A Plague Tale Requiem: Find All 21 Souvenirs, Locations Guide

A Plague Tale: Requiem masterfully weaves a tale of survival, family, and the enduring power of memory. Scattered throughout the ravaged landscapes of 14th-century France are 21 Souvenirs, poignant reminders of the world and the people Amicia and Hugo encounter. Collecting these hidden treasures not only unlocks the "Immortal Memories" achievement/trophy but also provides a deeper, more intimate understanding of the characters' thoughts and experiences. This comprehensive guide will lead you to every single Souvenir, ensuring you don't miss a single piece of this emotionally resonant journey.

Why Collect Souvenirs?

Beyond the achievement/trophy, Souvenirs offer valuable context and emotional depth to the narrative. They are quiet moments of reflection, offering glimpses into the characters' inner worlds and enriching the overall experience.

Important Note: You can revisit chapters via the chapter select menu if you miss any Souvenirs during your initial playthrough.

Chapter 2: Newcomers

  • 1. Best Player: Upon arriving in the new town, navigate through the bustling market. After Hugo interacts with the florist, head left and then right down a side street. You'll find a mini-game where you shoot small buildings with a ball. Successfully complete the game to acquire the Souvenir.

  • 2. Be at Peace: After your first encounter with an archer (introducing the skills menu), you'll enter a cellar filled with flies and corpses. After Lucas's comment, you'll see two sets of stairs. The left path progresses the story, but the right path leads to a dying woman. Interact with her to obtain the Souvenir.

Chapter 3: A Burden of Blood

  • 3. A Grave: Outside the city walls, in a wooded area with houses and the first workbench, locate a fenced garden on the right. Shoot the gate's lock to open it and interact with the grave inside.

  • 4. Our Home: After Lucas and Amicia are captured and escape the soldiers' depot, Amicia searches for her slingshot. Once you retrieve it, return up the ladder and turn left to cut the chain holding up a bridge. Behind the now-lowered bridge, you'll find a map of Guyenne.

Chapter 4: Protector's Duty

  • 5. Silk Treasure: On your way to the Order's boat, you'll squeeze through two boxes and climb a ladder. Ignore the nearby hatch for now. Instead, continue until you find a hole in the wall. Go through it, push the cart to the other side, and climb up. The silk is located at the top.

  • 6. A Grain of Sand: After exiting the tar workshop, you'll encounter a coffin you need to move to progress. Don't move it yet! To the right of the coffin, shoot another chain with your slingshot. Follow the newly opened path to trigger the Souvenir.

Chapter 5: In Our Wake

  • 7. The Stag's Roar: Following the river, look for a small path leading to a chest on the right. You can climb a rock nearby, which triggers the Souvenir.

  • 8. Huuuugooooo!: After crossing the construction site and navigating the rat-infested area, you'll reunite with Lucas. Look behind you and slightly upward to spot a ladder. Shoot the chain to lower it and climb up. Follow the path to the cliff edge to trigger the Souvenir.

Chapter 6: Leaving All Behind

  • 9. Imagine You're Flying: In the pilgrims' camp, head to the central area with tables. Walk around them until you see a man carving wood surrounded by children. Pass a nearby cart to find another man leaning against a tree. Go between the tents to find a path leading to a swing.

  • 10. Which Colour Do You Want?: After Hugo learns to control the rats, you'll reach a room with a ladder. Climb it and crawl through the opening in the wall. Below, Hugo changes your bandage, triggering the Souvenir.

Chapter 7: Felons

  • 11. The Survivor: After Arnaud clears his shield, you'll be back on the beach near a workbench. Go a little further and climb a ledge. Follow the path back towards the shipwreck where the workbench is located and interact with the sign.

  • 12. The First Men: After escaping the guards with Arnaud, you'll squeeze through a narrow rock opening where Hugo asks if Arnaud and Sophia are best friends. Immediately after this passage, you'll see a ledge. Grab a torch and follow the dark corridor to find the Souvenir.

Chapter 8: A Sea of Promises

  • 13. Silent Lucinda: Upon arriving on La Cuna, you'll be in a marketplace. Enter the second alleyway to find a goat to interact with.

  • 14. Flower Crown: Leaving the marketplace, follow the path until you can take the stairs down to the left. Here, you'll find a similar mini-game to the first Souvenir. Throw pots through the flower wreaths to hit the colored textiles behind them.

Chapter 9: Tales and Revelations

    A Plague Tale, Requiem:, Find All, Souvenirs, Locations Guide
  • 15. A Thousand More Years: After finding the first bird statue, follow the path to the right and then straight ahead towards the houses. You'll find a garden plot. Cross it towards a river, where you'll find a tree stump with the Souvenir.

  • 16. Nice Screeching: Return to the first bird statue and keep left. Follow a small river to a tower. Pass it on the left to find a window. Use your slingshot to open a lock inside. Return to the front of the tower, climb up, and go through the door. Ascend several ladders, find a workbench you can open with a knife, and the Souvenir is at the very top.

  • 17. Tramontane: Approaching the temple, you'll encounter a blockade of goats. Continue towards the temple until you hear a goat trapped in a ruined tower. The door is locked, but to the right, you can set the dry grass on fire, revealing a hole in the wall. Have Hugo crawl through to open the door and interact with Tramontane.

Chapter 10: Bloodline

  • 18. A Rag Doll: After Hugo releases the rats on the slavers, talk to him and enter the next building. Use your crossbow on the anchor point to the left. Shoot the opposite wall to tear it down and climb up. Follow the path to find the bloody tree.

Chapter 11: The Cradle of Centuries

  • 19. The Chateau d'Ombrage: After exploding the large door with the Greek fire cart, you'll be in a large room with rats and fire carts. Focus on the cart on your right and push it towards the rubble blocking the path. Then, push it to the right towards a chest and use Sophia's prism to climb down a ledge. The Souvenir is on the table.

  • 20. His Toys…: After finding Aelia, you'll be in a large room. On the left, there's a locked door with a red flag. Hugo can crawl through a hole in the wall to open it. The Souvenir is on the table inside.

Chapter 13: Nothing Left

  • 21. A Mess: While Amicia searches for an exit and Lucas cares for Hugo, follow the story until you need to move a wheeled shelf. Pull it towards you to open a doorway. Exit the room and go through the hallway. After jumping over a small fence, turn left to find another similar cart. Move it, go through the hole, and interact with the table by the door for the final Souvenir.

Congratulations!

By following this guide, you'll have collected all 21 Souvenirs in A Plague Tale: Requiem and earned the "Immortal Memories" achievement/trophy. More importantly, you'll have gained a deeper appreciation for the rich narrative and emotional depth of this unforgettable game.

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