Step into Pharloom and meet the kingdom behind the silk.
Hollow Knight: Silksong isn’t just a Metroidvania masterpiece—it’s a living world of bustling towns, mysterious NPCs, and side quests (“Wishes”) that reveal the heart of this haunted land. Each settlement evolves as you play, each character has a story worth uncovering, and every quest deepens the lore of Hornet’s desperate ascent to the Citadel.
This guide highlights every major town, NPC, and quest, showing how they weave Pharloom’s history into your journey.
🏘️ Towns of Pharloom – Living Hubs of Lore
Unlike the solitary ruins of Hallownest, Pharloom thrives with dynamic communities that grow alongside your adventure.
Bone Bottom – Gateway to the Kingdom
Location: Moss Grotto (starting area)
Key NPCs
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Chapel Maid: Guides Hornet toward the Citadel with cryptic hints, reappearing as you revisit.
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Pebb: Early shopkeeper trading Rosaries for tools; moves on once her stock is gone.
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Flick the Fixer: Oversees the Wishwall and donation quests that rebuild benches and safe routes.
Lore Note: Restoring Bone Bottom mirrors Pharloom’s broader fight for survival.
Bellhart – The City Lost to Silk
Location: From Greymoor, mid-game hub
Key NPCs
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Pavo: De facto mayor who offers you a bellhome (player housing) for your service.
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Frey: Shopkeeper whose inventory expands after the “Haunting.”
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Pinmaster Plinney: Upgrades Hornet’s needle with Pale Oil—essential for progression.
Lore Note: Quests like “SAVE: The Threadspun Town” free Bellhart from its silken curse, exposing its tragic ties to the Citadel.
Songclave – The Cultural Heart
Late-game settlement
Key NPCs
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Jubilana: A traveling trader who settles here with rare wares.
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Caretaker: Maintains the First Shrine and becomes a civic leader as the bells ring again.
Lore Note: A symbol of Pharloom’s resilience and faith, tied to the kingdom’s obsession with song and silence.
📜 Essential Wishes (Side Quests) & Their Lore
“The Lost Fleas” – Wayfarer Wish
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Giver: Fleamaster Mooshka, The Marrow
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Goal: Rescue 5 lost fleas for the Flea Caravan
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Reward: Flea Brew (boosts movement & attack speed)
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Lore: Highlights community and survival against impossible odds.
“Alchemist’s Assistant” – Gather Wish
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Giver: Zylotol, Wormways
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Goal: Collect dangerous growth samples
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Reward: Exploration tools, Plasmium insights
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Lore: Explores Pharloom’s parasitic infections and the thin line between decay and power.
“Silk and Soul” – Grand Hunt Wish
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Giver: Caretaker, Songclave
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Goal: Collect Maiden’s & Hermit’s Souls to trap Grand Mother Silk
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Reward: Unlocks the true ending
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Lore: The moral climax—will freeing Pharloom save it or unleash chaos?
🧭 NPC Highlights
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Shakra the Cartographer: Sells maps and pins, relocating as you progress—your constant guide.
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Fleamaster Mooshka: Embodies solidarity; his quests rebuild the Flea Caravan.
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Green Prince: A tragic figure of guilt and redemption whose fate shifts based on your choices.
💎 Gameplay Impact
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Dynamic World: Towns rebuild as quests are completed, changing dialogue and available services.
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Resource Rewards: Wishes grant tools, currency, and key upgrades like Pinmaster’s needle oil.
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Exploration Incentive: Wishwalls drive repeat visits to hidden areas, rewarding curiosity.
🔮 Final Thoughts
Pharloom’s NPCs and towns are more than scenery—they’re the heartbeat of Silksong. Every conversation, quest, and evolving settlement enriches Hornet’s journey from survival to sovereignty. Talk to everyone, revisit old hubs, and chase every Wish: the kingdom’s deepest secrets belong to those who listen.
Quick Reference Table
| Town | Key NPCs | Signature Quest / Reward |
|---|---|---|
| Bone Bottom | Chapel Maid, Pebb, Flick | Donation quests → benches & safer routes |
| Bellhart | Pavo, Frey, Pinmaster Plinney | “SAVE: The Threadspun Town” → bellhome & lore |
| Songclave | Jubilana, Caretaker | “Silk and Soul” → True Ending unlock |

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