Arknights: Endfield First 2 Hours Guide (2026) — Launch Day Checklist, Free Pulls & Fast Progress

Arknights: Endfield doesn’t ease you in slowly. From the moment you step onto Talos-II, the game quietly tracks your early decisions — story pacing, banner pulls, resource usage, and automation setup.

Many new players make the same mistakes:

  • Wandering the open world too early

  • Spending limited banner pulls immediately

  • Ignoring automation until resources dry up

This guide is not a generic tips list. It’s a time-boxed, community-tested launch plan designed to help you:

  • Claim 100+ free pulls and premium currency

  • Secure guaranteed high-rarity Operators

  • Unlock the Automated Industry Complex (AIC) ASAP

  • Avoid early-game resource traps that slow progression

Follow this, and your mid-game becomes dramatically smoother.


Phase 1: Minutes 0–15 — Secure All Launch Rewards First

Arknights: Endfield First 2 Hours Guide (2026)

Before touching combat or exploration, lock in time-limited rewards.

🔹 Redeem Launch Codes Immediately

Go to Settings → Account → Redeem Code and enter:

Code                            Reward
ALLFIELDOroberyl (Premium Currency)
RETURNOFALLOroberyl + Upgrade Materials

⚠️ Important: These codes expire January 29, 2026 (UTC+8).
Community tracking shows some codes vanish within the first week.

🔹 Claim Pre-Registration Rewards

Once the mailbox unlocks, you’ll receive:

  • Snowshine (5★ Defender — guaranteed)

  • Headhunting Permits

  • T-Creds & Combat Records

Community confirmation indicates these arrive automatically once tutorials are cleared.


Phase 2: Minutes 15–50 — Rush the Main Story (Ignore Exploration)

This is the single most important early-game decision.

🎯 Goal: Clear Main Story Until Chapter 3

Do not:

  • Explore optional zones

  • Build manually for long periods

  • Farm enemies endlessly

✅ Why Chapter 3 Is Non-Negotiable

Clearing Chapter 3 unlocks:

  • Full AIC (Automated Industry Complex)

  • Event Center access

  • Major resource income streams

  • Additional free pull sources

Before this point, all resource gathering is inefficient and manual.

Community consensus: Players who delay Chapter 3 fall behind within 24 hours.


Phase 3: Minutes 50–70 — Smart Gacha Pulls (Guaranteed Power)

With story rewards and free tickets secured, it’s time to pull — strategically.

🔹 Beginner Banner: New Horizons

  • Guaranteed 6★ Operator within ~40–50 pulls

  • Uses beginner permits

  • Best early power spike in the game

✔️ Pull here first. Always.

🔹 Limited & Event Banners

  • Limited banners (e.g., Laevatain) often include 10 free pulls

  • These do not consume pity

  • Save paid pulls until you understand team gaps

Verified gacha data confirms pity carries between banners of the same type.


Phase 4: Minutes 70–100 — Activate Your AIC Factory (Automation Wins Games)

The AIC is the real main character of Endfield.

🏭 AIC Setup Rules (Don’t Skip These)

Priority        Action                                Why It Matters
#1Build Power Grid FirstNo power = no production
#2Avoid Corrosion ZonesStructures decay and cost repairs
#3Use BlueprintsSaves hours and prevents inefficiency

Community blueprints massively outperform hand-built layouts.

Many early guides miss this: bad early layouts permanently slow progression.


Phase 5: Minutes 100–120 — Lock a Core Team & Daily Loop

🔹 Guaranteed vs Optional Operators

Guaranteed Early Units

  • Endministrator (Main Character)

  • Snowshine (5★)

  • Ardelia (6★ via sign-in event)

Common Early Pulls (Not Guaranteed)

  • Perlica

  • Wulfgard

  • Other 5★ DPS units

🎯 Resource Rule

Invest in 4 Operators max during your first day.
Over-upgrading drains materials needed for mid-game unlocks.


Beginner Combat Primer 

You don’t need mastery yet — just this loop:

  1. Basic attacks build Stagger

  2. Heavy attacks spike Stagger

  3. Unload skills during Stagger collapse

This alone dramatically reduces fight time and damage taken.

Later, you’ll layer in:

  • Elemental reactions (Heat, Electric, Cryo, Nature)

  • Combo skills

  • SP sharing


Launch Day Checklist (Bookmark This)

Time                    Action
0–15 minRedeem codes & claim mail
15–50 minRush story to Chapter 3
50–70 minPull on New Horizons banner
70–100 minBuild AIC power & automation
100–120 minLock core team & start daily events

What to Do After the First 2 Hours

Once your foundation is set:

  • Explore unlocked regions without resource pressure

  • Engage in event quests for extra pulls

  • Experiment with elemental reactions

  • Try permanent modes like Umbral Monument

You’re no longer surviving — you’re scaling.


FAQ 

❓ Should I reroll on launch day?

No. With guaranteed 6★ banners and massive free pulls, rerolling offers minimal benefit.

❓ Can I claim launch rewards later?

Some yes, codes no. Redeem everything immediately.

❓ When should I pull limited banners?

After securing your guaranteed beginner 6★ and identifying team gaps.

❓ Is AIC really that important?

Yes. Community testing confirms it’s the biggest long-term progression factor.


Final Verdict: Win the Launch, Win the Mid-Game

Arknights: Endfield rewards players who move fast, pull smart, and automate early.
By following this first-2-hours plan, you secure:

  • Top-tier Operators

  • Passive resource dominance

  • Long-term progression stability

Talos-II is vast — but your advantage is already built.

👉 Next recommended reads:

Comments