Perk Selection and Duration Guide: Black Ops 4 Blackout

In Call of Duty Black Ops 4 Blackout (COD BO4), you can get a total of 21 Perks. They bring you bonuses and effects for a short duration. Since they are already relatively long, you can activate most of them directly when collecting. But there are also rare perks that you should pick up for the top 10 situations.

Keep in mind that it will take few seconds to activate Special Ability. Therefore, if it's a 1-on-1, you should have started the Perk in wise foresight. At the same time, 6 perks can be active.

If you want to use a perk on PS4, you can do it in the following ways:

- If you pick up Perks, they will be added to your quick access bar. Press the D-pad upwards, select the desired perk and confirm with square.

- Open the Option button on the controller to see your inventory. Now apply the perk here.

It works similarly on other platforms. Once you activate the perk, the time runs out. If you combine some skills, you can get more out of them.

COD Black Ops 4 Blackout Perks Selection Guide

Looter: You should activate this perk as early as possible in the round. It shows you all items nearby.
Duration: 120 sec.
Users: 3x
Effect: 

Squad Link: With this perks, you'll see your team members through walls and other obstacles. You should take this perk only if you really play in the team.
Duration: 120 sec.
Users: 2x


Awareness: Enemies are easier to perceive. You hear noises like running or crawling louder now. Once you fight in confined spaces this perk is essential.
140 sec.
2x

Stimulant: Your maximum health increases by 100.
180 sec.
2x

Outlander: The damage you take through the zone is reduced. In addition, your running speed increases.
180 sec.
2x

Skulker: If you're crouching, you're as fast as if you were running. If you have to sneak and avoid fighting, for example, because you are badly wounded, you should use this perk.
180 sec.
3x

Mobility: Not only you move faster – you can also change weapons faster. With this perk, you will not suffer any case damage and you can now use weapons and other equipment while running. If you load the weapon, you can move faster. This perk is especially important at the end of laps. But if you are in a contested area, you should not do without it.
200 sec.
2x

Medic: You can heal your team members and yourself faster. Every friend you revitalize will get a health bonus.
240 sec.
2x

Paranoia: Once an enemy targets you, you'll get an audible warning. So if you're out in the open, that's the perk you should activate.
240 sec.
2x

Reinforced: Damage from explosions and fire is reduced. So if you get fired with grenades and other items, you should activate this ability.
240 sec.
3x

Dead silence: You move silently. More sounds from you are muffled. If you fight in the smallest space, so in buildings, etc., you should use this perk.
240 sec.
2x

Engineer: You see vehicles near you. But also opposing equipment is easier to discover. If you have to move quickly over the map, this perk is your special friend.
240 sec.
2x

Brawler: You want to sneak up and kill opponents in close combat? Then this is your perk! The damage you deal in close combat increases. You also heal 50 health points per successful melee attack. Activate the perk best when you are in close quarters with many nearby enemies. The earlier the round, the better - because then chances are high that you have not found a weapon yet.
240 sec.
1x

Consumer: Any consumable costs you 20 percent less time. Use items, heal or revive teammates, so you're one-fifth faster.
300 sec.
1x

Iron Lung: If you are friends of the long shots, this perk is perfect for you. This will keep your breath longer if you use a sniper rifle. But even under water, you can now hold your breath longer.
300 sec.
2x

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