Aniimo Inheritance Guide: How to Transfer Levels, Training & Progression

Updated September 16, 2026

Aniimo Inheritance guide infographic showing the 20,000 Credits transfer cost, same-family rules, Basic Irisalis exception, and an Infergon progression transfer example.

Quick Answer

Aniimo's Inheritance system lets you move a trained progression profile from one Aniimo to another eligible Aniimo. It transfers progression such as EXP, Level, Resonance Stage, Star Rank, Capability Awakening, Capafruit effects and other eligible training progress. Inheritance normally requires Aniimo from the same family, costs 20,000 Credits, and is especially useful when you find a better version of a creature after already investing in an earlier one.

The biggest advantage is that you don't necessarily have to start from Level 1 every time you find a better Aniimo.

You can invest in an earlier or lower-quality version, then use Inheritance to move that progression profile to a better candidate from the same family.

For a broader explanation of how individual stats are developed, see our Aniimo Potential Guide: Innate & Acquired Potential Explained.

If you're deciding whether a creature is worth keeping before using Inheritance, our Aniimo Personality Guide: Combat vs Home, Psyche Fruit & Recommended Traits covers the Personality system and reroll options.

What Is Inheritance in Aniimo?

Inheritance is Aniimo's progression-transfer system.

It allows you to move a trained progression profile from one Aniimo to another eligible Aniimo instead of abandoning all the progress you've already made.

This is particularly useful when you spend time leveling and training an Aniimo, then later find a better version of the same family.

For example, you might begin raising an ordinary Aniimo because it is the best copy you currently have. Later, you find a Perfect version with much better Potential.

Without Inheritance, replacing the old creature could mean repeating a large amount of progression.

With Inheritance, you can move the relevant trained progression to the better Aniimo.

The important idea: Inheritance lets you change which Aniimo carries your investment without requiring you to completely rebuild that progression.

⬆ Back to Table of Contents

What Does Inheritance Transfer?

Inheritance treats your trained progression as a package rather than letting you select individual upgrades one by one.

Eligible progression can include:

  • Aniimo EXP
  • Level
  • Resonance Stage
  • Star Rank
  • Capability Awakening
  • Capafruit effects
  • Other eligible training progression

These fields move together as part of the trained profile rather than being individually selected. Capafruit effects also transfer automatically during Inheritance.

What About Excess Training Items?

If the inheritance process results in excess training items that no longer need to remain invested in the transferred profile, those eligible materials are returned rather than simply being lost.

This makes the system more forgiving when changing which Aniimo carries your progression.

What Inheritance Does Not Mean

Inheritance should not be confused with:

  • Changing an Aniimo's species
  • Changing its Personality
  • Replacing its Skills
  • Turning one family into another
  • Copying the recipient into an identical creature
  • Transferring its natural Potential roll

The purpose is to move eligible training and progression, not to erase the identity of the receiving Aniimo.

The recipient remains its own Aniimo with its own underlying characteristics.

For more information about those underlying characteristics, see our Aniimo Potential Guide: Innate & Acquired Potential Explained.

⬆ Back to Table of Contents

How the Inheritance System Works

The basic process is straightforward, but the direction of the transfer is important.

Step 1: Choose the Aniimo You Invested In

The Aniimo whose trained progression you want to move goes on the source side of the Inheritance screen.

This is the Aniimo that gives its trained profile.

The source is normally the creature you've already spent time leveling and developing.

Step 2: Choose the Recipient

Select the Aniimo that you want to continue raising.

This is normally the better version you want to keep.

For example, you may have:

  • An older trained Elite
  • A newly caught Perfect from the same family

The Elite can be the source, while the Perfect becomes the recipient.

Step 3: Check the Two Aniimo

Before confirming, check:

  • The source Aniimo
  • The recipient Aniimo
  • Their levels
  • Their progression
  • Their family eligibility
  • Their Potential
  • Their Personality
  • The amount being charged

Make sure the correct creature is on the source side and the correct creature is on the recipient side.

Step 4: Make Sure They Are Eligible

The normal requirement is that the source and recipient belong to the same family.

There are also selection restrictions. An Aniimo assigned to the prepared combat roster or exploration roster may need to be removed before it can be selected for Inheritance. An Aniimo may also be unavailable if it has already been selected on the other side or if there is no eligible training difference to transfer.

If an Aniimo does not appear in the selection list, check these conditions before assuming the system is broken.

Step 5: Confirm the Transfer

The game displays a confirmation notice before the transaction is completed.

