Returning to Diablo 4 after a break? Season 9: Sins of the Horadrim is the perfect time to jump back in. With Spellcraft, new Uniques, and revamped Aspects, this guide breaks down the best starter classes and builds for leveling up fast—even if you’re rusty.
🎮 What’s New in Season 9?
Diablo 4’s Season 9 – Sins of the Horadrim introduces powerful Horadric Spellcraft, modular Jewels, and a bunch of buffed Legendary Aspects that reshape early and mid-game power levels. Whether you’re chasing efficiency or just looking for a smooth solo experience, some classes are much stronger than others for returning players.
This tier list focuses on:
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Ease of play for returning or casual players
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Leveling speed from 1–50
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Early build power and survivability
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Solo viability in dungeons and Strongrooms
🏆 Season 9 Class Tier List for Returning Players
Tier | Class | Why It Stands Out | Ideal Starter Build |
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S | Necromancer | Auto-minion army, hands-free clearing, tanky progression | Minion Summoner + Blood Surge |
S | Spiritborn | High mobility, early AoE, great synergy with Spellcraft | Quill Volley / Thorn Hybrid |
S | Rogue | Agile and deadly, excels in both ranged and melee builds | Twisting Blades / Flurry |
A | Sorcerer | Easy AoE clears, fast movement with Teleport | Chain Lightning / Hydra |
A | Barbarian | High sustain, easy survivability, slower early damage | Bleed / Upheaval builds |
B+ | Druid | Very strong late game, but slower and gear-dependent early | Pulverize or Stormclaw Hybrid |
💀 S-Tier: Necromancer – The Comeback King
Why Pick Necro?
If you're rusty or just want to coast through the early game, Necromancer is a dream. Your Skeletal Warriors and Mages handle most of the damage, while you stay back and explode corpses. With Season 9’s Hand of Naz Unique Gloves, minions evolve into teleporting Arch-Mages, which melt enemies in AoE.
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Easy leveling: Summon and forget
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Safe solo experience: Minions tank for you
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Top Skill Setup: Bone Splinters → Corpse Explosion → Blood Surge
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Spellcraft Synergy: Blood / Shadow Catalysts scale fast
“Minion Necro is chill and almost auto-pilot—I rarely even get hit.” — r/diablo4
🐍 S-Tier: Spiritborn – The Surprise S9 MVP
Why Pick Spiritborn?
As Diablo 4’s newest class, Spiritborn is loaded with versatile starter builds. Quill Volley clears mobs fast, while Thorns and Poison builds can scale hard into endgame. You get great synergy with early Arcana infusions, and even starter gear feels strong.
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Top-notch mobility
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Fast dungeon clears
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Beginner-friendly with Spellcraft scaling
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Best Builds: Lightning Spike / Quill Volley Thorns
🗡️ S-Tier: Rogue – Fast & Flexible
Why Pick Rogue?
Rogue remains one of the most explosive and mobile classes in Diablo 4. In Season 9, early access to Twisting Blades or Flurry lets you dominate Strongrooms and fly through mob packs. Perfect for solo players who love quick, agile gameplay.
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Elite dodge and burst options
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Strong single-target and AoE builds
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Shadow Step buffed in Patch 2.0
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Recommended Build: Twisting Blades with Cold Imbuement
🔥 A-Tier: Sorcerer – Burn It All Down
Why Pick Sorcerer?
Sorcerer is always a strong leveling class, and Season 9 buffs to Lightning Spear and Hydra make it even smoother. Hydra is now a Core Skill thanks to the Ophidian Iris Unique, and you can chain Lightning through entire groups by level 20.
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Teleport = best mobility skill in game
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Chain Lightning and Fireball are top tier early clears
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Great synergy with Arcana & Burn effects
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Starter Build: Chain Lightning into Hydra Pyromancer
🪓 A-Tier: Barbarian – The Tank You Can Trust
Why Pick Barbarian?
If you want to take hits and keep swinging, Barbarian is your class. Bleed builds and Upheaval give solid performance across the board. You’ll feel a bit slower at low gear levels, but Barb’s scaling and survival keep him relevant.
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Sturdy and hard to kill
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Great synergy with Physical Spellcraft
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Skill Setup: Upheaval, Rend, Death Blow
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Unique to Watch: Hooves of the Mountain God for cleaving power
🌲 B-Tier: Druid – The Long Game
Why Pick Druid?
Druid is a powerhouse in the late game, but returning players may find the early levels sluggish. Spellcraft helps a lot, especially with Poison or Storm Claw builds. If you’re willing to wait for the payoff, Druid pays it back in full.
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Best AoE late-game potential
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Earth and Poison builds now stronger with buffs
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Slow to start, but great once Pulverize and companions scale
🗺️ Returning Player Tips
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Skip the campaign if you’ve already completed it on any character.
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Unlock Spellcraft early by completing Strongrooms at Level 20–30.
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Farm Blood Harvests and Whispers for fast XP and loot.
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Focus on Codex of Power upgrades and imprinting on amulets (50% stronger) or 2H weapons (100%).
🔗 Community Resources & Tier Data
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📘 Maxroll’s Season 9 Compendium – Meta guides, builds, Spellcraft combos
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📙 Icy Veins Aspect Guide – Codex & Aspect optimization
📚 Related Articles You’ll Like
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✅ Top Horadric Spellcraft Builds for Every Class – Season 9 Guide
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💎 Best Jewel Combinations to Craft in Diablo 4 Season 9 (PvE & Boss Focus)
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🚀 Leveling Fast in Season 9 – Unlock Spellcraft and Horadric Powers Early
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🧪 Complete Guide to Horadric Spellcraft: Catalysts, Infusions & Arcana Explained
🧠 Final Thoughts
Whether you’re a Necro main, a spell-slinging Sorc, or want to try the all-new Spiritborn, Season 9 has a starter class for every returning player. The meta is friendlier than ever, with early build power and smoother progression thanks to Spellcraft and Aspect reworks.
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