

Unfortunately the guy does not teach you anything more, so you decide to lead. To do this, talk with Silvia midfield Raimon. At the end of the conversation, find Jordan and Xavier in discussion on parking. Following this stage, it is time to leave for football stadium border r to start the game against Qatar, so talk to the coach and Silvia cloakroom.

At the beginning of the game you will suffer a penalty of PE, but nothing to worry about. Use up your special techniques to keep pace. Early in the second half, and Austin Axel place on the ground. Pass the ball to Austin for it finally decides to shoot and score a goal. The final whistle ended the match and the third chapter.

Chapter 4: Passport to the World

At the beginning of this chapter a little surprise waiting for you on the ground. Indeed Team New Japan has challenge you in a match which will decide representatives worldwide. The match takes place the next day, talk with Silvia to trigger a new drive. Then go for the field of the old park in the shopping and learn to shoot Archer. Following this little scene, return Quagmire to Raimon college to trigger the match against New Japan. After your victory, talk to Silvia to get into a new area of northern Tokyo Tower.

Go up the tower to discuss with Axel. After a little practice you need to change you from home, so head towards the neighborhood residences. As usual you're late and you Silvia argument upon your return to Raimon college.

You're completely satisfied, so it's time to get your team Noodles Rai Rai to discuss with Mr. Hillman. Following the conversation, the destination hospital releases. Take the road to it through as usual with the main board. There chatting with Silvia in the lobby. After the event, a little special training awaits you. So you head to the Raimon school and talk to your coach east of the area to the field of mud.

At the end of this training rather muscular, discuss with Silvia then go to the Inazuma Caravan. There, talk with Mr. Veteran then go to football frontier stage to trigger the match against the Dragons fire. This match is quite difficult because you do not have much choice in the formation of the team (even Mark was ousted). Several scenes take you to a score of one everywhere, try to score when you finally take possession orders. At the beginning of the second half-time Mark and Caleb come into play, so take your last forces in the battle to defeat the Dragons. After your victory, join your coach to the international airport and talk to him to finish this chapter.

Chapter 5: Paradise Football

At the beginning of the chapter, you arrive on the archipelago Liocott, then leave the airport to the Ocean Park. Following a discussion with Silvia, you are assaulted by a Pickpocket, catch it stalled just north of the area. After the conversation, learn your new quarters in the Japan area on the main board. Cross the shopping street to your dorm and Advertise your arrival to your coach on the ground floor of the building. Here you learn more about the transfer system, it is assimilated time to train for this talk Silvia in the middle.

At the end of the entraînementn, tell Celia that you are ready, then go back to the dorm to talk with the men at the entrance to unlock access to Titanic stage. Appointment there and then walk through the golden gates. Answer'' Yes'' to the character dressed in purple to trigger the opening ceremony.

Back to the dorm, discuss with Mr Hillman left the ground floor to find out what will be your adversary. You learn as you go face the English, at the same time you receive an invitation to a small reception in their neighborhood. Once there, choose to accompany you and discuss with everyone strolling the streets. Put an end to this interlude going north to recover your outfits talking to the man at the counter of the store. After these events, go to the neighborhood to speak Japanese Paolo on the ground.

You must re-direct you to the English area, go down the street so the fountain and near the crowd. Talk with Silvia and Partinus before returning to the Japanese dormitory. There, talk to your coach. After the dialogue, find it again in the street in front of the shopping center building workout.

Here, several special drives are offered, choose one and talk to the guy on the left. Browse the different rooms by opening chests and managing the challenges and the final match. To resume normal court of adventure, go to the dorm to talk with Silvia. It is high time to get to port Liocott to reach the stage of Hydra and play your match against England.

Once in the harbor of the island of Hydra, take the road to the north. Enter the gates to tell your coach you're ready to conquer the English. This game is relatively simple and starts without penalty. Use and abuse of your most powerful techniques to overcome them. The match is synonymous with end of chapter.

Chapter 6: Manigances Mister D

After your victory over England, now is the time to train for the events. Start by talking with your coach on the field of Japanese neighborhood, after the conversation, go back to the dorm to discuss with Inspector Smith. At the end of the dialogue, the Argentine neighborhood is released, go to speak with Galliano on the main street.

