The latest update to Nvidia's AI upscaling tech, DLSS 4.5, promises sharper visuals and smoother gameplay. But for owners of older RTX 20 and 30 Series GPUs, excitement quickly turned to frustration. Independent tests reveal performance drops of 15–35%, turning what was meant to boost FPS into a bottleneck. In this guide, we’ll break down why this happens, show real-world benchmarks, and walk you through fixes and optimizations to get the best experience out of your GPU.
Sources & Methodology
Performance data in this guide is aggregated from:
Tom’s Hardware DLSS 4.5 analysis
Hardware Unboxed benchmarks
ComputerBase.de GPU testing
Community reports from r/nvidia and r/pcgaming
All benchmarks are compared at identical resolutions, DLSS modes, and ray tracing settings.
The Performance Paradox: Why Newer Isn’t Always Faster
DLSS 4.5 introduces a second-generation Transformer model, delivering sharper details and improved temporal stability. However, it’s heavily optimized for FP8 (8-bit floating-point) precision, native to RTX 40 Series and newer GPUs. Older RTX 20 (Turing) and 30 Series (Ampere) GPUs lack FP8 support, forcing computations in FP16, which doubles processing cycles and causes FPS drops.
CPU & VRAM Bottlenecks
DLSS 4.5’s heavier AI workload also interacts with CPU and VRAM:
VRAM pressure increases on lower-memory GPUs (8–10 GB), reducing frame buffer efficiency.
CPU driver overhead rises during high frame pacing, worsening perceived lag.
This is why even powerful RTX 3070 and 3080 cards can suffer notable slowdowns.
Benchmark Breakdown: Real-World Impact
| GPU Series | Expected FPS Drop | Notes |
|---|---|---|
| RTX 20 Series (Turing) | 25–35% | Worst affected, Quality mode can underperform native resolution |
| RTX 30 Series (Ampere) | 11–30% | Depends on ray tracing and resolution |
| RTX 40 Series (Ada) | 2–15% | Minor impact, optimization matches FP8 cores |
| RTX 50 Series (Blackwell) | 2–3% | Essentially negligible |
Observations
RTX 2080 Ti: Some games show up to 35% FPS drop at 4K, DLSS Quality mode.
RTX 3080 Ti: 24% drop in Cyberpunk 2077 at 4K Ultra Ray Tracing.
RTX 4060 Ti: ~15% drop, mainly at 4K and with heavy ray tracing.
Image Quality vs Performance
DLSS 4.5 improves visuals:
Reduced Ghosting & Temporal Artifacts: Moving objects appear smoother.
Sharper Anti-Aliasing: Finer details like foliage, wires, and text are crisper.
Brighter, More Accurate Lighting: Neon signs and specular highlights pop more realistically.
Trade-Off Consideration: For RTX 20/30 users, decide if a 20–35% FPS reduction is acceptable for improved image quality. Competitive gaming favors FPS over visuals, while slower narrative titles might benefit.
How to Fix the Performance Drop: Step-by-Step
1. Nvidia App Override (Recommended)
Open Nvidia App (v11.0.6.374+), enable Beta/Experimental features.
Go to Graphics → Global Settings or select a specific game.
Scroll to DLSS Override – Model Presets.
Select Custom → Super Resolution → Preset K (DLSS 4.0 model).
Apply and verify with Nvidia Overlay (Alt+R).
Caveat: Overrides don’t work with Ray Reconstruction active. You may need to disable Ray Reconstruction or manually adjust DLLs.
2. Manual Game Settings & Tuning
Switch DLSS from Quality to Balanced or Performance.
Reduce or disable Ray Tracing.
Lower resource-heavy settings (Shadows, SSAO, SSR) for higher FPS.
3. When DLSS 4.5 Still Makes Sense
DLSS 4.5 may be acceptable if:
Playing slow-paced, cinematic games.
Not GPU-bound but CPU-bound.
Prioritizing image stability over FPS.
Using DLAA at lower resolutions.
Recommended Presets by GPU
| GPU Series | DLSS Model | Preset | Expected Gain |
| RTX 2060–2080 Ti | DLSS 4.0 | Preset K | +20–30% FPS |
| RTX 3060 / 3070 | DLSS 4.0 | Preset K | +15–25% FPS |
| RTX 3080 / 3090 | DLSS 4.0 | Preset K | +10–20% FPS |
| RTX 40 Series | DLSS 4.5 | Latest | Best quality |
The Road Ahead for Older GPU Owners
As Nvidia’s AI models evolve for FP8-capable Tensor Cores, support for Turing and Ampere may remain limited. For older GPUs, DLSS 4.0 Preset K remains the optimal balance for performance and image quality. Treat DLSS updates like driver updates: benchmark first before enabling the latest model.
TL;DR: Quick Optimization Checklist
Test FPS difference between DLSS 4.0 and 4.5.
Use Nvidia App override to force Preset K on RTX 20/30.
Adjust graphics settings if override isn’t possible.
Use DLSS 4.5 only if image quality improvements outweigh FPS loss.
Keep an eye on future Nvidia updates for possible optimizations.
By following this guide, you can enjoy smooth gameplay with older RTX GPUs while understanding exactly why DLSS 4.5 can sometimes slow things down. Armed with benchmarks, overrides, and tuning advice, your gaming experience stays optimized, regardless of Nvidia’s AI ambitions.
Community & Resource Links
Staying informed about DLSS behavior across different GPUs is crucial—especially as Nvidia’s AI models evolve faster than older hardware can keep up. The following trusted community hubs and expert resources provide ongoing testing, real-world benchmarks, and practical fixes for DLSS 4.5 performance issues.
🔧 Expert Analysis & Benchmarking
These outlets consistently deliver in-depth, reproducible GPU testing:
-
Tom’s Hardware – DLSS & GPU Performance Coverage: Detailed DLSS 4.5 vs DLSS 4 performance comparisons across RTX generations, including documented regressions on RTX 20 and 30 Series GPUs.
-
r/nvidia (Reddit): Active discussions on DLSS 4.5 regressions, preset overrides, and Nvidia App behavior across different GPUs.
FSR 4 vs. DLSS 4: Comparing AMD & NVIDIA's Latest AI Upscaling

Comments
Post a Comment