Star Wars Zero Company The Den Guide: Every Facility, Upgrade & Unlock

Updated September 1, 2026

In-game screenshot of the "Facilities" tab in The Den's upgrade menu, showing Den Level progression, specific facility upgrade tracks, build slots, and the description for unlocking the Black Market.

If you're wondering what to upgrade first in The Den in Star Wars Zero Company, the answer depends on what is currently holding your company back.

The Den isn't just a menu between missions. It's your campaign headquarters, where you recruit Operators, recover from Injuries, improve weapons, develop Bonds, manage Operations and invest in upgrades that affect your entire company.

The tricky part is that Den upgrades compete for your resources and construction opportunities. A roster expansion may be more valuable than another weapon upgrade if you're constantly running out of Operators, while a Medbay improvement can become essential after a difficult mission.

This guide explains every major Den facility, how the upgrade system works, what the important upgrades do, how Crew and Facilities upgrades differ, which improvements are worth prioritizing, and how to build The Den around your current campaign needs.

Quick Answer: What Should You Upgrade First?

There isn't one universal Den upgrade order. Instead, identify the problem currently limiting your company:

  • Injuries → Medbay
  • Roster pressure → Crew Quarters
  • Astromechs → Droid Repair Bay
  • Contacts/Influence → Networking
  • Bonds → Lounge
  • Starting combat power → Combat Readiness
  • Operator development → Crew Focus
  • Better equipment → Black Market / Quality
  • Weapon-heavy roster → Weapon upgrades

If your company is still developing, a practical general priority is:

  • Black Market → Medbay → Crew Quarters → Crew Focus → Combat Readiness → Networking → Lounge → Black Market Quality → Weapon upgrades

But move an upgrade higher whenever it directly solves your current bottleneck.

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What Is The Den?

In-game view of the interior of The Den, showing the headquarters environment with a customization terminal, a tactical map, and a character standing near a holographic display.

The Den is Zero Company's main headquarters.

It is your base between missions and Operations, giving you access to the systems that keep the company functioning.

The Den is a decommissioned cargo freighter permanently docked at the Ring of Kafrene, and it serves as your home between deployments. The game uses it for strategy, loadout management, Operator development and crew interactions.

From The Den you can:

  • Launch Tactical Missions
  • Launch Operations
  • Recruit Operators
  • Customize Operators
  • Manage Focus Points
  • Develop Bonds
  • Treat Injured Operators
  • Purchase equipment
  • Upgrade weapons
  • Improve Den facilities
  • Expand your roster
  • Interact with your crew

The Holotable shows the Operations and Tactical Missions available during the current Cycle, while the other facilities handle the development and preparation side of the campaign.

This makes The Den the place where you decide how your company will approach the next Cycle.

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How Den Progression Works

Den progression is built around Den Levels and upgrade categories. As your Den develops, more improvements become available, including upgrades for:

  • Facilities
  • Crew
  • Weapons

The important distinction is that Den Level is not the same thing as a single linear upgrade tree. Instead, Den Level acts as progression that opens up additional improvements, while individual upgrades belong to different tracks.

This is why you shouldn't think of the system as: Level 1 = one upgrade → Level 2 = one upgrade → Level 3 = one upgrade

Instead, think of it as: Den Level → unlocks more choices → choose the upgrade that solves your current problem.

Den progression is connected to the wider campaign layer, including Influence and qualifying objectives, rather than simply increasing because you completed another story mission.

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How Build Slots Work

Den upgrades aren't instant purchases. An upgrade requires an available Build Slot and takes at least one Cycle to construct. Additional Build Slots can be unlocked over time, allowing multiple upgrades to be constructed simultaneously.

This creates an important strategic layer. You aren't only deciding: "Which upgrade is strongest?" — You're also deciding: "Which upgrade needs to finish first?"

If your Medbay is overloaded, spending your only Build Slot on a minor weapon improvement may delay a much more important recovery upgrade.

Build Slot rule

Before ending a Cycle, check whether a Build Slot is sitting unused. An unused Build Slot effectively means you're delaying the next improvement to your company.

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The Den Upgrade Categories

The Upgrade Facility is divided into three broad areas.

Facilities

Facilities improve the infrastructure of The Den and unlock new functionality. Important examples include:

  • Black Market
  • Black Market Quality
  • Droid Repair Bay
  • Medbay
  • Networking

These upgrades tend to change what your company can do.

