When Persona 5: The Phantom X (P5X) launched globally, fans were thrilled to see the stylish turn-based gameplay return — this time with a fresh cast, new Palaces, and a free-to-play model. But with every gacha game comes one burning question: how fair is the system really?
In this post, we’re diving into the community’s heated debate about P5X’s drop rates, banner mechanics, and overall monetization model. Is it free-to-play (F2P) friendly? Or is it another emotional trap disguised as a JRPG?
Let’s break it down.
๐งฉ How P5X’s Gacha System Works
At its core, P5X uses a familiar gacha formula with a few franchise-specific tweaks:
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๐ซ Pulls cost Meta Jewels or Cognition Crystals, which can be earned or bought.
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⭐️ 5★ character rate is 0.8%, with a pity system:
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Hard pity at 80 pulls for characters.
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Weapon pity hits at 70 pulls.
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Miss the featured character? The next pity guarantees them.
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๐ Newcomer Banner offers a beginner-friendly pity system — 5★ character guaranteed in 50 pulls.
⚖️ Where It Gets Praise: “Better Than Most Gachas”
Believe it or not, parts of the community are impressed.
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✅ Lowered pity ceiling than games like Genshin Impact or FGO.
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✅ Pity carries over between banners — rare for a mobile gacha.
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✅ Beginner pull bonuses allow players to get started without spending.
“The 50/50 chance is gone, the ceiling for pity has been lowered, and pity carries over... a much better decision than what most gacha games do.”
– NoobFeed Review
Players also noticed that some events and limited banners offer generous free pulls, and many 4★ characters are viable in early-to-mid game. So if you’re F2P and strategic, you can build a strong roster without feeling too punished.
๐ฌ Where It Gets Ugly: Weapon Banners & Misleading Promos
Despite some fair mechanics, not everything in P5X’s gacha system is sunshine and Meta Jewels.❌ 1. Misleading Launch Campaign
Players were hyped after seeing ads promise 60 free pulls at global launch… but only got 10. After backlash on Reddit and Discord, developers issued a vague apology — but never fully delivered.
“It’s basically double the revenue for free… they kept doing it because it f***ing works.”
– r/gachagaming thread on launch scandal
❌ 2. Weapon Banners Are a Trap
In most games, pulling the character is enough. In P5X? If you don’t get their specific weapon, you’re missing key damage and abilities.
“It’s like you didn’t pull the full character unless you got their weapon too. That’s just predatory.”
– r/PERSoNA5
❌ 3. Emotional Monetization
It’s not just “pay to win” — it’s pay to waifu. Many users point out that banners lean heavily on emotional attachment to Persona icons or well-designed newcomers.
“Not really pay to win, more like pay to waifu. It’s all psychological — and it works.”
– Steam discussion thread
๐ฌ What the Community Is Saying
Here’s a snapshot of real user opinions across Reddit and Steam:
๐ข Positive Takes
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“I've pulled almost all the available characters without spending. The system is decent if you’re smart.” – Reddit
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“F2P is totally viable — even optional modes that benefit from stronger characters aren’t required.” – Steam user
๐ด Critical Takes
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“Weapon banners are a scam. They feel intentionally manipulative.”
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“False advertising at launch killed a lot of goodwill.”
๐ง Compared to Other Gacha Games
Feature | P5X | Genshin Impact | Fire Emblem Heroes |
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5★ Rate | 0.8% | 0.6% | 3% |
Hard Pity | 80 pulls | 90 pulls | 40 summons |
Pity Carries Over? | ✅ Yes | ❌ No | ✅ Yes |
Weapon Banner? | ✅ Yes | ✅ Yes | ❌ No |
Free Pull Campaigns | ๐ Inconsistent | ✅ Reliable | ✅ Frequent |
Overall, P5X holds its own in drop rate transparency — but weapon monetization brings it closer to the more aggressive side of the spectrum.
๐ก️ Is P5X F2P-Friendly?
Yes… but with caution.
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You can enjoy most of the main story, Palace battles, and daily content without spending a dime.
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But for PvP, endgame time trials, or limited banners, spending starts to feel necessary — especially if you want a fully optimized build.
✅ Final Verdict
Persona 5: The Phantom X walks a fine line — it’s more generous than many gachas, but still has its predatory moments. If you're strategic and know what to avoid (like weapon banners), you can absolutely enjoy the game F2P.
But the controversy isn't going away anytime soon — especially when emotional attachments, monetization tactics, and unclear promotions are all part of the Phantom Thief experience.
๐ Join the Community
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r/PERSoNA5 – Banner reviews, F2P tips
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r/gachagaming – Meta discussions & monetization analysis
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