Ready or Not’s long-awaited console release and End of Watch update brought intense tactical realism to a wider audience—but not without controversy. While PC players have enjoyed gradual optimization since early access, many console users are now reporting severe performance and visual bugs. From “PS2-era textures” to unpolished lighting, the issues are stacking up.
Let’s break down what’s happening—and how VOID Interactive can address it.
🧱 Graphical Issues Reported by the Community
1. Low-Resolution Textures
Many PS5 and Xbox Series X players are reporting muddy textures on walls, uniforms, and weapons. Screenshots show shocking inconsistencies between cutscenes and real-time gameplay.
“Some maps look like they’re from 2008, not 2025.” — Reddit user /u/DropStackSWAT
2. Jagged Shadows & Light Bleeding
Improper shadow rendering causes jagged edges and visible pixelation, especially in night missions. Flashlights cast strange cone artifacts, and dynamic lighting often feels off.
3. Blood Splatter Mirroring
Community testers noticed blood spray patterns that appear mirrored or copied across surfaces—making every scene feel copy-pasted. This breaks immersion, especially in high-stakes shootouts.
4. Screen Occlusion & Visual Pop-ins
Reports across Reddit and Steam highlight screen occlusion issues: textures pop in late, walls become see-through briefly, and reflections sometimes flicker erratically on shiny floors.
🕹️ Performance Issues: Framerate Drops & Input Lag
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PS5 and Xbox Series X users experience FPS dips in intense combat zones.
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Input lag is noticeable with tactical gear (mirror cams, door charges).
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Reports mention stuttering during enemy AI rush phases—especially on maps like Neon Tomb or Relapse.
🔄 Console vs PC: A Rough Comparison
| Feature | PC | Console |
|---|---|---|
| Textures | High-res, mod support | Often downgraded |
| Shadows | Adjustable & clean | Jagged & pixelated |
| FPS | 60+ with good hardware | Inconsistent (30–50 FPS) |
| Bugs | Patched frequently | Still catching up |
Console players are clearly dealing with a visually downgraded experience—despite paying the same price tag.
🧰 Is There a Fix Coming?
VOID Interactive hasn’t officially addressed all these visual complaints, but their July 2025 End of Watch patch did fix some graphical inconsistencies on PC. Many players are hoping a console-only hotfix arrives soon to deal with:
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Asset streaming issues
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Environmental texture bugs
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Lighting optimization
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Blood and shadow rendering
Until then, expect modders and fans to document temporary workarounds.
💬 What the Community Is Saying
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“I love the game, but this release is not up to current-gen standards.”
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“They need a graphical parity update—or at least transparency.”
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“Performance tanks on Neon Tomb. Can’t finish missions without stuttering.”
The frustration is real, especially for console players expecting a premium tactical shooter.
🧭 Conclusion: Is It Still Worth Playing on Console?
If you can look past the graphical hitches and frame drops, Ready or Not offers some of the most intense tactical FPS gameplay on console today. But the visual experience needs urgent attention if VOID wants long-term console engagement.

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