Crew

Crew upgrades provide company-wide benefits. Examples include:

  • Crew Quarters
  • Combat Readiness
  • Crew Focus
  • Lounge improvements
  • Teamwork bonuses

These upgrades are particularly valuable because many of their effects apply across your roster.

Weapons

Weapon upgrades improve entire weapon categories rather than a single Operator. Examples include:

  • Longarm Damage
  • Longarm Critical Chance
  • Longarm Range and Overwatch
  • Pistol Damage
  • Pistol Critical Chance
  • Pistol Movement
  • Repeater Damage
  • Repeater Movement
  • Repeater Overwatch
  • Rifle Damage
  • Rifle Movement
  • Rifle Range

This makes weapon upgrades increasingly valuable as your roster grows.

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Complete Den Upgrade Reference

The following is the most useful way to understand the major upgrade tracks.

UpgradeMain Effect
Black MarketUnlocks Weapon Mods and Utility Items
Black Market Quality I–IIIncreases the chance of higher-quality Black Market items
Increased Market InventoryAdds additional items to the Black Market
Secret Item I–IIAdds a Secret Item to Black Market refreshes
Droid Repair BayUnlocks Droid recruitment and Droid injury recovery
Medical BedExpands the number of Operators who can recover simultaneously
Networking / PersuasionIncreases Influence gained from Contacts
Crew QuartersExpands maximum Operator roster capacity
Combat ReadinessGives the squad starting Advantage
Crew FocusGives Operators additional Focus Points
LoungeGives Operators remaining at The Den Bond XP
TeamworkImproves Assist Damage
Influence upgradesIncrease Influence or immediately add Influence in zones
Weapon upgradesImprove damage, critical chance, range, movement or Overwatch
Recruitment upgradesImprove recruitment cost or availability
Medical cost upgradesReduce recovery costs
Utility upgradesImprove grenade or equipment-related capabilities

The current upgrade data also identifies additional upgrades such as Spy Network, Cautionary Intel, Cheaper Recruitment, Cheaper Refresh, Additional Utility Slot, Additional Weapon Mod Slot, Additional Optimization Slot, Perfect Calibration, Polished Lens and other roster-wide or equipment improvements.

The important takeaway is that Den upgrades are not one simple linear tree. They cover infrastructure, economy, recruitment, recovery, Operator development and combat performance.

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Black Market & Black Market Quality

The Black Market is one of the most important early Den unlocks. Once available, it lets you purchase:

  • Weapon Mods
  • Utility Items

The game itself describes the Black Market as the place where you can buy and sell Weapon Modifications and Utilities, with its stock refreshing each Cycle. This gives you another way to improve Operators beyond their Focus Trees and equipment already obtained through missions.

The basic Black Market unlock allows you to purchase these items, while later improvements can increase the quality and quantity of what appears.

Black Market Quality

The Quality Goods upgrades increase the chance of higher-quality items appearing in the Black Market. There are two listed Quality Goods ranks:

  • Quality Goods I — Increases the chance of higher-quality items being available.
  • Quality Goods II — Further increases the chance of higher-quality items appearing.

Quality vs Inventory

Think of the two systems like this:

  • Quality = better chance of better items
  • Inventory = more items to choose from

If your company already has strong equipment but you rarely see useful upgrades, Quality becomes more attractive. If you're constantly checking the shop and finding nothing useful, additional inventory can be more valuable.

Check the Black Market every Cycle

The Black Market refreshes its stock every Cycle, so don't assume an unhelpful selection will remain forever. If you're saving Credits for a major purchase, you don't need to buy something just because it's currently available.

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Droid Repair Bay

The Droid Repair Bay is the key Den upgrade for Astromech-focused companies.

Once operational, it allows you to:

  • Recruit Droids
  • Interact with the Astromech in the Pit
  • Repair injured Droids through the Medbay

The upgrade data specifically describes the Droid Repair Bay as unlocking Droid recruitment at the Recruitment Facility and Droid injury recovery at the Medbay. This makes the Droid Repair Bay more than a cosmetic facility. It effectively opens another branch of the Operator system.

If you want to use Astromechs as part of your regular squad rotation, this should move much higher on your priority list.

For more on the recruitment system, see our Star Wars Zero Company Operator Recruitment Guide — How to Recruit, Refresh & Customize Operators.