Walk away now to Footech store to speak with the person next to the counter. Then you have to find the "magic words." For this you head to the manhole area named'' fork'' to watch three times. This done, return to the NPC in the store before you go see your trainer on the ground floor of the Japanese dormitory. Once again, leave the training after the conversation. Following the latter, you have to go to Ocean Park and talk to the character symbolized by a flag.

Return to port Liocott to discuss with Paolo west. Following discussion with the Japanese Silvia dorm, leave to place the statue of Argentine neighborhood to talk to the man with red hair. After the conversation, find Celia dormitory and take Caleb, Jude and David in the team to go to the Italian neighborhood.

It is now time to start the match against the team'' D'' for this talk twice with Mister D. In this game you control the team'' Orpheus'' at the beginning of the game you cash a goal. Not too much trouble to go back to the score if you properly use the techniques of your players. Be very careful to place before kickoff. After the match, go to the port of Liocott to take the boat towards the island of the wild cat. There, take the path going to the stadium to confront the Argentina team.

Once is not custom, Daren place in goal, as well as Axel, Xavier and Austin in their respective positions. At the beginning of the game, you cash a goal because your defenders will be powerless. Following a new Argentine attack, Daren to finally click and trigger a new technique of the'' giant'' hand. The game really begins, so be advancing the ball to Axel trigger its technical Almighty ''fire''. D espite your best efforts, the game takes place in a cutscene and you must lose. This has the effect of complete chapter 6 Inazuma Eleven 3: The Ogre attack.

Chapter 7: Collectors reunion

Start by talking with Mr. Hillman in midfield Japanese dormitory, this will effectively unlock the area of the hospital. Go for news Camellia, but Mr Travis in your way.

Meanwhile Silvia eclipse, to find her, go fishing for information with the nurse in the parking lot. After this conversation, the American neighborhood is released, so go ahead and then head north to find Bobby in front of the station. Then go to the break to finally join Silvia at home in front of broken cars.

After the discussions, leave the area to interrogate Japanese Silvia on his worries. Following the training, offer to store the equipment in speaking with Celia. Following these few scenes, it's time to go to the island Peacock, via the port of Liocott as usual.

Once at the port take the path north to reach the stadium. Inside, talk with Silvia to confirm that you are ready to beat the United States. As you cash a goal early in the second half so you have to mark at least two. Fortunately, Erik is injured and must leave his place which weakens the opposing team. After your victory leave the island.

Return new take Camellia to the hospital Liocott. After the conversation, talk to Inspector Smith in the parking lot. Then return to Camellia in her room, the conversation ending in Chapter 7 The Ogres attack.

Chapter 8: White meteor ignites!

Start the eighth chapter by going to the Hydra stage to talk to the man in purple. Following the scene, find Inspector Smith on the way to the stadium at the broken bridge. Having discussed with the inspector at the stage of hydra, return to the dormitory Japanese neighborhood.

On the ground, your little son back Canon makes its appearance. After the dialogue, go to the stadium Peacock to discuss with Canon at the entrance.

After the scene, you have to face the team of Ogres'''' the secret hill. So you head to Tokyo to join the North Hill. On the ground, talk Canon before talking with the captain'''' Ogres to trigger the game.

After the conversation, go back to the dormitory area Japanese to discuss with Mr. Travis in front of the fireplace. Following the conversation, you must go to Titanic stage. Go to the field to talk to the two men who are there.

After the conference, do not quit on the stage, but go rather to the left to discuss'' the man with the red hat''. Once again, you bring back the neighborhood Japanese speaking with your coach, you are ready to face Italy.

As usual, go to the port Liocott to borrow a boat that takes you to the island of condor. Here, no way but a great six-storey tower. Climb to reach the stage, by training and opening chests along the way. Above, discuss with Celia in the field to start the game against Italy. The game is relatively simple because you suffer no penalty goal. However, be careful when Nakata comes into play in the second half because it is really hard. After the game, go to the airport and discuss with the captains on the left. Following the conversation, return to Japantown to examine the specifications entrusted to you, this is the first volume of the '' last'' Evans notebooks . This last episode closing chapter: white meteor ignites.

Chapter 9: Face-to-face with Zoolan

Start this chapter by leaving the stage to join your neighborhood, there discuss with the player of Brazil that approaches you. This conversation unlocked the Brazilian area, go down the aisle of the neighborhood to learn more about Mac talking with the Trio on the right.

