Hollow Knight: Silksong Patch 1 Guide – Early-Game Nerfs, Economy Buffs & Key Bug Fixes

TL;DR: Team Cherry’s first post-launch update softens Silksong’s brutal opening hours without dulling the edge. Expect lighter boss damage, richer Rosary rewards, and dozens of critical bug fixes—plus one controversial movement-tech removal.


🏁 Why This Patch Matters

Launched September 4 2025 to rave reviews and heated difficulty debates, Silksong wasted no time getting its first balance pass. Patch 1.0.28497 (a.k.a. v1.0.28470 on some platforms) dropped September 9 on PC, with console rollouts close behind.
Team Cherry’s goals:

  • Ease early-game frustration and grind

  • Kill progression-blocking bugs

  • Preserve the razor-sharp challenge fans love

A second patch is already confirmed.


⚔️ Boss Nerfs – Moorwing & Sister Splinter

Two early bosses received “slight difficulty reductions”:

BossAreaWhat ChangedCommunity Pulse
MoorwingGreymoorLowered damage and toned down phase-two homing attacksWelcome relief for newcomers, optional-fight purists grumble
Sister SplinterShellwoodFewer/less-tanky Splinterbark minionsNew players cheer, veterans call it unnecessary

💰 Economy Tweaks – Rosary Flow Improves

Death in Silksong can wipe your wallet; now it stings less.

  • Bellway & Bench Costs: Slight mid-game reductions for cheaper fast-travel and saves.

  • Rosary Rewards: Higher payouts from relics, psalm cylinders, and courier deliveries.

  • Sandcarver Damage: Lowered so early Marrow runs aren’t brutal.

Result: far less grinding for essential upgrades.


Hollow Knight: Silksong Patch 1 Guide
🐛 Critical Bug Fixes

Highlights include:

  • Cloakless Glitch: No more permanent vulnerability after the Slab escape.

  • Quest Completion: “Infestation Operation” and “Beast in the Bells” now reliably close out.

  • Combat & Movement: Soft-locks during Lace fight fixed; Claw Mirror inversion and invincible Swamp Squits resolved.

  • Economy Bugs: Snitch Pick now drops proper Rosary and Shell Shard rewards.


🚫 Farewell to the Float Override

An advanced down + jump “float” exploit—beloved by speedrunners—has been removed. Casual players may never notice, but hardcore fans are keeping pre-patch installs alive.


⚖️ Community Reaction

  • Pro-Patch: “Finally, I can buy a map without two hours of farming.”

  • Skeptical: Some fear a slippery slope toward over-simplification.

  • Positive Trend: Discussion remains largely civil, a rare feat for difficulty debates.


🔮 What’s Next

Patch 2 is already in the works. Likely targets:

  • Late-game gauntlet tuning

  • Optional accessibility toggles (invincibility, slow-mo)

  • Further Rosary economy tweaks

Report issues via Team Cherry’s official help site to shape the next update.


💎 Bottom Line

Patch 1.0.28497 strikes a smart balance: fewer early pain points, a fairer economy, and a smoother technical ride—while Pharloom remains a punishing playground for veterans.

Less grind. Fewer bugs. Same high stakes.  


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