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Medbay Upgrades

The Medbay is where injured Operators recover. That makes it one of the most important facilities whenever your company starts taking repeated casualties.

The biggest benefit of upgrading it is treatment capacity. The Medbay progression includes additional beds:

  • Initial treatment capacity
  • Medical Bed II
  • Additional treatment capacity
  • Further bed expansion

The verified upgrade descriptions show that later Medbay upgrades progressively add additional Beds, allowing injuries to be removed from multiple Operators simultaneously. The later Upgrade Medbay Slot 4 provides a fourth Bed, allowing up to four Operators to have Injuries removed at the same time.

Why Medbay upgrades matter

Imagine finishing a difficult mission with three members of your preferred squad injured. Without enough treatment capacity, you may be forced to: Wait for recovery, Deploy weaker substitutes, Change your preferred squad, Delay another mission, Spend additional resources on recovery. A larger Medbay reduces that bottleneck.

Medical cost upgrades

There are also upgrades that reduce the cost of assigning Operators to a Bed or Bacta Tank. That means Medbay progression isn't only about how many Operators you can heal. It can also reduce the cost of maintaining your squad. The Cheaper Medical Supplies upgrades reduce the cost of assigning an Operator to a Bed or Bacta Tank, giving the Medbay an additional economic benefit.

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Networking & Persuasion

The Networking upgrade track is tied to Contacts and Influence. This becomes particularly important as you expand your campaign across different regions.

The key upgrade is Persuasion.

  • Persuasion I: Placing a Contact provides +2 Influence
  • Persuasion II: Placing a Contact provides an additional +3 Influence

So the second rank builds on the first rather than replacing it. This makes Networking particularly attractive if you're actively using Contacts to push Influence across the campaign map.

When should you upgrade Networking?

Prioritize it when:

  • You're actively placing Contacts.
  • Influence is limiting your Den progression.
  • You regularly complete Operations.
  • You're pushing specific zones.
  • You want to accelerate regional progression.

If you're currently struggling with Injuries or roster capacity, however, Medbay or Crew Quarters may solve a more immediate problem.

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Crew Quarters & Roster Capacity

Crew Quarters is one of the easiest Den upgrades to underestimate. It increases your maximum Operator roster.

The progression includes:

  • Crew Quarters I: +1 maximum Operator
  • Crew Quarters II: +1 maximum Operator
  • Crew Quarters III: +2 maximum Operators
  • Crew Quarters IV: +2 maximum Operators

That means the listed Crew Quarters upgrades can provide a total of +6 roster capacity when fully developed.

Why roster capacity matters

More capacity means more flexibility. You can keep: Frontline Operators, Medics, Scouts, Ranged specialists, Backup Operators, Specialized Talents, Astromechs, Experimental builds. Instead of constantly dismissing someone to make room. This becomes especially useful once recruitment starts offering more interesting candidates.

Crew Quarters isn't the only capacity source

Don't assume Crew Quarters is the only way your maximum roster can expand. Zone Influence progression can also contribute to roster growth, so check your campaign's regional progression before assuming that another Crew Quarters upgrade is your only option. That distinction becomes increasingly important once you begin maintaining a larger bench of Custom Operators.

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Lounge & Bond Improvements

The Lounge is tied to your company's Bond system. Once unlocked, Operators who remain at The Den while a mission is taking place can gain passive Bond XP.

The basic Lounge effect is: Operators remaining at The Den during a mission gain +5 Bond XP.

The Improved Lounge adds another +5 Bond XP for Operators who remain at The Den during a mission.

That means the Lounge can turn your inactive roster into a passive development pool.

Why this matters

Suppose your main squad is: Hawks, Trick, Tel-Rea, Jae. Meanwhile, several backup Operators remain in The Den. Instead of those unused characters gaining nothing, the Lounge lets them continue developing Bonds while the active squad handles the mission. That's a major quality-of-life improvement for players who maintain a large roster.

For a deeper look at the relationship system, see our Star Wars Zero Company Bonds Guide — Focus Points, Cross Training & Best Combat Synergies.

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Crew Combat Upgrades

The Crew category isn't limited to roster capacity. Several upgrades provide direct company-wide combat benefits.