The launch UI shows a 20,000 Credits charge with Cancel and Confirm choices.

Before confirming, check the names of both Aniimo, the transfer direction and the displayed Credits cost.

⬆ Back to Table of Contents

Which Aniimo Can Use Inheritance?

The normal eligibility rule is based on the Aniimo family.

This is broader than simply asking whether two creatures have exactly the same name.

A family can contain multiple stages or forms within an evolutionary line.

That means you should think in terms of family eligibility, not simply identical species names.

Before attempting Inheritance, check whether both Aniimo belong to the same family.

There are also additional selection requirements.

An Aniimo may not be available for Inheritance if:

  • It is currently assigned to the prepared combat roster.
  • It is currently assigned to the exploration roster.
  • It is already selected on the other side of the Inheritance screen.
  • There is no eligible training difference to transfer.

The most important check remains the same: make sure you have a valid source and recipient before paying the transfer cost.

⬆ Back to Table of Contents

The Same-Family Rule Explained

The same-family requirement prevents Inheritance from becoming a universal progression-transfer system.

You cannot simply take the progression from any powerful Aniimo and put it onto any other creature you want.

The source and recipient normally need to belong to the same family.

This makes Inheritance useful for replacing an older copy with a better version of the same creature family rather than converting progression into an unrelated creature.

Example

Suppose you have invested heavily in an Emberpup.

Later, you obtain another Aniimo from the same evolutionary family with a much better Potential profile.

That new Aniimo can be a candidate for Inheritance.

You can move the eligible progression from the older investment into the better candidate instead of starting the entire development process again.

Why This Matters

This changes how you should approach early-game investment.

You don't necessarily need to wait until you find the perfect copy before spending anything.

If the game gives you a useful Aniimo early, you can develop it and potentially move that investment later when you find a better candidate from the same family.

That makes early progression less wasteful.

⬆ Back to Table of Contents

The Irisalis Exception

There is one important exception to the normal same-family rule involving Basic Irisalis.

Basic Irisalis can act as an Inheritance source for a recipient from a different family.

This is an exception to the normal family restriction rather than a general rule that lets any two unrelated Aniimo exchange progression.

So don't interpret the Irisalis exception as meaning that Inheritance is universally available between different families.

The Important Distinction

Normal Inheritance:

  • Same family → eligible

Basic Irisalis as the source:

  • Different-family recipient → can pass the family eligibility check

The direction matters.

The exception applies when Basic Irisalis is the source, not simply because Irisalis is involved in an Inheritance transfer.

If you're using Basic Irisalis, pay close attention to which Aniimo is on the source side and which is receiving the progression.

⬆ Back to Table of Contents

How Much Does Inheritance Cost?

Inheritance costs 20,000 Credits per transfer.

The game displays the cost immediately before the final confirmation.

You will see a notice asking you to confirm that the transfer will consume 20,000 Credits.

You can select:

  • Cancel
  • Confirm

This makes the cost easy to check before committing.

Is 20,000 Credits Worth Paying?

That depends on how much progression you have already invested.

For a newly obtained Aniimo with almost no training, starting over may be simpler.

For a heavily trained Aniimo that you are replacing with a much better version, 20,000 Credits can be weighed against repeating the entire progression process.

The key is to compare the Credits fee with the amount of time and resources already invested in the source Aniimo.

⬆ Back to Table of Contents

Does Inheritance Delete the Old Aniimo?

No.

Inheritance is a progression-transfer system rather than a creature deletion system.

The source Aniimo remains part of your collection.

What changes is the training profile carried by each Aniimo.

Think of It as Swapping the Training Profiles

The easiest way to understand the system is:

Source Aniimo → trained profile → recipient Aniimo

The source isn't simply deleted after the transfer.

Instead, the trained progression profiles effectively trade places between the two Aniimo.

For example:

Before

  • Source: Level 55
  • Recipient: Level 45

After

  • Source: Level 45
  • Recipient: Level 55

The same principle applies to the other eligible training progression included in the transfer.

Both Aniimo remain in the Collection after the transfer. The source takes the recipient's former trained profile while the recipient takes the source's trained profile.

⬆ Back to Table of Contents

When Should You Use Inheritance?

Inheritance is most useful when you have already invested heavily in an Aniimo and then find a better candidate.

Use Inheritance when:

  • You find a Perfect version after training an earlier copy.
  • The new Aniimo has significantly better Potential.
  • You want to switch to a better Personality candidate.
  • You have already invested substantial Capability Awakening resources.
  • You have leveled the original Aniimo extensively.
  • The new candidate belongs to an eligible family.
  • Rebuilding the new Aniimo would take significantly more time than the 20,000 Credits fee.

