Monster Hunter Wilds Endgame Roadmap – What Patch 1.021 Tells Us About Title Update 4

Patch 1.021 (August 2025) shook up Monster Hunter Wilds with 9★ Tempered Monsters, Appraised Talismans, and major weapon buffs. But for many players, that was only the beginning. Capcom’s official roadmap points to Title Update 4 (Winter 2025) as the next milestone in shaping Wilds’ long-term endgame.

The community is buzzing: Will we finally see Relic Weapons return? Is G-Rank around the corner? What about long-requested QoL fixes?

In this breakdown, we’ll cover:
Confirmed TU4 features (straight from Capcom’s roadmap)
Speculative additions (community theories + past precedent)
Community wishlist & leaks (what hunters really want)
Lessons from past games (MH4U, World, Rise Sunbreak)


Confirmed: What We Know About Title Update 4

Capcom has officially revealed three major features for TU4:

  1. PC Performance Fixes & CPU Optimization

  • Capcom acknowledged Wilds’ “Mostly Negative” Steam reviews, promising reduced CPU/GPU load.

  • Expected alongside Artian weapon improvements, which are the only weapon-specific adjustments currently confirmed.

  1. At Least One New Monster

  • Roadmap promises “an additional monster.”

  • No name given yet—could be a subspecies, variant, or a brand-new Elder Dragon.

  1. More Challenging Hunts

  • TU3 expanded 9★ hunts. TU4 is expected to push difficulty further, possibly via:

    • Arch-Tempered Elders (like AT Lagiacrus).

    • Dual Threat Quests (multi-monster endgame hunts).


Monster Hunter Wilds Endgame Roadmap – Title Update 4
Speculative Additions: What TU4 Could Bring

These features are not confirmed but heavily discussed in the community:

  1. Relic Weapons – A Return to MH4U’s Grind?

  • Patch 1.021’s randomized Talismans are eerily similar to MH4U’s Relic system.

  • Possible TU4 addition:

    • Farmable Relic Weapons with unique skins or rollable skills.

    • A polishing mechanic to refine rolls with rare mats (like Sunbreak’s Anomaly upgrades).

  1. G-Rank-Style Difficulty (Without a Paid Expansion)

  • 9★ hunts are currently Wilds’ “endgame,” but TU4 may introduce:

    • A Master Rank-lite system (higher HR caps, no DLC needed).

    • Risen Monsters (amped-up variants, as seen in Sunbreak).

  1. Layered Loadout Linking – Expanded

  • TU3 let players link layered armor to equipment sets.

  • TU4 may extend this to:

    • Layered weapon presets (e.g., “Frostcraft GS + Velkhana skin”).

    • Augment transmog (visual customization for upgrades).

  1. Weapon-Specific Endgame Features

  • Capcom teased TU4 will include “weapon-related endgame content.”

  • Possible additions:

    • Unique augments (e.g., GS “Charge Speed+”).

    • Custom weapon mods (similar to MH World’s upgrade trees).


Confirmed vs. Speculative – Quick Comparison

Confirmed (Capcom Roadmap)        Community Speculation
CPU/GPU optimizationsRelic Weapons system
At least one new monsterG-Rank-lite scaling
More challenging huntsUnderwater combat expansion
Artian weapon improvementsWeapon-specific augments

Community Wishlist & Leaks

Theories and wishlists making rounds on Reddit, Steam forums, and Discord include:

  1. Underwater Combat (Expanded)

  • Lagiacrus’ TU2 return has fans hoping for a revival of underwater mechanics.

  • Wishlist monsters: Gobul, Dire Miralis.

  1. More Crossovers (After Fender & SF6)

  • Sunbreak saw Sonic, Megaman, and others.

  • Community predictions: FF7 Rebirth (Buster Sword GS) or even Elden Ring crossover.

  1. Pity Systems for Talismans

  • Bad RNG with Appraised Talismans has fueled demands for pity protection.

  • Example: “100 Glowing Stones = pick 1 skill.”


Lessons From Past Games: History as a Guide

Capcom has a pattern of drip-feeding endgame systems post-launch:

Game                    Endgame System                Wilds TU4 Prediction
MH4URelic Weapons / GQRelic Hunts return
World/IceborneAugments & Layered MRWeapon mods
Rise/SunbreakRisen EldersRisen Arkveld

Conclusion: TU4’s Make-or-Break Potential

Patch 1.021 set the stage, but Title Update 4 will determine whether Wilds has true long-term replayability.

Key hopes include:
Relic Weapons (farmable, customizable endgame grind).
True difficulty escalation (beyond 9★ hunts).
QoL expansions (loadout linking, pity systems).

Now the question is: what do YOU want in TU4?

👉 Vote in the comments:
🔹 Relic Weapons
🔹 G-Rank scaling
🔹 More Collabs
🔹 Underwater Combat


Community Links & Related Guides

Comments