Ultimate Arknights: Endfield Gacha Guide (2026) — Pity, Spark & Smart Pulling

Arknights: Endfield’s gacha system is one of the most talked‑about mechanics ahead of the game’s 2026 launch. It blends traditional pity systems with unique spark mechanics and segmented currency systems for both characters and weapons. Unlike many gachas where you can pull aimlessly, Endfield rewards planning and discipline — because every Oroberyl counts. This guide breaks down how the system works, explains common pitfalls, and shares smart strategies you can use from day one.


Gacha Basics — What You’re Pulling For

Operator Gacha (Headhunting)
In Endfield, operator pulls use Oroberyl and are categorized into:

  • New Horizons (Beginner) Banner

  • Basic (Standard) Banner

  • Chartered (Limited) Banner

Each has distinct rules and guarantees.


Currency & Pull Costs (Character Banners)

Pull Type        Cost
Single Pull500 Oroberyl
10‑Pull5,000 Oroberyl

Base rarity rates:

  • 6★ Operators: ~0.8%

  • 5★ Operators: ~8%

  • 4★ Operators: ~91.2%


How Pity Works — Soft, Hard & Spark Explained

Ultimate Arknights: Endfield Gacha Guide (2026)

Soft Pity

Soft pity begins after 65 pulls with no 6★ — each extra pull increases your 6★ rate by roughly 5% per pull until hard pity.

Hard Pity

At 80 pulls, you’re guaranteed a 6★ Operator. On a Chartered banner this is a 50/50 chance for featured character and 50% for another 6★.

Spark at 120 Pulls

If you haven’t gotten the featured 6★ by 120 pulls, you’re guaranteed the featured character. This spark resets for each banner and does not carry over.

Quick Reference Table — Character Banner Pity

Pity Milestone                            Effect                                    Carries Over?
5★ guarantee every 10 pulls1 guaranteed 5★Yes
Soft pity (65+)Increased 6★ rateYes
Hard pity (80)Guaranteed 6★Yes
120 sparkGuaranteed featured 6★No

Banner Types & Best Pull Strategy

New Horizons (Beginner) Banner

  • One‑time banner with discounted pulls

  • Guarantees a 6★ within ~40–50 pulls

  • Excellent “starter” value — always do this first

Basic (Standard) Banner

  • Permanent banner with all standard characters

  • 80 hard pity and a 300‑pull selector for any standard 6★

Chartered (Limited) Banner

  • Features 6★ rate‑ups

  • Strategy: Save for spark (120 pulls) before pulling heavily

  • Standard‑pool carry‑over for previous limited characters (next 2 banners)


Weapon Gacha — Arsenal Tickets Explained

Unlike characters, weapons are pulled using Arsenal Tickets, earned primarily from operator pulls:

  • 6★ Operator: ~2,000 Tickets

  • 5★ Operator: ~200 Tickets

  • 4★ Operator: ~20 Tickets

Weapon Pity & Pull Rules

Milestone                            Effect                        Carries Over?
5★ weapon guaranteeOn every 10 pullsNo
6★ weapon guarantee40 pullsNo
Featured weapon~80 pullsNo
Selector (Arms Offering)100 pullsNo

Tip: Only pull on weapon banners when you have enough tickets to reach pity guarantees. Partial investments reset each banner and waste tickets.


Smart Pull Strategy — Avoid Common Mistakes

❌ Mistake 1: Pulling Without Enough for Spark

Always aim for 120 pulls before heavy investment on a Chartered banner — anything less risks missing the featured Operator.

❌ Mistake 2: Ignoring the New Horizons Banner

This banner is one‑time and heavily discounted — don’t skip it.

❌ Mistake 3: Spending on Standard Banners Too Early

Use free pulls and permits first; this banner’s selector at 300 pulls is long‑term.

❌ Mistake 4: Pulling Weapon Banners Without Tickets

Weapon pity doesn’t carry over — always aim for at least 40–80 pulls worth of Arsenal Tickets before committing.


Endfield vs Other Major Gacha Games

FeatureEndfieldGenshin Impact / Honkai Star Rail
6★ base rate~0.8%~0.6%+
Soft/Hard pity65 / 80~70–90
Featured spark120 (no carry)Often carry over
Weapon gachaSeparate ticket systemOften integrated/common
Standard character selector300 pullsVaries by game
Endfield’s system requires more conservative planning vs. many competitors.

FAQ Schema (for SERP Rich Results)

Q: How does pity work in Endfield?
A: Soft pity begins at ~65 pulls, hard pity guarantees a 6★ at 80 pulls, and a featured 6★ is guaranteed by 120 pulls per banner.

Q: Does spark carry over to the next banner?
A: No — 120‑pull spark only applies to the current banner and resets when it ends.

Q: Should I pull the weapon banner?
A: Only if you have enough Arsenal Tickets to reach the pity guarantees (e.g., 40–80 pulls). Partial pulls reset each banner.

Q: Is the beginner banner worth it?
A: Yes — it’s one‑time, discounted, and guarantees a 6★ early, giving you a strong start.


Conclusion — Plan Your Pulls Wisely

Arknights: Endfield’s gacha blends familiar systems with unique twists like spark limits, pity carry‑over caps, and a separate weapon economy. The key to success is smart resource management, not blind pulling: always aim for spark guarantees, use free pulls first, and save your Arsenal Tickets for weapons you truly want.

With discipline and strategy, you can maximize your chances without overspending — whether you're F2P or a seasoned spender.


Community & Resource Links

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