After the scene, the manor Zoolan is released, go and investigate there. To enter the mansion, take the left door from the main entrance. Inside, follow the corridor on the right to get to a computer and get the'' evidence''. Unfortunately Minion and his team steal the evidence as soon as you come out, grab them by completing the challenge. After your victory, you have no choice but to flee. Head to the bottom of the screen to meet Hector that helps you to disappear.

Now join your coach to the Japanese area and examine the evidence. Following these new developments, it is time to get back to basics training. After it, you learn that Mr. Hillman had some health problems, find it so the hospital Liocot t. During the discussion, it provides other evidence to be submitted to the Inspector Smith. The guy is on the island of marine turtle e you join by taking a boat at the port of Liocott.

After the conversation, join the stage by taking different paths to pick up the chests. At the end of the dock, talk to the fisherman to cross to the stadium. On the ground, talk twice with Mac before returning Hector on the way to that you provide new evidence. The latter is accompanied by Nelly in a cul-de-sac accessed from the south branch of the first intersection.

Evidence collected, go back to the Inspector Smith stage. Then tell Camellia you're ready to face Brazil. As usual, you will have to score two goals to win because you cash a goal early in the second period. After your victory, exit the stage and talk to people at the entrance of the hospital. After the discussion, enter the hall to speak with Percival, this conversation concludes this chapter.


Chapter 10: Evans against Evans: showdown!

Last right before the title of world champion coveted online. In this chapter, a new area is unlocked: neighborhood Costail. Go to chat with the NPC instead of gathering. Following the discussion, go to the area to join the Brazilian mansion Zoolan, but it is blocked. Indeed, you must follow the path of the lane until mansion facing three groups of players. Once at the mansion, talk to the man to the stairs.

At the end of the stage, talking with Nelly to start the game against Zoolan Team. Victory aen pocket, return to Mr Hillman and Mr. Smith to the hospital Liocott. After the discussion, meet your grandfather to Ocean Park to the central statue.

Now go back to the entrance of the neighborhood Costail to discuss with the man before the statue lying. The tower that reaches the sky is talking about the quest is of course the tower of Condor. Join directly from the stadium not the main card there, go down the stairs from the center to take the two manuscripts on the 3rd floor. Both techniques, hurricane and Inazuma big bang in your possession, leave the gathering place for neighborhood Costail chat with Hector.

Following these events, you return to the neighborhood to speak with Japanese Camellia, then talk to your coach on the ground floor of the dormitory. You are now ready to face the team Costail in final World Cup. Go to Titanic stage to start the game by talking to Mr. Travis.

Despite all the promises, this game is far from the most difficult of the game You collect all the same purpose from the beginning of the meeting helplessly. Use your technical harvested so far to overcome the enemy resistance. After your victory, you finally get the world title. After the final credits you unlock the ultimate tournaments that promise you some additional challenges.


Chain Relations

Chain relationships allows you to recruit players to strengthen your team by spending points earned friendships in games or challenges. This system is one way to recruit in this album Inazuma Eleven 3: The Ogre attack on 3DS.

Table 1

1 - Preston Digitator "Digitat." : Location: North of Tokyo - Football Club, near the central shaft. Cost: 65 points of friendship. You must win the challenge to score a goal against his first team Digitat. & Co.

2 - DIREM Ederi "Humps" Location: South of Tokyo - In Hobbes, left the restaurant. Cost: 65 points of friendship. You must win the challenge to score a goal against his first team Ederi & Co.

3 - Jimmy Mach "Mach" Location: South of Tokyo - Parking the headquarters of the Football League. Cost: 65 points of friendship. You must win three challenges: score a goal against his team in the first Mach & Co. + win another game with two goals. + Defend the goal through

4 - Campen Alerjee "Alerjee" Location: North of Tokyo - Land of the school yard. Cost: 65 points of friendship. You must win the challenge to score a goal against his first team Aleerjee & Co.

5 - Mike Roscopy "Roscopy" Location: North of Tokyo - Shops: Hangars. Cost: 65 points of friendship. You must win the challenge to score a goal against his first team Roscopy & Co.

6 - Tori Torrence "Cylinder" Location: South of Tokyo - the right of the restaurant Hobbes. Cost: 65 points of friendship. You must win the challenge to score a goal against his first team Torrence & Co. (having a girl on the team)

7 - Griff Strummer "Strummer" Location: north of Tokyo - shopping alley. Cost: 65 points of friendship. You must win the challenge to win by 2 goals difference against his team Strummer & Co.