You May Not Need It When:

  • Your original Aniimo has barely been trained.
  • The replacement is only slightly better.
  • You are still searching for an even better candidate.
  • The source and recipient are not eligible for Inheritance.
  • You would rather continue using the original creature.

⬆ Back to Table of Contents

Inheritance and Perfect Aniimo

One of the most useful applications of Inheritance is upgrading from an ordinary copy to a better-quality one.

Imagine this situation:

  • You catch an Aniimo early in the game.
  • It has:
  • Good combat potential
  • A useful Personality
  • Several levels of progression
  • Capability Awakening investment

You continue using it because it is currently your best option.

Later, you catch a Perfect version of the same family with better Potential.

Instead of throwing away all the work you invested in the first creature, Inheritance gives you a way to move eligible progression to the stronger candidate.

This is why you don't necessarily have to stop developing every Aniimo until you find a Perfect copy.

The Better Approach

  • Use your current Aniimo when it is useful.
  • Keep evaluating new copies.
  • When you eventually find a substantially better candidate, compare the two before deciding whether Inheritance is worthwhile.

This lets you make progress without treating every early Aniimo as disposable.

⬆ Back to Table of Contents

Inheritance Example

Let's say you have two members of the same Aniimo family.

Older Aniimo

  • High level
  • Several Resonance upgrades
  • Star Rank progression
  • Capability Awakening investment
  • Capafruit investment
  • Long-term progression already completed

New Aniimo

  • Better Potential
  • Better overall candidate for your final build
  • Much lower level
  • Little or no training investment

Normally, switching to the new Aniimo would mean rebuilding its progression.

With Inheritance, the trained progression can be moved to the new candidate, subject to the system's eligibility requirements.

The result is much closer to:

Better Aniimo + existing investment

rather than:

Better Aniimo + start from zero

The source remains in your Collection after the transfer rather than being consumed.

⬆ Back to Table of Contents

Inheritance and Potential

Inheritance becomes particularly valuable when combined with Aniimo's Potential system.

Potential determines how an individual Aniimo can develop its stats.

That means you can have two members of the same family with very different long-term value.

For example:

  • Aniimo A: heavily trained but mediocre Potential
  • Aniimo B: low level but excellent Potential

You may eventually prefer Aniimo B.

This is where the two systems work together:

  • Potential helps you choose the better Aniimo.
  • Inheritance helps you avoid throwing away previous progression.

Inheritance does not mean the recipient receives the source's natural Potential roll.

The recipient remains its own Aniimo, with its own Potential and other individual characteristics.

For a detailed explanation of Innate Potential, Acquired Potential and Capability Awakening, see our Aniimo Potential Guide: Innate & Acquired Potential Explained.

⬆ Back to Table of Contents

Inheritance and Personality

Personality should also be considered before deciding which Aniimo becomes your long-term recipient.

Two members of the same family can have different Personality combinations.

One might have a Personality that fits your combat role, while another may have more useful Homeland bonuses.

That means the best recipient is not necessarily the first higher-rarity Aniimo you find.

Check:

  • Potential
  • Personality
  • Skills
  • Role
  • Evolution
  • Form
  • Existing investment

before committing to the transfer.

Our Aniimo Personality Guide: Combat vs Home, Psyche Fruit & Recommended Traits explains how those Personality bonuses work.

⬆ Back to Table of Contents

A Simple Inheritance Strategy

If you're building a long-term Aniimo, use this progression approach:

1. Start With a Usable Aniimo

Don't feel forced to wait forever for a Perfect roll.

Use the best suitable Aniimo you currently have.

2. Train It Normally

Use your available progression resources as you play.

Level it, improve its Resonance, invest in Awakening and develop it according to your needs.

3. Continue Looking for a Better Copy

Pay attention to:

  • Potential
  • Personality
  • Skills
  • Evolution
  • Form
  • Combat role

4. Compare the New Candidate

If you find a significantly better Aniimo from an eligible family, compare its long-term value against your current creature.

5. Decide Whether the Investment Justifies Inheritance

If the original has substantial progression, the 20,000 Credits transfer can save considerable time.

6. Confirm the Correct Direction

Make sure the trained Aniimo is the source and the new candidate is the recipient.

7. Check Roster Restrictions

If either Aniimo is assigned to the prepared combat or exploration roster, remove it before attempting the transfer.