Combat Readiness

Combat Readiness improves the squad's starting Advantage. The progression includes:

  • Combat Readiness II — The squad begins each combat with 2 Advantage.
  • Combat Readiness III — The squad begins each combat with 3 Advantage.

These bonuses stack with additional Advantage effects gained during tactical missions. There is also an earlier Upgrade Advantage improvement that gives the squad 1 starting Advantage, making Advantage a progression track rather than a single one-off upgrade.

This is an excellent long-term upgrade because it affects the beginning of every combat rather than just one weapon class.

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Crew Focus

Crew Focus provides additional Focus Points to Operators.

The progression includes:

  • Focus Point I — All Operators gain +2 Focus Points.
  • Focus Point II — All Operators gain an additional +3 Focus Points.
  • Focus Point III — All Operators gain an additional +4 Focus Points.

Because these benefits apply across your roster, Crew Focus becomes increasingly valuable as you recruit and develop more Operators. If you're already working on class builds and respecs, this upgrade can have a much larger effect than it initially appears.

Our Star Wars Zero Company Respec Guide — How to Change Class & Refund Focus Points covers the Operator development system in more detail.

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Teamwork Upgrades

Teamwork upgrades increase Assist Damage. The progression includes:

  • Teamwork I — Increases Assist Damage.
  • Teamwork II — Provides another increase to Assist Damage.

The exact numerical values can vary based on the game's displayed upgrade data, but the important point is that the benefit applies to the company's Assist system. This becomes more attractive if your squad frequently relies on coordinated attacks and Assist chains.

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Weapon Upgrades

Weapon upgrades are different from normal equipment purchases. Instead of improving one Operator's weapon, many Den weapon upgrades improve an entire weapon category across the company. This makes them increasingly valuable as your roster expands.

Longarms

Longarm upgrades can improve: Critical Chance, Damage, Critical Damage, Range, Overwatch Range, Range-related accuracy penalties. For example, the Longarm Range and Overwatch track reduces Chance-To-Hit penalties from range and increases maximum Overwatch range. If several members of your company rely on Longarms, these upgrades can provide excellent roster-wide value.

Pistols

Pistol upgrades can improve: Critical Chance, Damage, Critical Damage, First Movement Distance, Standard Shot Range. This makes them particularly interesting for mobile pistol-based Operators.

Repeaters

Repeater upgrades include improvements to: Damage, Rapid Fire damage, First Movement Distance, Overwatch range, Overwatch area, Range penalties. If your roster contains several Repeater users, these upgrades can produce significant cumulative value.

Rifles

Rifle upgrades can improve: Damage, Critical Damage, First Movement Distance, Range, Overwatch. Again, the major advantage is that the benefit isn't restricted to one Operator.

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Best Den Upgrades for Beginners

If you're starting your first campaign, don't try to unlock everything immediately. A practical priority is:

  1. Black Market — Unlock access to Weapon Mods and Utility Items.
  2. Medbay — Increase recovery capacity if injuries are beginning to affect your deployment options.
  3. Crew Quarters — Expand your roster once recruitment starts giving you more useful candidates.
  4. Droid Repair Bay — Move this higher if you specifically want Astromechs.
  5. Crew Focus — A strong company-wide development upgrade.
  6. Combat Readiness — Excellent once you understand how Advantage affects your combat openings.
  7. Networking — Prioritize this when Contacts and Influence are central to your current campaign.
  8. Lounge — More valuable as your roster and Bond network grow.
  9. Black Market Quality — Worth prioritizing once you regularly have Credits available for equipment.
  10. Weapon Specialization — Choose weapon upgrades according to the weapons your roster actually uses.

This isn't a rigid tier list. If your squad has no injury problem but you're constantly running out of roster space, move Crew Quarters higher. If you're specifically building around Astromechs, move Droid Repair Bay much higher.

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Best Upgrade Order

There isn't one universal build order for every campaign. Instead, use your current bottleneck.

If you're constantly running out of Operators

Prioritize: Crew Quarters → Recruitment improvements → Medbay

The goal is to create a deeper rotation and keep injured characters from crippling your deployment options.

If you're constantly dealing with Injuries

Prioritize: Medbay → Medical cost improvements → Crew Quarters

Recovery becomes more important than buying optional equipment.

If Credits are your main problem

Prioritize: Economy-related upgrades → Black Market efficiency → Recruitment cost improvements

Don't spend Credits simply because the Black Market has a new item.

