Why Cyberpunk 2077 Still Needs New Game Plus—And How It Could Work

Cyberpunk 2077 has seen massive improvements, from performance fixes to fan-requested features like AutoDrive and enhanced vehicle customization. But even with Patch 2.3 and Phantom Liberty under its belt, one essential feature is still missingNew Game Plus (NG+).

CD Projekt Red insists NG+ would “break the way the game is constructed.” Yet thousands of PC players are already enjoying NG+ via mods. So, what’s the holdup?

In this post, we’ll explore:

  • Why Cyberpunk 2077 needs a proper NG+ mode

  • How mods have already cracked the code

  • What an official NG+ could look like without breaking immersion or lore

Let’s get into it.


Why Cyberpunk 2077 Needs New Game Plus

🎮 1. Extend Replayability Beyond Lifepaths

Why Cyberpunk 2077 Still Needs New Game Plus
Night City is rich with replay potential—different lifepaths, romance options, and build styles. But restarting from zero each time is a grind. NG+ would let you:

  • Revisit alternate story paths (e.g., saving Takemura, joining different endings)

  • Experiment with high-level builds (e.g., Netrunner + Gorilla Arms hybrids)

  • Skip repetitive early content like Watson lockdown or the scripted Heist

A proper NG+ mode could make each replay a fresh, high-power experience.

🧬 2. Phantom Liberty Made the Case Stronger

With Phantom Liberty, CDPR added black market cyberware, the Relic skill tree, and new combat tactics. These scream for NG+ functionality.

Imagine:

  • Starting a new Corpo run with your Sonic Shock quickhacks already unlocked

  • Taking on Dogtown with a fully upgraded Sandevistan

  • Exploring alternate endings without re-farming everything from scratch

Right now, all that power is locked behind a full replay.

🛠 3. Mods Already Do It—and Brilliantly

Mods like “New Game Plus - Native” (150K+ Nexus downloads) have already brought NG+ to Cyberpunk 2077’s PC players.

Key features include:

  • Carrying over all gear, cyberware, attributes, and levels

  • Starting from Post-Heist, Voodoo Boys, or Phantom Liberty

  • Enabling enemy scaling to maintain challenge

If fans can do it this well, why can’t CDPR offer even a basic version for all platforms?


Why CDPR’s Reasons Are Flimsy

🧩 “It Breaks the Game’s Structure”

CD Projekt Red’s narrative lead Pawel Sasko once said NG+ would clash with the story (e.g., a chromed-out V working for Dex in Act 1).

But here’s the counterpoint:

  • The Witcher 3’s NG+ worked fine, despite lore contradictions

  • Mods already disable OP cyberware in early missions to preserve immersion

  • Players would gladly accept minor narrative oddities in exchange for better replay value

🕹 “The Team Has Moved On”

With CDPR’s core team focused on Witcher 4 and Project Orion, an NG+ patch seems unlikely.

But:

  • The modding community remains active

  • CDPR’s official REDmod tools could be expanded to support NG+ frameworks

  • A simple “cosmetic carry-over” or “vendor unlock” system would go a long way


How a New Game Plus Could Work (Without Breaking the Game)

If CD Projekt Red wanted to make it happen, there are plenty of smart ways to implement NG+ that won’t destroy balance or lore.

✅ A. Lite Mode (NG+ Lite)

  • Carry over cosmetics, cars, apartments, and wardrobe

  • Reset perks and attributes but retain Street Cred, vendors, and map data

  • Unlock NG+ achievements or badges

A low-risk way to add NG+ while preserving narrative flow.

✨ B. Lore-Friendly Workaround

Use the Relic or Alt Cunningham to handwave the reset:

“Wake the fuck up, Samurai. We're doing this again.”

Bonus: NG+ with Johnny commentary would be chef’s kiss.

⚖ C. Scaled Difficulty + Locked Cyberware

  • Scale enemies based on player level (already done in Dogtown)

  • Lock OP cyberware like Sandevistan until Act 2

  • Add toggle settings to customize NG+ difficulty

Let players choose how broken or balanced they want it.

⏩ D. Prologue Skip

Like the modded NG+, allow players to skip the prologue or jump straight into Phantom Liberty.

  • Optional start points: The Heist, Nocturne OP55N1, Dogtown

  • Seamless onboarding for those who’ve already “been there, done that”


Console Players Deserve It Too

Right now, modded NG+ is a PC-only privilege. But a native NG+ mode could benefit everyone:

  • Console players could finally experience endgame builds in new runs

  • Accessibility-focused players could skip time-consuming early missions

  • It would add new life to the game without requiring full development cycles


Conclusion: NG+ Isn’t Dead—It’s Just Waiting

Cyberpunk 2077 has become one of the most rewarding single-player experiences out there. But without NG+, each replay forces you to start from the bottom—again.

Between community mods and CDPR’s robust update history, it’s clear that New Game Plus could work. All it needs is a little dev love—or at least, official support for what modders have already proven possible.

Would you use NG+ if CDPR added it?

Let us know in the comments below! 


🔗 Community Links & Resources

Explore what other players are saying about New Game Plus in Cyberpunk 2077, share your ideas, and find modding support:

Comments