Story of Seasons - Animals locations and maintaining tips

The Agricultural Simulator Story of Seasons allows you to buy animals and maintain. Each animal in Story of Seasons needs a stable, care, food and affection. If you are good to your animals, they will provide you with products with which you can earn a lot of money. Since a lot of work awaits in animal husbandry, you need a dog as a pet or a bell.

With our guide we help you get started in the world of agriculture. We also show you how you can increase the friendship and traders and enable Safari. Some of the animals in Story of Seasons you will unlock quickly. Other animals in turn are activated only after a certain time. The following list explains you, what animals available and where you may be able to buy them.

Alpacas: From Spring, Year 2 in cottage country.
Alpacas (brown): As of spring, year 3 in Cottage Country.
Angora Rabbit: From autumn, year 1 in silk country.
Angora Rabbit (gray): Starting in the fall, at year1 silk country.
Angora goats: As of spring, year 3 in Cottage Country.
Arucauna Chickens: From Spring, Year 4 in wheat country.
Chickens: From the beginning with silk country.
Dog (brown): Starting in the summer, year 2 at Sakuraland.
Dogs (gray): From Winter, Year 3 at Roseland.
Dogs (B): From summer, year 3 at Sakuraland.
Dogs (White): From Winter, Year 2 at Sakuraland.
Jersey cows: From Spring, Year 2 in cottage country.
Camels: From Spring, Year 4 in silk country.
Little Dog (brown): Starting in the summer, year 2 at Roseland.
Small dog (dark brown): From Winter, Year 3 at Roseland.
Small dogs (black brown): From Winter, Year 2 at Roseland.
Small Dogs (B & W): From summer, year 2 at Roseland.
Cows: The first cow you get paid by Eda. More of these animals can be purchased from the dealer of silk country.
Shorthaired (brown): From Winter, Year 3 in wheat country.
Shorthaired (gray): Starting in the summer, year 2 in wheat country.
Shorthaired (black): As of summer, year 3 in silk country.
Shorthaired (Tabby): From Winter, Year 2 in wheat country.
Lamas: From autumn, year 3 in silk country.
Longhairs (brown): Starting in the summer, year 1 in silk country.
Longhair cats (tortoiseshell): From Winter, Year 3 at Sakuraland.
Longhairs (B & W): From Spring, Year 2 in silk country.
Longhairs (White): Starting in the summer, year 3 in silk country.
Horse (brown): Starting in the fall, year 1 you can buy for the animal at Elise 5xMilch. The trade to take place in her home between Monday and Saturday. Later in silk country.
Horses (Red): Starting in the fall, year 3 in silk country.
Horses (B & W): Starting in the fall, year 3 in silk country.
Horse (White): Starting in the fall, year 3 in silk country.
Sheep: From the summer, year 1 in Cottage Country.
Silk Chicken: From Autumn, year 2 at Cottage Country.
Suffolk Sheep: From Spring, Year 2 in cottage country.
Zebu cattle hump: From Spring, Year 4 in wheat country.

Wild Animals in Story of Seasons

If you have found wild animals in Story of Seasons, you can feed them and thus win their friendship. If it is possible to collect enough Friendship Points with the wild animals, they will drop rare and unique items. What wild animals can be found in Story of Seasons, which food they eat, what gifts they give you, and wherever you can find them, you can see in the following table.

Wild animals
Fodder
Gifts of Animals
Location 
Rabbit (White)Carrots, animal feedWalnut Forest paths
Hase (black)Carrots, animal feedAloe VeraForest paths
PandaBambooElli-Grass Forest road (after you have unlocked the monkey.)
SparrowCorn, wheat, soybeansFeathersPiedmont
Bear (brown)Honey, salmon, sweet potatoesAgate Safari (left)
Bear (black)HoneyDiamondSafari (left)
Eber (brown)Sweet PotatoesMithril Safari (left)
Boar (Black)Sweet PotatoesOriharukonSafari (left)
DuckRutabaga, Kukumber, carrotFluorite, Adamant, Sandrose Safari (right)
FoxFruits, eggsBasilAt the river bank
LemurEggplant, fruitsEmerald Safari (right)
ShoebillFishPhilosopher's StoneSafari (right)
TurtleFishAdamant, Oriharukon Safari (right)
Hermelin (White)Golden EggsSageZephyr Hill
ErmineEggsChestnut Zephyr Hill
Fuchs (White)Golden EggsBay leavesAt the river bank
Raccoon, Coon (black)Eggs, Golden EggsBergamot, thyme Harvest marketplace
MonkeyCereals, carrots, sweet potatoesRubySafari (on the right - the big tree)
Monkey (light)Fruits, cereals, carrots, sweet potatoesTopaz Safari (on the right - the big tree)
ParrotCerealsMoonstoneSafari (on the right - the big tree)
Parrot (blue)CerealsJade Safari (on the right - the big tree)
Parrot (yellow)CerealsPeridotSafari (on the right - the big tree)
PenguinFishPinker Diamond Safari (ice)
Polar bearTuna, icePlatinumSafari (ice)

General Tips for animals

Once you have your farm expanded with Story of Seasons and left plenty of space for your animals, then your product supplier to their new jobs relate. The following tips will make you happy and save some time at work with your animals.

1. Dog: Dog can drive your animals out of the barn to the outside and back again. Before he learns that you have to work with a dog whistle with him every day.
2. Bell: With a tier bell you can call your domesticated animals to you, if you do ring. So you do not have looking any animal individually.
3. Stall: In a barn you can accommodate up to six animals.
4. Henhouse: In a chicken coop you can also accommodate rabbits.
5. Tools: With improved tools you can do their work more quickly.
6. Pitchfork: For a pitchfork you need the blueprint of the trader of silk country. To prepare the pitchfork requires 5x iron, which you can either buy or find in the waters there.
7. Petting and brushing: If you give your animals in this way daily attention, you do not have to graze daily. This saves you time when you have a dog or no bell.
8. Stress Level: You will recognize the stress level of the animals, how urgently they require care and attention. Concentrate first on getting these animals. The other you can devote yourselves sometimes the next day. In addition, up to 16 of your domesticated animals come in the Safar Park and there relieve stress.

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