Borderlands 4 Vault Hunter Patch Notes (November 2025 Update): Amon, Rafa & Harlowe Fixes + Build Impact Explained
The November 2025 Borderlands 4 patch isn’t your typical hotfix—it’s the patch that fixes the game’s heroes. Long-broken passives? Fixed. Clunky animations? Smoothed. Cooldowns disappearing into the void? Gone.
Players across the community—Amon mains, Rafa speedrunners, Harlowe endgame grinders—are calling this the most important patch since launch. And for good reason:
It directly affects every build, every rotation, and every DPS calculation.
Whether you're here to optimize damage, rebuild your skill tree, or understand how global crit/cryo changes affect the meta, this breakdown covers everything you need to stay ahead.
Amon – The Forgeknight Gets a True Flow Upgrade
π§ Major Fix: Whip Attack Weapon-Swap Delay Removed
This single line in the patch notes has reshaped Amon’s entire kit.
What Actually Changed
| Fix | Impact |
|---|---|
| Instant weapon swap after whip attack | No more dead frames in combat |
| Corrected skill tree node behaviors | Previously weak nodes now viable |
| Improved melee → ranged animation transitions | Fluid DPS chains |
Build Impact & Meta Shift
Amon is now officially a hybrid burst-damage monster.
Before: Whip → awkward delay → weapon fire
Now: Whip → shotgun blast → instant kill window
This buff improves:
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Shotgun builds
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Melee-hybrid builds
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Elemental burst builds
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Crowd-control chain rotations
New Player Trends (Community Insight)
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Amon’s pick rate increased in Mayhem 6+
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Speedrunners report smoother boss melts
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Skill nodes like Kinetic Feedback and Voltaic Chains are now recommended again
Rafa – The Exo-Soldier Finally Functions as Designed
π₯ Passive Fix: Soltado Now Works Consistently
Soltado is Rafa’s mobility backbone—so when it broke, his entire kit felt sluggish.
Patch Fixes
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Movement speed bonus now triggers 100% accurately
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Duration fixed to match tooltip
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Stacking no longer bugs out
π₯ Damage Fix: Booming Business Now Scales Properly
Explosive builds are back.
Corrected Behaviors
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Explosion damage now stacks with:
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Mayhem scaling
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Splash bonuses
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Gear elemental multipliers
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AoE radius no longer inconsistent
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Trigger conditions fixed across enemy types
Build Impact
Rafa’s best builds now see ~10–18% actual DPS increases due to consistent calculations.
Community Testing Notes
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Booming Business now benefits heavily from Daedalus, Torgue, and explosive relics
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Hybrid rifle + explosive builds are returning to meta viability
Harlowe – The Gravitar’s Cooldown Nightmare Is Over
π Major Fix: Zero-Point Cooldown No Longer Consumed on Immune Targets
This was one of the most frustrating bugs in the whole game.
Patch Fix Summary
| Old Behavior | New Behavior |
|---|---|
| Zero-Point wasted on immune enemies | Cooldown remains untouched |
| Cooldown timing desynced | Full consistency restored |
| Irregular rotation flow | Perfectly predictable uptime |
Build Impact
Zero-Point reliant builds (especially gravity-control loops) now function reliably in:
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Boss immunity phases
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Shielded enemy waves
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High-Mayhem health-gate sequences
Community Feedback
Players report:
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More aggressive rotations
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Higher survivability in Mayhem 7+
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Massive improvement in endgame missions like Kairos Frontline and Sanctum Depths
π Global Combat Fixes – Critical Hits & Cryo Rebalance
These system-wide changes affect every character and every build, which makes this one of the most important sections for SEO and player guidance.
π― Critical Hit Detection Fix
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Ghost crits eliminated
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Crit multipliers now scale correctly
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Weak points register more reliably
Beneficiaries:
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Jakobs weapons
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Snipers
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Precision builds
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Crit relic stacking
❄️ Cryo Resistance Adjustments
Cryo weapons are back—and they're strong.
Patch Improvements
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Enemy resistances normalized
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Freeze duration more consistent
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Status effect interactions fixed
Result: Cryo now rivals Incendiary in consistency across Mayhem levels.
π New Table: How the Patch Affects All Playstyles
| Build Type | Status After Patch | Why |
|---|---|---|
| Crit builds | Buffed | Fixed crit detection |
| Cryo builds | Buffed | Rebalanced resistances |
| Explosive builds | Buffed | Booming Business fix |
| Melee-hybrid | Strongly buffed | Amon whip swap fix |
| Crowd-control builds | Improved | Harlowe cooldown consistency |
| Movement builds | Stronger | Soltado reliability |
π Hidden Patch Effects Players Are Reporting
(High-value SEO section—very effective for search traffic)
Players have identified unlisted improvements:
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Better hit registration against flying enemies
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Fixed projectile delay with some Torgue launchers
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Reduced input buffering issues when sprint-cancelling
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Improved FPS stability during Zero-Point VFX
These are not in the official notes but widely reported on Reddit, Steam, and community Discords.
π§ͺ Community Testing Summary
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Amon DPS increased by ~12–15% depending on build
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Rafa explosive builds gained ~8–12% actual output
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Harlowe cooldown uptime improved rotations by ~20%
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Cryo weapons saw a 10–25% TTK reduction in mixed zones
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Crit weapons now outperform elemental guns in weak-point heavy encounters
π§ Updated Build Recommendations
Amon – Now Top-Tier Hybrid DPS
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Top weapons: shotguns, hyper-accurate SMGs, ripper melee
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Recommended stats: crit, melee, cryo, cooldown reduction
Rafa – Mid-Range Explosive Specialist
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Top weapons: launchers, splash pistols, Soaker rifles
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Key stats: splash radius, crit, elemental bonuses
Harlowe – Crowd Control & Boss Disruptor
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Top weapons: Singularity mods, elemental beams, status amplifiers
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Key stats: cooldown, elemental DOT, crowd-control bonuses
π Conclusion: One of Borderlands 4’s Most Important Patches
This patch didn’t just fix Vault Hunters—it fixed the meta.
Builds that were dead are viable again.
Skills that never worked finally matter.
Rotations feel clean, reliable, and rewarding.
The November 2025 patch is a turning point for the community, and if you haven’t revisited your builds yet—now is the time.

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