FromSoftware may be keeping its secrets tight, but with Patch 1.01.3, Elden Ring: Nightreign just got a lot smoother—and fairer. Whether you’re deep into boss runs, PvP duels, or chasing those elusive relics, this update has fixed some truly game-breaking bugs that have haunted the DLC since launch.
Here’s a full breakdown of the most impactful bug fixes, what’s still missing, and how the community’s reacting post-patch.
๐ ️ 1. Revival Glitch in Nightlord Battles Finally Fixed
What Was Broken: Players with revival buffs (like Graceful Sacrifice or Vow of Return) were instantly defeated during Nightlord fights—even with full charges remaining.Why It Mattered: In high-difficulty content, revival mechanics are essential. This glitch made some boss fights feel unfair or impossible.
The Fix: Patch 1.01.3 now restores normal revival behavior across all Nightlords, making death-defying builds viable again.
๐ฌ “Happened to me like 20 times… psychological horror.” – Reddit user u/FalconSpine
⚡ 2. Bolt of Gransax & Lightning Damage Interactions Restored
What Was Broken: The Power of the Great Ancient Dragon passive mistakenly nullified incoming Lightning damage completely when equipped, breaking PvP and boss balance.
Why It Mattered: This effect turned some builds invincible in the wrong matchups.
The Fix: Lightning damage is now properly calculated—even when using Bolt of Gransax or related passives—restoring intended risk/reward.
๐น 3. Demon Merchant Spawning Bug Resolved
What Was Broken: The notoriously cursed Demon Merchant event spawned in Night’s Tide, one of the DLC’s hardest areas.
Why It Mattered: Players were thrown into unfair fights with no way out during progression or farming.
The Fix: The merchant now appears in more stable regions, making encounters less punishing and more rewarding.
๐ฏ 4. Ironeye’s Weak Point “Marking” Skill Normalized
What Was Broken: Damage from Ironeye’s precision-based skill, “Marking,” would sometimes deal too much or too little damage without explanation.
Why It Mattered: Precision builds (like glass cannons or bleed snipers) became unreliable.
The Fix: “Marking” now scales consistently based on weak-point targeting, rewarding players for accurate play.
๐ฅ 5. Multiplayer Camera Stabilization in Nightlord Fights
What Was Broken: In co-op boss battles—especially against Adel or Wormface—the camera would swing erratically when not locked onto a target.
Why It Mattered: Total chaos in close-range team fights. Dodging and positioning became guesswork.
The Fix: Patch 1.01.3 smooths out camera tracking during co-op encounters, helping players maintain control and awareness in battle.
๐ง Other Notable Fixes
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Whirlwind Visuals Updated – Better clarity when combined with the “[Guardian] Increased Duration” relic.
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Ultimate Gauge Overflow Fixed – The bug that caused weird overfilling against certain mobs is gone.
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AI Improvements – Enemies like Libra no longer get stuck in behavior loops.
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PC-Specific Stability – Crashes tied to certain FX and enemy spawns on Steam are now significantly reduced.
❌ What’s Still Missing?
Not everything fans hoped for made it into this patch. Here are a few still-unresolved issues:
Player Request | Status |
---|---|
Manual Shifting Earth for All | Only accessible via Everdark Sovereign + Sigils |
Trophy Progression Fixes | Some users still report blocked relic milestones |
DLSS / FSR Support (PC) | Not yet available—FPS boosting mods remain the workaround |
๐ Final Verdict: Small Patch, Big Fixes
While Patch 1.01.3 doesn’t bring flashy new features, it dramatically improves Nightreign’s gameplay stability and fairness. From revival mechanics to PvP balance and co-op reliability, the core experience now feels closer to FromSoftware’s original design.
If you dropped Nightreign due to bugs—this is a great moment to return.
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