Monster Hunter Wilds Patch 1.021 Bug Fix Round-Up – What’s Actually Fixed?

Monster Hunter Wilds’ launch has been a rollercoaster. While Patch 1.021 promised stability improvements and gameplay fixes, many PC players were left frustrated after new issues cropped up—including crash bugs, a broken Wide-Range talisman, and even what looked like a stealth nerf to the Long Sword.

Capcom quickly rolled out hotfixes (1.021.01 and 1.021.02), but the community remains skeptical: what’s actually fixed, and what’s still broken? In this round-up, we’ll compare the official patch notes with real-world player feedback from Steam and Reddit to see where the game stands now.


Official Patch Fixes Overview

Monster Hunter Wilds Patch 1.021 Bug Fix Round-Up
Capcom’s hotfixes addressed several high-impact bugs. Here’s what was confirmed by patch notes and verified by community testing:

  • Crashing on Fast Travel / Returning to Camp after Fainting

    • Fixed in Hotfix 1.021.01 

  • Wide-Range Talisman Bug (buffs not applying to teammates)

    • Fixed in Hotfix 1.021.01 

  • Gunlance Focus-Strike Chaining Bug

    • Fixed in Hotfix 1.021.01 

  • Long Sword Iai Spirit Slash Vulnerability Window (made counters riskier)

    • Fixed in Hotfix 1.021.02

  • Item Bar Selection Glitch (resetting when exiting Aim Mode)

    • Fixed in Hotfix 1.021.02


Before & After Bug Fix Table

Bug IssuePre-Fix SymptomFixed In Patch
Crashing after faint / fast travelGame crashes when returning to camp1.021.01
Wide-Range Talisman buff not applying to teammatesSupport builds less effective in multiplayer1.021.01
Gunlance Focus-Strike not chaining to finishing moveLost DPS loops and flow disruption1.021.01
Iai Spirit Slash vulnerability window reduced unexpectedlyCounters became riskier against long-hit attacks1.021.02
Aim mode item bar resets to empty slot upon exitItem selection got reset, costly in emergencies1.021.02

Community Reports & Reactions

Players have been quick to test the fixes and share results across forums and Reddit.

“Patch 1.021 introduced a nasty crash when faints led to fast travel. Thankfully, 1.021.01 finally patched that.” — Reddit user

The Wide-Range Talisman bug was especially frustrating for support mains, who found their heals and buffs weren’t helping teammates at all. With the fix in 1.021.01, Hunting Horn and support Sword & Shield builds are viable again.

Gunlance players also welcomed the Focus-Strike fix, as the bug had crippled one of the weapon’s core DPS loops.


Persistent or Emerging Issues

While gameplay bugs are being addressed, performance complaints continue to dominate community discussions. According to GamesRadar+, many players still report:

  • Shader compilation stutter on PC

  • Crashes tied to specific GPU/driver combos

  • Occasional difficulty spikes that some argue are unbalanced

So, while hotfixes have patched the most disruptive bugs, PC performance is still a sore spot.


Quick Troubleshooting Tips

If you’re still running into issues after Patch 1.021.02:

  • ✅ Always update to the latest hotfix (1.021.02 or newer).

  • ✅ Verify game files in Steam to rule out corrupted data.

  • ✅ Keep your GPU drivers up to date—some crash reports tie back to outdated drivers.

  • ✅ Follow official Monster Hunter social channels for hotfix alerts.


Wrap-Up

Monster Hunter Wilds Patch 1.021 was rocky, but the follow-up hotfixes have made real progress. Crash loops, the Wide-Range Talisman bug, and weapon-specific glitches have all been resolved.

That said, PC players are right to stay cautious: optimization and stability remain inconsistent, especially on mid-tier rigs. Capcom has shown it can respond quickly to gameplay bugs—now the community is waiting for the same urgency on performance fixes.

If you’re hunting post-1.021, rest assured: your talismans, weapons, and support skills should work as intended again.


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