8 - May Apple "Apple" Location: South of Tokyo - Parking the headquarters of the Football League. Cost: 65 points of friendship. You must win the challenge to score a goal against his team first Apple & Co.

Table 2

1 - Paul Kerface "Stoic" Location: north of Tokyo - Businesses, quite right. Cost: 150 points friendship. You must win the challenge to score a goal against his Stoic first team & Co.

2 - Tearing Orion "Compass": Location: Kyoto - right stairs of the city. Cost: 110 points friendship. You must win the challenge: defend the goal against through Compass & Co.

3 - Ben Evolent "Evolent" Location: South of Tokyo - to the right of Chez Hobbes. Cost: 65 points of friendship. You must win three challenges: score a goal against his first team Evolent & Co. + win another game with two goals. + Defend the goal through

4 - Baron Blackgold "Magnat" Location: South of Tokyo - to the right of Chez Hobbes. Cost: 65 points of friendship. You must win the challenges intercept the ball / score a goal against his first team Magnat & Co.

5 - Jasmin Sort "Sort": Location: Kyoto - right stairs of the city. Cost: 110 points friendship. You must win the challenge to score a goal against his team first Sort & Co.

6 - Fala Polaris "Polaris" Location: South of Tokyo - left the restaurant Hobbes. Cost: 65 points of friendship. No challenge! The player joins you directly to the end of the discussion.

7 - Ameen Abel "Abel" Location: North of Tokyo - Entrance to the shopping street. Cost: 150 points friendship. You must win the challenge to score a goal against his first team Abel & Co.

8 - Mary Anthony "Anthony": Position: English Area (Liocott) - in Lane Street Fountain. Cost: 150 points friendship. You must win the challenges: score a goal in the first / win with 2 goals difference against his team Anthony & Co.

9 - Olaf Nobeard "Viking": Location: Hokkaido - next to a lamppost in the center of Hokkaido. Cost: 65 points of friendship. You must win the challenge to score a goal against his first team Viking & Co.

10 - Falah Hazbin "Hazbin" Location: North of Tokyo - shopping district, near manholes. Cost: 150 points friendship. You must win the challenge intercept the ball against his team Hazbin & Co.

11 - Joachim Zooner "Sumo" Position: Path of the Hydra stage - in the cul-de-sac northwest. Cost: 150 points friendship. You must win the challenge: keep the ball against his team Sumo & Co.

12 - Bob Jammen "Jammen" Location: North of Tokyo - near the college gymnasium Raimon. Cost: 110 points friendship. You must win the challenge to win with 2 goals against his team Jammen & Co.

13 - Trixy Wonder "Wonder": Location: Hokkaido - in the upper left corner of the Alpine School. Cost: 110 points friendship. You must win the challenge to score a goal against his team in the first Wonder & Co. (having a girl on the team)

14 - Marthin Bannister "Bannist." : Location: North of Tokyo - on

manhole shopping area. Cost: 150 points friendship. You must win the challenge intercept the ball against his team

Bannist. & Co.

Table 3

Safe: Pendant of the oath (Power 6/10 PT)
1 - Helmut Hardy "Helmut" Location: North of Tokyo - Businesses, quite right Cost: 150 points friendship.. You must win the challenge to score a goal against his first team Helmut & Co.

2 - Julio Acouto "Julio" Position: Italian Neighborhood - above the football field. It must first recruit via the terminal of the caravan. It is part of Team D (imag Cost. 60 points friendship. You must win the challenge to win by 2 goals difference against Julio & Co.

3 - Carol Fairfoot "Entrech." Position: English District - in Lane shopping street. Cost: 150 points friendship. You must win the challenge to win with two goals against his team Entrech. & Co.

4 - Harley Hogg "Roadster" Location: South of Tokyo - left the restaurant Chez Hobbes. Cost: 150 points friendship. You must win the challenges: defend the goal to the end against his team Roadster & Co.

5 - Mel Lowe "Lowe": Position: Wild Cat Island - before the stage. Cost: 190 points friendship. You must have at least 30 players in the team

6 - Tia Cruz "Turquoi." : Position: Argentine Neighborhood - before the red car at the Forks. Cost: 190 points friendship. You must win the challenge to win by 2 goals difference against his Turquoi team. & Co.