8. Review the Confirmation Screen

Check:

  • Source Aniimo
  • Recipient Aniimo
  • Transfer direction
  • 20,000 Credits charge

Then select Confirm only when everything is correct.

⬆ Back to Table of Contents

Inheritance Mistakes to Avoid

1. Assuming Any Two Aniimo Can Be Combined

They normally need to belong to the same family.

2. Forgetting the Direction of the Transfer

The Aniimo you want to move the trained progression from must be selected as the source.

The Aniimo you want to continue raising becomes the recipient.

3. Spending Credits Without Checking the Recipient

Make sure the new Aniimo is actually the one you want to continue developing.

Check Potential, Personality, Skills and role first.

4. Assuming Inheritance Creates a Duplicate

It doesn't simply clone the source Aniimo.

The recipient remains its own creature, while the trained profiles are transferred between the two.

5. Thinking You Need to Find a Perfect Aniimo Before Training

Inheritance exists partly to make progression more flexible.

You can develop a useful Aniimo and potentially move that investment later if you find a better eligible candidate.

6. Ignoring the Irisalis Exception

The normal same-family rule has a specific exception for Basic Irisalis as the source.

Don't assume this exception applies to every Irisalis situation or to unrelated Aniimo in general.

7. Forgetting Roster Restrictions

An Aniimo assigned to a relevant active roster may not be selectable for Inheritance.

Remove it from the roster first if necessary.

8. Forgetting the 20,000 Credits Cost

The game asks you to confirm the payment before the transfer.

Check your balance and make sure the upgrade is worth the cost.

9. Assuming the Source Is Deleted

The source Aniimo remains in your Collection.

Inheritance moves the training profile rather than permanently consuming the creature.

⬆ Back to Table of Contents

Aniimo Inheritance FAQ

What is Inheritance in Aniimo?
Inheritance is a progression-transfer system that lets you move an eligible trained progression profile from one Aniimo to another.

What does Inheritance transfer?
It can transfer Aniimo EXP, Level, Resonance Stage, Star Rank, Capability Awakening, Capafruit effects and other eligible training progression as one package. Excess eligible training items are returned without loss.

Does Inheritance transfer Potential?
Inheritance moves trained progression rather than simply copying an Aniimo's natural Potential roll. The recipient remains its own Aniimo with its own Potential.

Does Inheritance transfer Personality?
No. Personality is an individual system and isn't simply copied as part of the trained progression transfer.

Does Inheritance delete the source Aniimo?
No. The source Aniimo remains in your Collection. Its trained profile is exchanged with the recipient's profile rather than the creature being consumed.

How much does Aniimo Inheritance cost?
Inheritance costs 20,000 Credits per transfer.

Do both Aniimo need to be from the same family?
Normally, yes. Inheritance is generally restricted to members of the same family.

What is the Irisalis Inheritance exception?
Basic Irisalis can act as the source for a recipient from a different family. This is a specific exception to the normal same-family requirement.

Can I move my investment to a Perfect Aniimo?
Yes, when the source and recipient meet the Inheritance requirements. This is one of the useful reasons to use the system.

Can an Aniimo in my active roster be inherited?
An Aniimo assigned to the prepared combat or exploration roster may need to be removed from that roster before it can be selected.

Does the source Aniimo disappear after Inheritance?
No. Both Aniimo remain in your Collection. Their trained profiles effectively trade places during the transfer.

Is Inheritance worth using?
It can be especially useful when you've invested heavily in an Aniimo and later obtain a substantially different candidate from an eligible family. The 20,000 Credits fee can be weighed against the time and resources required to rebuild the new Aniimo.

Should I wait for a Perfect Aniimo before training?
Not necessarily. Inheritance makes it possible to invest in a useful Aniimo now and potentially move eligible progression later if you find a better candidate.

⬆ Back to Table of Contents

Final Takeaway

Aniimo's Inheritance system is designed to make creature progression more flexible.

You can invest in an Aniimo without necessarily worrying that all of that work becomes useless when you eventually find a better version.

The normal rule is simple:

Same family → transfer eligible progression → pay 20,000 Credits.

The transfer moves the trained profile rather than deleting the source creature. Both Aniimo remain in your Collection, with the recipient taking on the source's trained progression while the source takes the recipient's former trained profile.

The system becomes especially useful when you find a Perfect Aniimo after already spending significant time leveling and training an earlier copy.

Just remember to check the entire creature before transferring anything. Potential, Personality, Skills, Form and role all matter when deciding whether the new Aniimo is actually worth making your long-term investment.

Comments