AC Shadows Title Update 1.0.4: What Got Fixed?
Ubisoft has launched Assassin’s Creed Shadows Title Update 1.0.4, and it’s more than just new content—it’s a bug-fixing powerhouse. This patch delivers dozens of improvements across combat, UI, and platform-specific systems. If you’ve been dealing with frustrating glitches, here’s what’s finally working right.
Perk and Ability Fixes
1. Crescent Strike (Naginata)
Bug: Failed to deal damage on the first hit.
Fix: Now reliably triggers damage on initial strike.
Why it matters: Melee builds using Naginata were missing early burst damage—this fix makes the weapon feel responsive again.
2. Igan Sunset Tanto Perk
Bug: Repeated Escape Strikes triggered extended slow-motion.
Fix: Slow-mo abuse removed for better pacing and balance.
Why it matters: This was letting players cheese entire fights. Now it’s fair, but still flashy.
HUD and User Interface Fixes
3. Objective Boards
Bug: Some boards didn’t display objectives properly.
Fix: Objective entries now appear consistently.
Why it matters: Less confusion, especially when chasing multi-part quests.
Bug: Tooltip prompts were missing or stuck on screen.
Fix: All tutorial messages now appear and disappear as intended.
Why it matters: Makes the opening hours smoother, especially for new players.
5. Subtitles and Captions
Bug: Inconsistent caption settings or missing subtitles.
Fix: Captions now sync correctly with audio.
Why it matters: Essential for accessibility and players who prefer playing without audio.
Visual and Environment Bug Fixes
6. Photo Mode
Bug: Persistent visual effects stayed on-screen or caused incorrect vignette sizing.
Fix: These effects are now correctly cleared and sized.
Why it matters: Clean visuals for those Insta-worthy screenshots.
7. Environmental Props
Bug: Religious and altar props were destructible, disrupting immersion.
Fix: These are now static and can’t be accidentally destroyed.
Why it matters: Helps preserve the historical vibe—no more accidentally smashing sacred statues mid-fight.
Hideout and Vendor Fixes
8. Blacksmith Missing in Hideout
Bug: Players couldn’t find the blacksmith in their base.
Fix: Blacksmith vendor is now consistently available for gear upgrades.
Why it matters: You can finally upgrade your stuff without running across the map.
Platform-Specific Fixes
PC (Ubisoft Connect & Steam)
Added VRAM usage readout to performance overlay.
Why it matters: Great for fine-tuning graphics settings—no more guessing.
Xbox Series X|S
Bug: Balanced mode missing from performance settings.
Fix: Balanced mode now restored.
Why it matters: Lets players finally pick their preferred visuals/performance trade-off.
Steam Deck
Bug: Massive FPS drop during intro animation.
Fix: Smooth performance restored in opening sequence.
Why it matters: Makes handheld play feel way more stable from the start.
macOS
Bug: Incorrect resolution option labels in windowed mode.
Fix: All resolution options now display properly.
Why it matters: Improves usability for Mac players tweaking display settings.
What’s Not Fixed (Yet)?
While Patch 1.0.4 squashes a bunch of bugs, a few lingering issues are still hanging around:
Audio desync in rare cutscenes is still being reported.
Enemy pathing glitches in dense bamboo forest zones.
HDR brightness bugs on certain 4K TVs (especially on PS5).
Ubisoft hasn’t patched these in 1.0.4, but they’ve acknowledged them on the forums and are working on upcoming hotfixes.
Is It Time to Jump Back In?
Absolutely. Title Update 1.0.4 clears out many of the issues that early adopters reported, especially for players using special builds or playing on Steam Deck and macOS. The game now feels more polished, responsive, and balanced.
More Patch 1.0.4 Guides:
Community Tip: Join the r/assassinscreed subreddit or the Ubisoft Forums (Discord) to share feedback and track upcoming hotfixes.
Conclusion
Patch 1.0.4 marks a major stability milestone for Assassin’s Creed Shadows. Whether you're a console player or on the go with Steam Deck, this update addresses the most reported issues and clears the path for smoother gameplay and deeper immersion.
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