7 - Chloe Glazier "Glazier" Location: Ehime - docks, next to the red platform on the left. Cost: 230 points friendship. You must win the challenge to score a goal against his first team Glazier & Co. with a girl in your group.

8 - Ezio Ryder "Grocube" Location: South of Tokyo - to the right of Chez Hobbes. Cost: 150 points friendship. No challenge.

9 - Tigh Gerwhite "Tiger": Position: Wild Cat Island - the path to the stage, go right at the first junction. Cost: 190 points friendship. You must win the challenges: score a goal in the first + win with 2 goals difference against his team Tiger & Co.

10 - Reed Harpen "Harpen" Position: Peacock Island - on the way to the Peacock stage in the cul-de-sac on the left. Cost: 230 points friendship. You must win the challenge to win by 2 goals difference against his team Harpen & Co.

11 - Terry Pinn "Tortoise": Position: Wild Cat Island - on the way to the stadium, in the cul-de-sac northwest. Cost: 190 points friendship. You must win the challenge to win by 2 goals difference against his team Tortoise & Co.

12 - Drack Gorn "Dragon": Position: Wild Cat Island - the path to the stage, go right at the first junction. Cost: 190 points friendship. You must win the challenges: keep the ball + score a goal against his team in the first Dragon & Co.

Table 4

Safe: Worker
1 - Dolph Hensen "Dolphin" Location: north of Tokyo - River on the pontoon river. It only appears if you recruit to the terminal of the Caravan. For the "Big Waves" team appears, beat the friendly match with the NPC to Raimon college dorm. Cost: 60 points of friendship. You must win the challenges to defend the goal after scoring with 2 + goal margin against his team Dauphin & Co. must have Hurley Kane in the team.

2 - Rod Headstock "Headst." : Position: English District - in the alley to the right stores in the rue de la fontaine. Cost: 150 points friendship. You must win the challenge to score a goal against Headst first. & Co.

3 - Ace Server "Server": Position: English District - in Lane Street Fountain. Cost: 150 points friendship. You must win the challenge: score 1 goal against his former team Server & Co.

4 - Bob Jobbe "Samarit." : Location: North of Tokyo - quite left into the shopping street. Cost: 65 points of friendship. He joins you automatically at the end of the conversation.

5 - Eugene Conwell "Conwell" Location: Nara - Footech in the store, on the left Cost:.. 190 points friendship He joins you automatically at the end of the conversation.

6 - Graplen Hawk "Grapple": Position: Japanese Neighborhood - before the dormitory. Cost: 150 points friendship. You must win the challenges: score a goal in the first + intercept the ball against his team Grapple & Co.

7 - Luke Severin "Severin": Position: Centre Liocott - before the Titanic stage right. Cost: 150 points friendship. He joins you automatically at the end of the conversation.

8 - Brenda Brandish "Brandish" Position: Peacock Island - on the way to the stadium, in the cul-de-sac on the right. Cost: 230 points friendship. You must win the challenge to score a goal against his team first Brandish & Co.

9 - Rory Boomer "Boomer": Position: Hydra Island - the path to the stage, in the cul-de-sac northwest. Cost: 150 points friendship. You must win the challenge to score a goal against his team first Boomer & Co.

Table 5

1 - Taryn Shyder "Shyder" Position: American Neighborhood - in store sensitive. Cost: 230 points friendship. No challenge.

2 - Percy Coldstair "Coldst." : Position: English District - in Lane Street Fountain. Cost: 150 points friendship. He joined directly after the conversation.

3 - Bear Zurka "Zurka" Position: Centre Liocott - at the entrance of the hospital . Cost: 270 points friendship. You must win the challenge to score a goal against his first team Zurka & Co. It takes a girl on the team.

4 - Brook Dredger "Dredger" Location: South of Tokyo - left the restaurant Chez Hobbes. Cost: 150 points friendship. No challenge!

5 - Bucky Colt "Rodeo": Position: American Neighborhood - behind the sign at the entrance of the neighborhood. Cost: 230 points friendship. You must win the challenge: score 1 goal against his former team Rodeo & Co.

6 - Carmen Aria "Aria": Position: Italian Neighborhood - Footech in the park. Cost: 270 points friendship. No challenge.

7 - Gary Baldi "Caillou": Position: Wild Cat Island - go right at the first fork in the road stadium. Cost: 270 points friendship. You must win the challenge to score a goal against his former team, Stone & Co.

