With a deserve reputation for being difficult game in which you are always alert because death lurks behind every corner, The Souls series has become a benchmark for RPGs looking to be a challenge. The second title in the series came out for almost one year later and received at this time some improvements now seem to reach its culmination with Dark Souls II: Scholar of the First Sin, which will be released for the next generation consoles.

This definitive edition includes the game and three expansions that have come: Crown of the Sunken King, Old Iron Crown of the King and Crown of the Ivory King, besides considerable graphic and sound improvements and changes that affect the experience. We've been playing on PlayStation 4 of the first part of the game: Giants Memorial Forest, and here we have the differences and what to expect at different consoles.

Let's start with the last point, as there was considerable uncertainty about how they could enjoy Scholar of the First Sin players who already have Dark Souls II. The patch From Software distributed free to those who already had the game on PS3, Xbox 360 and Windows with Direct X 9 simply have further history and an adjustment in finding players. Those who buy the game now also have the three expansions. Note that computer gamers who have the game in the version with Direct X 9 may not use the data stored with Direct X11 version .

Only users who buy Dark Souls II: Crown of the Sunken King in PS4, Xbox One and DirectX 11 on PC have the history, settings, DLCs, the new design and position of enemies and visual and performance improvements. All information on how to be editing on each platform is available on the game page. You are about to arrive, if not already available a free update for PC Dark Souls II with several dozen points, including the plot elements Scholar of the First Sin.

Now there is limitation on power consoles

In the version of PS4 play in a scenario that already existed, but the look is definitely different. The forest is much more defined and more lush. The stream of water that goes to the right of the road as you walk does look more natural. In the analysis we made of Dark Souls II last year we said it seemed that the power of previous generation consoles had slowed the game, and is a feeling that is now even clearer.

Not that Souls ever known for its graphics, and shortcomings that showed Dark Souls II did not prevent enjoy a great RPG, but it is true that this new look is appreciated. Nevertheless, the enemies keep moving strangely even void and remain repetitive attacks.

The graphical improvements are accompanied by changes in design. Some enemies have changed places and in certain areas of forest gaps were more soldiers than before. Upon entering the forest an ogre in the river that is on the right appears not I was in the original version. We continued walking and looked like nothing has changed, but before entering a tunnel emerge a couple of additional enemies.

The following esplanade was full of fallen corpses obviously go up as you approach, which is more important than before move carefully and dodge and attack in a small space. Elsewhere there are hidden enemies after a previously unavailable boxes ... are looking for subtle changes but the player no longer has the tranquility of moving through an area already known.

Among the plot developments will be an NPC that will be sought by Drangleic and will serve to tell the story of a less cryptically and more detailed than before. The descriptions in the objects will also be changed.

In the gameplay there are no big changes, according to Namco Bandai. When invading foreign priority items are the "sinner", then the human characters and finally holes.

And no need to innovate in this section, as players have shown they like Dark Souls II as it is. From Software seems to have done work in accordance with the community asking them and, following the philosophy of difficulty above average in the current games, make things difficult even for those already have beaten the game and know where the enemies were.

Dark Souls II: Scholar of the First arrives on April 3 for PC, Xbox 360, PS3, PS4 and Xbox One.


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