If Intel is your bottleneck

Consider upgrades that increase Intel generation and improve your ability to complete Operations. The Den includes upgrades such as:

  • Spy Network — provides +5 Intel each Cycle.
  • Rumor Gathering — provides an additional +5 Intel when completing Missions.

If Intel is preventing you from launching the Operations you want, these upgrades can have much greater value than another weapon improvement.

For more resource management advice, see our Star Wars Zero Company Intel Guide — How to Get More Intel, Increase the Cap & Spend It Wisely.

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Upgrades to Prioritize by Playstyle

Aggressive Combat Squad

Prioritize:

  1. Combat Readiness
  2. Crew Focus
  3. Teamwork
  4. Weapon Damage
  5. Critical Chance

The objective is to make your squad stronger from the first turn and improve coordinated attacks.

Large-Roster Strategy

Prioritize:

  1. Crew Quarters
  2. Medbay
  3. Lounge
  4. Crew Focus
  5. Recruitment improvements

This setup is designed around maintaining a deep bench.

Astromech-Focused Squad

Prioritize:

  1. Droid Repair Bay
  2. Medbay
  3. Crew Quarters
  4. Crew Focus
  5. Combat upgrades

The Droid Repair Bay is the essential gateway because it unlocks Droid recruitment and Droid recovery.

Economy-Focused Campaign

Prioritize:

  1. Networking
  2. Intel generation
  3. Credit-related improvements
  4. Black Market
  5. Recruitment cost improvements

The objective is to make the campaign's resource loop work more efficiently before spending heavily on optional combat upgrades.

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How to Manage The Den Every Cycle

You don't need to obsessively check every facility after every mission. Use this simple routine.

  1. Check Injuries — Visit the Medbay first. If important Operators are injured, deal with recovery before thinking about optional upgrades.
  2. Check the Holotable — Look at available Tactical Missions and Operations. The Holotable displays the opportunities available during the current Cycle.
  3. Talk to Your Crew — The Den isn't just an upgrade screen. Crew conversations can develop Bonds and provide additional character interactions.
  4. Check Recruitment — If you're looking for a specific role or Talent, inspect the available candidates.
  5. Check the Black Market — Look for useful Weapon Mods and Utility Items. Remember that the Black Market refreshes each Cycle, so today's poor selection may be replaced by something more useful later.
  6. Start an Upgrade — Make sure a Build Slot isn't sitting unused.
  7. Prepare Your Squad — Check: Equipment, Focus Points, Talents, Injuries, Squad composition, Bonds. Then launch the next mission or Operation.

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Den Upgrade Mistakes to Avoid

Even experienced players can waste Den resources by treating upgrades as isolated purchases.

  • Mistake 1: Upgrading weapons while your Medbay is overloaded — A weapon improvement doesn't help if your best Operators are sitting injured. Fix: Solve the recovery bottleneck first.
  • Mistake 2: Filling the roster without increasing capacity — Recruiting every interesting Custom Operator can quickly create roster pressure. Fix: Use Crew Quarters and other roster-capacity opportunities strategically.
  • Mistake 3: Buying Black Market items just because they're available — The Black Market changes each Cycle. Fix: Spend Credits on items that actually improve your current squad.
  • Mistake 4: Ignoring Build Slots — A Build Slot sitting empty means another upgrade isn't being constructed. Fix: Before advancing the Cycle, check whether you can start another useful improvement.
  • Mistake 5: Building Networking without using Contacts — Persuasion becomes much more valuable when you're actively placing Contacts. Fix: Match the upgrade to your campaign strategy.
  • Mistake 6: Ignoring the Lounge with a large roster — If several Operators are sitting at The Den, they can still contribute to Bond progression through the Lounge. Fix: Use the Lounge to turn your inactive roster into a passive development pool.
  • Mistake 7: Upgrading a weapon category nobody uses — A roster-wide weapon upgrade is only valuable if your Operators actually use that weapon. Fix: Check your roster before committing to a weapon track.

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Den Upgrade FAQ

What is The Den in Star Wars Zero Company?
The Den is Zero Company's main headquarters. You use it to manage Operators, launch missions and Operations, recover from Injuries, develop Bonds, purchase equipment and construct upgrades.

How do you upgrade The Den?
Use the Upgrade Facility to purchase improvements for Facilities, Crew and weapon systems. Upgrades require resources, an available Build Slot and at least one Cycle to construct.