8 - Steven Nevets "Nevets" Position: English District - the stuff behind Heroes in the rue de la fontaine. Cost: 150 points friendship. You must win the challenge to win by 2 goals difference against his team Nevets & Co.

9 - Ralph Vance "Vance" Location: Fukuoka - left the field Fauxshore. Cost: 230 points friendship. You must win the challenges: score a goal in the first + keep the ball against his team Vance & Co.

10 - Cuba Lieber "Balance": Position: Island Condor - the 3rd floor of the tower, in the middle. Cost: 270 points friendship. You must win the challenges intercept the ball + mark 1 first goal against his team Balance & Co.

11 - Betty Backer "Backer" Position: Island Condor - 1st floor of the tower. Cost: 270 points friendship. You must win the challenge: score 1 goal against his former team Backer & Co.

12 - Norton Waters "Aquarius" Position: Island Condor - the 5th floor of the tower . Cost: 270 points friendship. You must win the challenges intercept the ball + win by 3 goals away against his team Aquarius & Co.

Table 6

Chests: Giant Meteor / Cosmic Bracelet / Seek
1 - Tony Sanzang "Tripit." : Position: Island Condor - at the entrance of the tower. Cost: 270 points friendship. No challenge!

2 - Galahad Knight "Chev." : Position: Island Marine Turtle - towards the end of the road leading to the stadium. Cost: 310 points friendship. You must win the challenges: + intercept the ball keep the ball against his team Chev & Co.

3 - Ernest Goodman "Stalker": Position: Island Marine Turtle - in the cul-de-sac at the end of the road leading to the stadium. Cost: 310 points friendship. You must win the challenges: score a goal in the first + win with 2 goals difference + win by 3 goals away against his team Ranger & Co. To start the recruitment team must be level 50.

4 - Bernadette Stocker "Store" Location: Okinawa - left Mary Time. Cost: 310 points friendship. You must win the challenges: score a goal first win with 3 + goals + SD defend the goal against his team through Stocker & Co.

5 - Florian Saddles "Saddles": Position: Italian Neighborhood - in Footech store. Cost: 270 points friendship. No challenge.

6 - Virginia Goldstein "Blank": Position: Island Condor - on the ground floor of the tower. Cost: 270 points friendship. You must win the challenge to win by 2 goals difference against his Virgin team & Co.

7 - Narcissa Plane "Bimbo": Position: Italian Neighborhood - right shops in the main street. Cost: 270 points friendship. You must win the challenge to win by 2 goals difference against his team Bimbo & Co.

8 - Shirley Ladyman "Ladyman" Location: Ehime - the stuff behind Heroes in the rue de la fontaine . Cost: 230 points friendship. You must win the challenge to score a goal against his first team Ladyman & Co.

9 - Esther Egerer "Egerer" Location: Ehime - on the waterfront near containers . Cost: 230 points friendship. You must win the challenges: score a goal against his first team Egerer & Co.

10 - Pease Marrowfat "Marrowf." Position: Island Condor - the 3rd floor of the tower, in the middle. Cost: 310 points friendship. You must win the challenge: score 1 goal against his former team Marrowf. & Co.

11 - Sunil Rahman "Ra": Position: Island Marine Turtle - 1st floor of the tower. Cost: 270 points friendship. Must have at least 77 players in the team.

Table 7

1 - Snezhana White "White": Position: Argentine Neighborhood - in the middle of the main street. Cost: 190 points friendship. You must win the challenges: score a goal against his team in the first White & Co. It takes a girl on the team.

2 - Bern Ballast "Ballast": Position: Argentine Neighborhood - the stuff in the store Heroes. Cost: 190 points friendship. It takes at least 32 players in the team.

3 - Tracy Tracker "Pisteuse" Location: Okinawa - near the football field Times of Mary. Cost: 190 points friendship. No challenge.

4 - Carys Chaparon "Chaparon" Position: Quartie r Argentinean - at the Forks, northeast. Cost: 190 points friendship. You must win the challenge to score a goal against his first team Chaparon & Co.

5 - Fanny Oakley "Western": Position: American Quarter - near the yellow tow truck in case. Cost: 230 points friendship. You must win the challenge to score a goal against his first team Western & Co.

