TL;DR: Team Cherry’s first post-launch update softens Silksong’s brutal opening hours without dulling the edge. Expect lighter boss damage, richer Rosary rewards, and dozens of critical bug fixes—plus one controversial movement-tech removal.
🏁 Why This Patch Matters
Launched September 4 2025 to rave reviews and heated difficulty debates, Silksong wasted no time getting its first balance pass. Patch 1.0.28497 (a.k.a. v1.0.28470 on some platforms) dropped September 9 on PC, with console rollouts close behind.
Team Cherry’s goals:
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Ease early-game frustration and grind
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Kill progression-blocking bugs
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Preserve the razor-sharp challenge fans love
A second patch is already confirmed.
⚔️ Boss Nerfs – Moorwing & Sister Splinter
Two early bosses received “slight difficulty reductions”:
| Boss | Area | What Changed | Community Pulse |
|---|---|---|---|
| Moorwing | Greymoor | Lowered damage and toned down phase-two homing attacks | Welcome relief for newcomers, optional-fight purists grumble |
| Sister Splinter | Shellwood | Fewer/less-tanky Splinterbark minions | New players cheer, veterans call it unnecessary |
💰 Economy Tweaks – Rosary Flow Improves
Death in Silksong can wipe your wallet; now it stings less.
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Bellway & Bench Costs: Slight mid-game reductions for cheaper fast-travel and saves.
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Rosary Rewards: Higher payouts from relics, psalm cylinders, and courier deliveries.
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Sandcarver Damage: Lowered so early Marrow runs aren’t brutal.
Result: far less grinding for essential upgrades.
🐛 Critical Bug Fixes
Highlights include:
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Cloakless Glitch: No more permanent vulnerability after the Slab escape.
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Quest Completion: “Infestation Operation” and “Beast in the Bells” now reliably close out.
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Combat & Movement: Soft-locks during Lace fight fixed; Claw Mirror inversion and invincible Swamp Squits resolved.
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Economy Bugs: Snitch Pick now drops proper Rosary and Shell Shard rewards.
🚫 Farewell to the Float Override
An advanced down + jump “float” exploit—beloved by speedrunners—has been removed. Casual players may never notice, but hardcore fans are keeping pre-patch installs alive.
⚖️ Community Reaction
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Pro-Patch: “Finally, I can buy a map without two hours of farming.”
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Skeptical: Some fear a slippery slope toward over-simplification.
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Positive Trend: Discussion remains largely civil, a rare feat for difficulty debates.
🔮 What’s Next
Patch 2 is already in the works. Likely targets:
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Late-game gauntlet tuning
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Optional accessibility toggles (invincibility, slow-mo)
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Further Rosary economy tweaks
Report issues via Team Cherry’s official help site to shape the next update.
💎 Bottom Line
Patch 1.0.28497 strikes a smart balance: fewer early pain points, a fairer economy, and a smoother technical ride—while Pharloom remains a punishing playground for veterans.
Less grind. Fewer bugs. Same high stakes.

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