Does Den Level automatically increase?
No. Den progression is tied to the wider campaign progression system and qualifying objectives. It isn't simply a passive increase from completing story missions.

What does the Black Market do?
The Black Market lets you purchase Weapon Mods and Utility Items. Its stock refreshes each Cycle.

What does Black Market Quality do?
Quality Goods increases the chance that higher-quality items appear in the Black Market. There are multiple ranks of the upgrade.

What does the Droid Repair Bay unlock?
It unlocks Droid recruitment and allows injured Droids to be repaired through the Medbay.

How many Operators can the Medbay heal?
The Medbay's upgrades increase its number of Beds. Later upgrades allow treatment of multiple Operators simultaneously, eventually reaching four simultaneous treatments with the fourth-bed upgrade.

What does Networking do?
Networking improves the Influence gained from Contacts through the Persuasion upgrades. Persuasion I gives +2 Influence when placing a Contact, while Persuasion II adds another +3 Influence.

How much roster capacity does Crew Quarters add?
The four listed Crew Quarters upgrades provide: +1 Operator, +1 Operator, +2 Operators, +2 Operators — for a total potential increase of 6 roster slots. Other campaign progression, including Zone Influence, can also affect roster capacity.

What does the Lounge do?
The Lounge gives Operators who remain at The Den during a mission passive Bond XP. The basic Lounge provides +5 Bond XP, while Improved Lounge adds another +5 Bond XP.

What does Combat Readiness do?
Combat Readiness gives your squad starting Advantage at the beginning of combat. Higher ranks can increase this to 2 or 3 starting Advantage, with the bonus stacking with additional Advantage effects gained during tactical missions.

What does Crew Focus do?
Crew Focus gives additional Focus Points to all Operators. Its listed progression provides +2, then +3, then +4 additional Focus Points across its ranks.

What does Spy Network do?
Spy Network provides +5 Intel each Cycle, making it particularly useful when Intel is limiting your Operations.

Should I upgrade weapons or Facilities first?
Choose based on your bottleneck. If injuries and roster limitations are causing problems, prioritize Facilities and Crew. If your company is already stable, roster-wide weapon upgrades can provide more long-term combat value.

Is there one best Den upgrade order?
No. The strongest upgrade depends on your roster, injuries, available resources, weapon choices, recruitment plans and current campaign objectives.

When does the Black Market refresh?
The Black Market refreshes its stock each Cycle, so check it again as the campaign advances.

What are Build Slots?
Build Slots allow Den upgrades to be constructed. Each upgrade takes at least one Cycle and requires an available slot. Additional Build Slots let you construct multiple upgrades simultaneously.

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Final Den Upgrade Tips

The biggest mistake you can make with The Den is treating every upgrade as equally valuable. They aren't.

A Crew Quarters upgrade can be more valuable than a weapon upgrade if your roster is constantly full. A Medbay upgrade can be more important than a Black Market purchase if injuries are preventing your best Operators from deploying. A Droid Repair Bay can completely change your recruitment options if you want Astromechs. And Networking can become much more valuable once Influence starts controlling your campaign progression.

The best approach is to build The Den around what your company needs right now.

Remember the basic priorities:

  • Injuries → Medbay
  • Roster pressure → Crew Quarters
  • Astromechs → Droid Repair Bay
  • Contacts/Influence → Networking
  • Bonds → Lounge
  • Starting combat power → Combat Readiness
  • Operator development → Crew Focus
  • Better equipment → Black Market / Quality
  • Weapon-heavy roster → Weapon upgrades

The Den becomes much easier to manage once you stop asking: "What is the strongest upgrade?" and start asking: "What is currently limiting my company?"

Solve that problem first. Then use the next Build Slot to solve the next one. That approach keeps your Credits, Capacitors and construction time working toward upgrades that actually improve your campaign instead of leaving you with a collection of powerful upgrades that don't address your immediate needs.

For the wider Operator system, continue with our Star Wars Zero Company Operator Recruitment Guide — How to Recruit, Refresh & Customize Operators.

For character development, see our Star Wars Zero Company Respec Guide — How to Change Class & Refund Focus Points.

And for relationship progression, check the Star Wars Zero Company Bonds Guide — Focus Points, Cross Training & Best Combat Synergies.

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