6 - Gracy Grapples "C. to c." : Position: Brazilian neighborhood - near the stairs from the main street. Cost: 310 points friendship. You must win the challenges: score a goal in the first + win with 2 goals difference against his team C. to c. & Co.

7 - Cherry Crane "Phoenix": Position: Wild Cat Island, right fork on the road leading to the stadium. Cost: 190 points friendship. You must win the challenge to win by 2 goals difference against the Phoenix team & Co. must be a girl in the group challenge.

8 - Tier Oz "Austere" Location: Fukuoka - outside the store in the lower right of the screen corner. Cost: 230 points friendship. You must win the challenge to score a goal against his first team Austere & Co.

9 - Bombasta Famboyanzi "Flambo" Position: Brazilian Neighborhood - the outdoor cafeteria. Cost: 310 points friendship. You must win the challenge intercept the ball against his team Flambo & Co.

Table 8

Safety Gloves destruction
1 - Isla Pullens "Pullens" Position: Italian Neighborhood - above the football field. Cost: 190 points friendship. No challenge!

2 - Jen DeRites "Liberty." : Position: American Neighborhood - behind the billboard at the entrance. Cost: 230 points friendship. You must win the challenges: defend the goal against his team through Liberty & Co.

3 - Mary Curey "Priest": Position: Island Marine Turtle - on the left pontoon port. Cost: 310 points friendship. No challenge!

4 - Finn Geld "Gold": Position: Ehime - on the waterfront, right containers. Cost: 230 points friendship. You must win the challenges: score a goal against his first team Gold & Co.

5 - Tim Roubadour "Troubad." : Position: Italian Neighborhood - right shops in the main street. Cost: 270 points friendship. You must win the challenges intercept the ball + mark 1 first goal against his team Troubad. & Co.

6 - Wenda Spelling "Mage": Position: Island Marine Turtle - right at the first junction. Cost: 310 points friendship. You must win the challenge to win by 2 goals difference against his team Mage & Co.

7 - Arthur Crabbe "Cancer": Position: Condor Tower - 5th floor. Cost: 270 points friendship. You must win the challenge intercept the ball against his team Cancer & Co.

8 - Jen Miniver "Gemini": Position: Island Condor - on the ground floor of the tower. Cost: 270 points friendship. You must win the challenges: score a goal in the first two times against his team Gemini & Co.

9 - Pan Kidd "Capric." : Position: Island Condor - the 3rd floor of the tower Cost:. 270 friendship points. You must win the challenges: score a goal in the first two times against his team Egerer & Co.

Table 9

Safe: Pendant light (+12 Power)
1 - Venus Demila "Demila" Position: Brazilian Neighborhood - the outdoor caf├ę on the main street. Cost: 350 points friendship. You must win the challenge intercept the ball against his team Demila & Co.

2 - Fada Prendi "Prendi" Position: Italian Neighborhood - right stores in the main street. Cost: 350 points friendship. You must win the challenge to win by 2 goals difference against his team Prendi & Co.

3 - Kay Emcee "KMC" Location: Fukuoka - left the field Fauxshore. Cost: 270 points friendship. You must win the challenges: score a goal against his first team KMC & Co.

4 - Damon Summer "Invocat." : Position: Island Marine Turtle - right at the first junction. Cost: 310 points friendship. You must win the challenge to win by 2 goals difference against his Invocat team. & Co.

5 - Nifty Throttler "Trials": Position: Brazilian Neighborhood - the outdoor cafeteria. Cost: 310 points friendship. You must win the challenges intercept the ball twice against his team Trials & Co.

6 - Wally Cooper "Cooper": Position: Island Marine Turtle - downstairs at the last branch. Cost: 310 points friendship. You must win the challenge to score a goal against his first team Cooper & Co.

7 - Artison Marshall "Warrior": Position: Island Marine Turtle - down to the last branch. Cost: 310 points friendship. You must win the challenge to win by 2 goals difference against his team Warrior & Co.

8 - Nick Pincher "Thief": Position: Island Marine Turtle - right at the first junction. Cost: 310 points friendship. You must win the challenge to score a goal against his team in the first Thief & Co.

9 - Ian Flappable "Flappab." : Position: English Area - right from the store, across the street from the fountain. Cost: 310 points friendship. You must win the challenges: to win by 2 goals difference + win by 3 goals + keep away the ball against his Flappab team. & Co.f

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