Best Settings to Run Age of Empires 4 AOE4 on Old or New PC

In this guide, we’ll show you the best settings to run Age of Empires 4 (AOE 4) on high-end or low-end PC. The game is not well optimized right now, so here we’ll share you a couple of tweaks to make sure that you're running the game smoothly.


So let’s start with the Game Mode, make sure that you activate the Game Mode.


Xbox Game Bar - Off (it's causing stuttering)


Remove all overlays


Background recording - Off


Recorded Audio - Off


Hardware Accelerated GPU Scheduling - On


Next, make sure that your graphics driver is up-to-date.


In the power option, make sure that you are using the Balanced or High Performance.


Now, let’s open the Graphics Settings of the game.


Game Window - Exclusive Fullscreen


Resolution - Native


Gameplay Resolution Scale - 80 or 90

Best Settings, Run Smoothly, Age of Empires 4, AOE 4, High End, Low End,   Old PC, New PC

Image Quality - this depends on your PC, if you are playing on an Old, low-end PC then go for Medium. For the rest of the people you can definitely play at High.


Animation Quality - Low or Medium (depends on your PC)


Lighting Quality - Medium


Texture Detail - High, if you have 4GB of Vram and more you can definitely play at High, 3GB go with Medium and less than 3GB go with low.


Geometry Detail - Medium or High


Anti-Aliasing - Off


Physic - Low


Vertical Sync - Off


Framerate Limit - this depends what is your goal, if you want to limit your fps because you don't want to generate too much heat in your computer then you can definitely do that with this.


Movie Quality - Here you have two options 1080p or 4K HDR, the choice is yours.


Sound quality - If you have an old PC then go with Medium or Low, others can go with High.

With these settings you should have some improvement in your performance.


  1. Thanks. My PC is pretty new (2020 model) however my only option with audio is Low. Wondering what type of sound card upgrade I'd need to be able to move to medium or high option for audio, any idea?


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