The Helldivers 2 May 13 patch introduced three terrifying new enemies from the Illuminate faction—turning missions into high-stakes warzones overnight. These new units bring air superiority, anti-cover pressure, and brute-force chaos. Whether you’re playing solo or in a squad, knowing how to counter them can mean the difference between glorious victory and orbital defeat.
Let’s break down how to survive and win against these threats.
✈️ Stingray (a.k.a. Interloper) – Aerial Death Machine
💡 What Is the Stingray?
The Stingray is an advanced jet-like aerial unit that strafes the battlefield with deadly plasma bursts. It’s sleek, fast, and extremely aggressive.
⚠️ Why It's a Major Threat
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High-speed flybys with explosive damage
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Hard to hit with conventional weapons
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Can ambush during other engagements
✅ How to Defeat the Stingray
🔫 Best Weapons to Use:
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EAT-17 – Easy to deploy and hits hard
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GR-8 Recoilless Rifle – Excellent if timed right
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Laser Cannon – Precise, can shred if aimed properly
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Patriot Exosuit – The homing rockets are perfect when the Stingray slows down
🧠 Pro Tip:
The Stingray is vulnerable only when it slows to strafe. Track its path and prepare your shot right before it turns.
🛡️ Best Stratagems:
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Guard Dog: Rocket – Tracks and shoots automatically
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Anti-Tank Emplacement – Keep one watching the skies
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Autocannon Turret – Can clip it mid-air with sustained fire
🎒 Recommended Gear:
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Explosive-Resistant Armor – Great for surviving plasma splash damage
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Hover Pack – Gain vertical height for easier targeting
🧠 Crescent Overseer – Tactical Suppression Drone
💡 What Is the Crescent Overseer?
The Overseer is an advanced tactical unit that suppresses Helldivers using plasma barrages. Unlike standard Illuminate units, it punishes players who rely too heavily on cover or stationary defense.
⚠️ Why It's a Major Threat
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Alternates between direct fire and lobbed plasma shots
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Often supports other Illuminate units
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Forces players out of bunkers and trenches
✅ How to Defeat the Overseer
🔫 Best Weapons to Use:
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CB-9 Exploding Crossbow – One headshot, one kill
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R-36 Erupter – High burst damage
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R-6 Deadeye – Precision with a punch
🧠 Pro Tip:
Flank from behind. Overseers have slower detection from the rear and can’t reposition quickly.
🛡️ Best Stratagems:
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Orbital Precision Strike – Delete it instantly
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EMP Grenades – Disrupt its tracking and cannon lock
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Smoke Grenades – Conceal movement while flanking
💀 Fleshmob – The Voteless Horror
💡 What Is the Fleshmob?
The Fleshmob is a grotesque brute made of fused Voteless parts. It charges into combat with terrifying melee strength and tank-like durability.
⚠️ Why It's a Major Threat
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Extremely high HP pool
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Strong melee attacks and AoE knockdowns
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Difficult to stagger without explosives
✅ How to Defeat the Fleshmob
🎯 Target These Weak Spots:
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Head-chunks and glowing shoulders
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Knees – crippling movement slows it down
🔫 Best Weapons to Use:
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Autocannon – Reliable burst with good armor penetration
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Grenade Launcher – AoE can damage multiple parts
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WASP Launcher – Keeps your distance while dealing huge damage
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Arc Thrower – Stuns the Fleshmob and opens it to team attacks
🛡️ Best Stratagems:
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Resupply – You'll burn through ammo quickly
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Orbital 380mm or Laser Barrage – Clears the area and hits hard
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Machine Gun Turret – Works well as a distraction + chip damage
🧠 Team Tactic:
Stun-lock it with Arc Weapons, then focus fire explosives during the window. Always keep moving and avoid clustering up.
🎒 Recommended Loadouts for Illuminate Missions
For Squad Balance:
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1 Anti-Air Specialist (Recoilless + Guard Dog)
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1 Disruptor (EMP + Arc Thrower)
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1 Heavy Weapons (Autocannon or Grenade Launcher)
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1 Support (Resupply + Revives)
Stratagem Must-Haves:
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Anti-Tank Stratagem (EAT-17, Patriot, Recoilless)
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AoE Crowd Control (Orbital Barrage or Mortar)
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Emergency Revive (Resupply, Reinforce)
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Cover Breaker (Grenades or Explosives)
💬 Community Insights & Reddit Tips
“Laser cannon mid-flight shots feel so good. Just gotta wait until that strafe starts.” – u/FrostUnit27 - reddit
“The Overseer can be headshot pretty easily if you come from behind. Crossbow one-taps it.” – u/CombatToast
“Fleshmob is weak to stun + explosives. Use arc guns and keep moving!” – Discord user @NovaX
📣 Final Thoughts
The new Illuminate enemies are fast, deadly, and built to punish predictable play. But with the right weapons, Stratagems, and tactics, you can turn the tide of battle—and deliver sweet liberty to Super Earth.
🔗 Related Guides:
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Master the SEAF: How to Unlock & Control Super Earth Armed Forces in Helldivers 2
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Helldivers 2 Weapon Customization Guide (May 2025): Attachments, Skins & Stat Upgrades
💬 Join the Fight – What’s Your Strategy?
Have you figured out a clever way to take down a Stingray or melt a Fleshmob in record time? Drop your favorite builds or tips in the comments below!
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